Player Matchup

Izanami
Izanami
Blooperbob
Izanami
Level 16
God Stats
5W - 5L
1,897 SR
Queue Stats
123W - 117L
1,411 Elo+
Solo
Yemoja
Yemoja
CodeMastex
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,397 Elo+
Solo
Erlang Shen
Erlang Shen
crafancygrowl
Erlang Shen
Level 18
God Stats
33W - 29L
1,309 SR
Queue Stats
206W - 255L
1,366 Elo+
Solo
Mercury
Mercury
deliri0uss
Mercury
Level 14
God Stats
1W - 1L
1,743 SR
Queue Stats
19W - 27L
1,477 Elo+
Solo
Hades
Hades
juani_iwnl_tgs
Hades
Level 28
God Stats
27W - 19L
1,623 SR
Queue Stats
94W - 134L
1,356 Elo+
Solo
Team Averages
Level 16
1,614 SR
1,402 Elo+

VS

Team Averages
Level 25
1,520 SR
1,414 Elo+
Jormungandr
Jormungandr
BreaksoulXros
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,427 Elo+
Solo
Apollo
Apollo
LokoBlack
Apollo
Level 29
God Stats
22W - 24L
1,534 SR
Queue Stats
48W - 48L
1,419 Elo+
Party 1
Scylla
Scylla
Memoho3
Scylla
Level 29
God Stats
18W - 11L
1,560 SR
Queue Stats
138W - 113L
1,546 Elo+
Party 1
Chaac
Chaac
MiesterJonesz
Chaac
Level 28
God Stats
58W - 59L
1,508 SR
Queue Stats
247W - 255L
1,435 Elo+
Solo
Kali
Kali
MrPotatoHead123
Kali
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blooperbob
Izanami
11
2 / 3 / 1
7,071
471
6,051
9,218
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
CodeMastex
Yemoja
1
0 / 0 / 0
2,950
197
0
0
0
Erlang Shen
crafancygrowl
Erlang Shen
13
3 / 6 / 1
7,810
521
6,609
13,308
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
deliri0uss
Mercury
11
1 / 8 / 2
6,907
460
2,768
11,497
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 1
6,396
426
4,017
10,512
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BreaksoulXros
Jormungandr
12
3 / 2 / 1
7,962
531
2,156
8,941
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
LokoBlack
Apollo
14
6 / 0 / 3
8,666
578
7,329
7,092
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Memoho3
Scylla
17
9 / 0 / 0
10,181
679
9,780
5,361
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 7
8,833
589
8,003
12,887
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 8
6,859
457
2,686
7,785
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
22
22
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blooperbob
Izanami
2
3
1
0.83
W
Jormungandr
BreaksoulXros
Jormungandr
3
2
1
1.75
L
Yemoja
CodeMastex
Yemoja
0
0
0
0
W
Apollo
LokoBlack
Apollo
6
0
3
7.5
W
Scylla
Memoho3
Scylla
9
0
0
9
W
4
2
7
3.75
W
0
4
8
1
L
Erlang Shen
crafancygrowl
Erlang Shen
3
6
1
0.58
L
Mercury
deliri0uss
Mercury
1
8
2
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
29,954
44,535
Taken
42,066
16,173
Mitigated
20,571
12,912
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blooperbob
Izanami
6,051
4,044
0
2,614
9,218
2,852
0
3,548
5,670
0
41,049
W
Jormungandr
BreaksoulXros
Jormungandr
2,156
402
0
1,491
8,941
6,397
637
317
8,540
35,645
0
L
Yemoja
CodeMastex
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
LokoBlack
Apollo
7,329
3,549
0
4,549
7,092
2,029
4,519
467
6,535
0
40,369
W
Scylla
Memoho3
Scylla
9,780
677
0
1,438
5,361
1,587
708
327
4,992
75,048
0
W
8,003
1,538
0
4,242
12,887
8,470
470
819
11,994
0
42,705
W
2,686
1,456
0
3,177
7,785
2,088
0
1,671
5,988
0
12,295
L
Erlang Shen
crafancygrowl
Erlang Shen
6,609
3,683
0
4,011
13,308
6,230
236
2,225
10,733
0
35,662
L
Mercury
deliri0uss
Mercury
2,768
1,456
0
3,245
11,497
3,336
0
2,625
8,847
0
38,212
L
4,017
819
42
3,000
10,512
3,755
0
3,538
6,801
19,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
42,501
267
Minions Killed
364
0
Camps Cleared
0
1,066,040
Distance Traveled
1,299,834
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,071
471
77
5
0
224,471
2
W
Jormungandr
7,962
531
52
3
0
235,150
1
L
Yemoja
2,950
197
0
0
0
0
0
W
Apollo
8,666
578
73
5
0
308,391
0
W
Scylla
10,181
679
131
9
0
301,388
1
W
Chaac
8,833
589
82
5
0
231,180
0
W
Kali
6,859
457
26
2
0
223,725
1
L
Erlang Shen
7,810
521
79
5
0
273,367
2
L
Mercury
6,907
460
69
5
0
316,548
1
L
Hades
6,396
426
42
3
0
251,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role