Player Matchup

Achilles
Achilles
AntiVenom467
Achilles
Level 42
God Stats
4W - 5L
1,419 SR
Queue Stats
10W - 11L
1,384 Elo+
Party 2
Terra
Terra
BlindShootaJ
Terra
Level 75
God Stats
33W - 35L
1,525 SR
Queue Stats
104W - 123L
1,449 Elo+
Party 2
He Bo
He Bo
J0NNY_BR0STAR
He Bo
Level 46
God Stats
2W - 7L
1,336 SR
Queue Stats
51W - 80L
1,451 Elo+
Solo
Chernobog
Chernobog
LifeofWanya
Chernobog
Level 97
God Stats
6W - 4L
1,053 SR
Queue Stats
273W - 249L
1,537 Elo+
Party 2
Bastet
Bastet
Urwu
Bastet
Level 87
God Stats
2W - 0L
1,948 SR
Queue Stats
31W - 29L
1,544 Elo+
Party 2
Team Averages
Level 69
1,456 SR
1,473 Elo+

VS

Team Averages
Level 55
1,531 SR
1,531 Elo+
Tyr
Tyr
RAYANBEST1
Tyr
Level 63
God Stats
21W - 24L
1,329 SR
Queue Stats
639W - 592L
1,479 Elo+
Party 3
Ymir
Ymir
remmywhite2
Ymir
Level 82
God Stats
1W - 2L
1,816 SR
Queue Stats
177W - 147L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
taysedlacek
Hou Yi
Level 25
God Stats
1W - 2L
1,693 SR
Queue Stats
3W - 4L
1,679 Elo+
Party 1
Zhong Kui
Zhong Kui
trex_ksa2012
Zhong Kui
Level 61
God Stats
0W - 3L
1,154 SR
Queue Stats
297W - 268L
1,460 Elo+
Party 3
Set
Set
yasser-altaweel
Set
Level 46
God Stats
89W - 61L
1,660 SR
Queue Stats
474W - 402L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AntiVenom467
Achilles
13
2 / 2 / 0
7,653
510
4,168
6,545
9,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 1 / 12
7,956
530
4,278
9,208
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 2 / 3
8,296
553
8,752
7,505
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
LifeofWanya
Chernobog
16
11 / 0 / 6
9,535
636
16,574
12,562
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
Urwu
Bastet
13
3 / 2 / 6
7,867
524
6,352
10,392
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,188
346
64
1,883
946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 9 / 0
7,032
469
7,020
18,387
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
10
0 / 8 / 1
6,180
412
5,331
11,013
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
trex_ksa2012
Zhong Kui
13
2 / 6 / 1
7,635
509
7,819
12,294
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 1
8,352
557
6,002
9,763
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
26
Kills
7
7
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
AntiVenom467
Achilles
2
2
0
1
W
3
1
12
9
W
7
2
3
4.25
W
Chernobog
LifeofWanya
Chernobog
11
0
6
14
L
0
1
0
0
W
Bastet
Urwu
Bastet
3
2
6
3
L
1
9
0
0.11
L
Hou Yi
0
8
1
0.06
L
Zhong Kui
trex_ksa2012
Zhong Kui
2
6
1
0.42
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
26,236
46,212
Taken
53,340
29,514
Mitigated
24,111
18,713
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AntiVenom467
Achilles
4,168
2,186
0
1,086
6,545
9,032
1,744
0
6,545
0
35,006
W
4,278
779
1,663
4,473
9,208
8,232
70
3,357
5,807
16,173
0
W
8,752
470
0
1,757
7,505
2,417
0
3,157
4,150
37,708
0
W
Chernobog
LifeofWanya
Chernobog
16,574
11,715
0
5,456
12,562
5,519
454
4,388
8,174
0
79,784
L
64
0
0
127
1,883
946
0
0
1,783
0
8,209
W
Bastet
Urwu
Bastet
6,352
3,330
0
4,278
10,392
4,314
228
3,397
6,697
0
40,060
L
7,020
1,331
148
1,460
18,387
9,010
0
3,867
14,430
41,186
0
L
Hou Yi
5,331
2,748
0
1,535
11,013
2,911
240
2,837
8,140
0
21,323
L
Zhong Kui
trex_ksa2012
Zhong Kui
7,819
215
0
3,139
12,294
6,961
986
4,614
7,176
38,535
0
L
6,002
3,085
0
2,835
9,763
4,283
720
1,030
8,531
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
34,387
331
Minions Killed
302
0
Camps Cleared
0
1,443,491
Distance Traveled
1,072,927
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,653
510
82
5
0
247,007
2
W
Terra
7,956
530
27
2
0
281,182
2
W
He Bo
8,296
553
62
4
0
302,939
2
W
Chernobog
9,535
636
100
7
0
276,019
0
L
Tyr
5,188
346
19
1
0
74,266
0
W
Bastet
7,867
524
60
4
0
336,344
0
L
Ymir
7,032
469
63
4
0
244,171
0
L
Hou Yi
6,180
412
36
2
0
212,729
0
L
Zhong Kui
7,635
509
80
5
0
249,967
0
L
Set
8,352
557
104
7
0
291,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role