Player Matchup

Geb
Geb
GeijoProSmite
Geb
Level 69
God Stats
5W - 3L
1,432 SR
Queue Stats
478W - 498L
1,454 Elo+
Party 4
Neith
Neith
Iyankit_247
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,538 Elo+
Solo
Bellona
Bellona
ProGeijo
Bellona
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
212W - 203L
1,593 Elo+
Party 4
Chang'e
Chang'e
ibasetta6
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,439 Elo+
Party 3
Awilix
Awilix
vSiiLenZz
Awilix
Level 3
God Stats
4W - 0L
1,724 SR
Queue Stats
27W - 20L
1,420 Elo+
Party 3
Team Averages
Level 19
1,531 SR
1,489 Elo+

VS

Team Averages
Level 25
1,594 SR
1,640 Elo+
Loki
Loki
KSPK2020
Loki
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 33L
1,833 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Petar-Pro99
Kumbhakarna
Level 41
God Stats
10W - 6L
1,662 SR
Queue Stats
240W - 236L
1,429 Elo+
Party 1
Fenrir
Fenrir
goobydoobydoo2u
Fenrir
Level 25
God Stats
14W - 9L
1,685 SR
Queue Stats
117W - 70L
1,649 Elo+
Party 2
Medusa
Medusa
leonarxYT
Medusa
Level 8
God Stats
2W - 3L
1,671 SR
Queue Stats
74W - 80L
1,795 Elo+
Party 1
Scylla
Scylla
vessejede420
Scylla
Level 26
God Stats
3W - 7L
1,453 SR
Queue Stats
66W - 59L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 11
11,064
443
11,336
24,405
20,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 3 / 6
14,266
571
15,058
13,021
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
ProGeijo
Bellona
20
3 / 6 / 7
13,207
528
13,791
20,880
22,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
ibasetta6
Chang'e
20
0 / 3 / 11
13,278
531
6,509
13,896
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
vSiiLenZz
Awilix
20
20 / 0 / 6
15,784
631
30,570
18,338
9,167
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
4 / 4 / 1
11,806
472
9,425
18,981
12,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Petar-Pro99
Kumbhakarna
14
4 / 4 / 8
10,292
412
8,254
26,704
34,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 7 / 3
11,847
474
9,693
25,118
23,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
leonarxYT
Medusa
14
4 / 10 / 3
9,195
368
11,427
16,553
6,828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
14
2 / 5 / 2
9,226
369
7,216
10,570
3,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
30
Kills
18
18
Deaths
30
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
W
6
3
6
3
L
Loki
4
4
1
1.13
L
Kumbhakarna
Petar-Pro99
Kumbhakarna
4
4
8
2
W
Bellona
ProGeijo
Bellona
3
6
7
1.08
L
4
7
3
0.79
W
Chang'e
ibasetta6
Chang'e
0
3
11
1.83
L
Medusa
leonarxYT
Medusa
4
10
3
0.55
W
Awilix
vSiiLenZz
Awilix
20
0
6
23
L
Scylla
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,264
Damage
46,015
90,540
Taken
97,926
63,196
Mitigated
81,267
29,956
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,336
2,001
1,691
3,345
24,405
20,019
1,182
7,028
17,377
43,748
0
W
15,058
6,466
0
5,150
13,021
5,459
5,043
1,963
11,050
0
118,508
L
Loki
9,425
2,845
0
5,190
18,981
12,732
0
116
18,863
0
78,676
L
Kumbhakarna
Petar-Pro99
Kumbhakarna
8,254
1,475
839
6,106
26,704
34,408
0
6,576
19,980
24,957
0
W
Bellona
ProGeijo
Bellona
13,791
5,990
702
3,523
20,880
22,446
4,965
1,101
19,463
0
77,321
L
9,693
1,310
0
5,632
25,118
23,958
0
4,461
20,477
0
83,860
W
Chang'e
ibasetta6
Chang'e
6,509
373
1,505
5,852
13,896
6,105
2,072
1,729
12,167
111,704
0
L
Medusa
leonarxYT
Medusa
11,427
4,781
0
871
16,553
6,828
0
3,042
13,471
0
42,819
W
Awilix
vSiiLenZz
Awilix
30,570
13,899
0
8,188
18,338
9,167
1,013
3,649
14,689
0
124,080
L
Scylla
7,216
662
0
2,973
10,570
3,341
0
3,134
7,290
34,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,599
Gold Earned
52,366
753
Minions Killed
474
0
Camps Cleared
0
2,306,583
Distance Traveled
1,764,539
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,064
443
71
3
0
468,273
1
W
Neith
14,266
571
176
7
0
411,503
4
L
Loki
11,806
472
166
7
0
329,783
4
L
Kumbhakarna
10,292
412
28
1
0
413,226
6
W
Bellona
13,207
528
157
6
0
438,183
2
L
Fenrir
11,847
474
137
5
0
424,320
3
W
Chang'e
13,278
531
193
8
0
441,925
0
L
Medusa
9,195
368
79
3
0
347,949
1
W
Awilix
15,784
631
156
6
0
546,699
0
L
Scylla
9,226
369
64
3
0
249,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role