Player Matchup

Bellona
Bellona
GonzaF2K18
Bellona
Level 11
God Stats
4W - 4L
1,245 SR
Queue Stats
39W - 43L
1,467 Elo+
Party 1
Kali
Kali
Luqasgutierrez
Kali
Level 57
God Stats
6W - 2L
1,500 SR
Queue Stats
332W - 355L
1,336 Elo+
Party 1
Sobek
Sobek
NightmareMas592
Sobek
Level 11
God Stats
2W - 3L
1,396 SR
Queue Stats
50W - 50L
1,343 Elo+
Party 2
Zeus
Zeus
Sonecabrb
Zeus
Level 27
God Stats
7W - 2L
1,572 SR
Queue Stats
48W - 46L
1,506 Elo+
Solo
Izanami
Izanami
iurybelo960
Izanami
Level 8
God Stats
2W - 2L
1,378 SR
Queue Stats
48W - 47L
1,336 Elo+
Party 2
Team Averages
Level 23
1,418 SR
1,397 Elo+

VS

Team Averages
Level 17
1,482 SR
1,423 Elo+
Ares
Ares
Kaelthin
Ares
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 14L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
XANDEKU
Sun Wukong
Level 31
God Stats
17W - 12L
1,592 SR
Queue Stats
262W - 342L
1,426 Elo+
Party 3
Neith
Neith
X_Sifz
Neith
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 118L
1,388 Elo+
Party 3
Chaac
Chaac
danti13
Chaac
Level 5
God Stats
1W - 2L
1,315 SR
Queue Stats
3W - 2L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
lKemonoNoCuchul
Zhong Kui
Level 25
God Stats
4W - 8L
1,500 SR
Queue Stats
87W - 86L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GonzaF2K18
Bellona
17
1 / 3 / 3
10,403
578
8,967
13,949
14,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 6
10,470
582
7,804
15,362
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 2 / 11
8,396
466
7,239
12,780
11,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
15
5 / 2 / 7
9,336
519
13,995
9,489
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
iurybelo960
Izanami
12
5 / 5 / 4
8,517
473
7,941
10,082
3,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 6 / 5
7,677
427
7,542
14,645
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
XANDEKU
Sun Wukong
12
5 / 3 / 2
8,351
464
8,089
13,702
7,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
X_Sifz
Neith
10
1 / 7 / 2
7,162
398
4,300
10,293
3,421
Boots

Boots

+6%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
danti13
Chaac
16
2 / 4 / 0
8,964
498
7,044
12,687
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
lKemonoNoCuchul
Zhong Kui
13
4 / 4 / 1
8,565
476
10,457
11,383
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
23
Kills
13
14
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
GonzaF2K18
Bellona
1
3
3
0.83
L
Ares
1
6
5
0.58
W
8
2
6
5.5
W
4
2
11
4.75
W
Zeus
5
2
7
4.25
L
Sun Wukong
XANDEKU
Sun Wukong
5
3
2
2
L
Neith
X_Sifz
Neith
1
7
2
0.29
L
Chaac
danti13
Chaac
2
4
0
0.5
W
Izanami
iurybelo960
Izanami
5
5
4
1.4
L
Zhong Kui
lKemonoNoCuchul
Zhong Kui
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
37,432
61,662
Taken
62,710
40,536
Mitigated
43,272
22,537
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GonzaF2K18
Bellona
8,967
4,067
0
5,274
13,949
14,085
2,256
602
12,885
0
74,358
L
Ares
7,542
909
0
751
14,645
9,478
0
6,495
8,150
17,650
0
W
7,804
3,650
0
9,884
15,362
7,575
12
3,509
11,728
0
63,426
W
7,239
1,555
0
1,834
12,780
11,700
661
5,521
7,234
11,887
0
W
Zeus
13,995
2,386
0
3,971
9,489
3,335
932
4,046
5,318
52,815
0
L
Sun Wukong
XANDEKU
Sun Wukong
8,089
1,407
0
1,266
13,702
7,022
0
4,972
8,730
0
35,998
L
Neith
X_Sifz
Neith
4,300
1,639
0
504
10,293
3,421
0
4,040
6,253
0
28,206
L
Chaac
danti13
Chaac
7,044
1,340
0
3,972
12,687
13,387
944
1,180
11,507
33
45,366
W
Izanami
iurybelo960
Izanami
7,941
4,998
0
1,574
10,082
3,841
1,545
4,007
5,975
0
34,970
L
Zhong Kui
lKemonoNoCuchul
Zhong Kui
10,457
1,174
124
4,318
11,383
9,964
441
4,547
6,836
38,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
40,719
400
Minions Killed
283
0
Camps Cleared
0
1,649,767
Distance Traveled
1,556,954
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,403
578
144
8
0
329,441
3
L
Ares
7,677
427
18
1
0
310,750
0
W
Kali
10,470
582
93
5
0
389,771
3
W
Sobek
8,396
466
9
1
0
344,762
1
W
Zeus
9,336
519
92
5
0
315,518
5
L
Sun Wukong
8,351
464
56
3
0
377,555
0
L
Neith
7,162
398
49
3
0
291,716
0
L
Chaac
8,964
498
91
5
0
267,136
4
W
Izanami
8,517
473
62
3
0
270,275
0
L
Zhong Kui
8,565
476
69
4
0
309,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role