Player Matchup

Mercury
Mercury
CloudiestMage5
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,371 Elo+
Party 2
Horus
Horus
Nibbzter
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,320 Elo+
Solo
Tiamat
Tiamat
Olci0
Tiamat
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
20W - 26L
1,420 Elo+
Party 2
Yemoja
Yemoja
jee boiiiiiii
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,238 Elo+
Solo
Cupid
Cupid
sandokan96
Cupid
Level 26
God Stats
1W - 2L
1,508 SR
Queue Stats
34W - 28L
1,574 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,385 Elo+

VS

Team Averages
Level 16
1,644 SR
1,443 Elo+
Ymir
Ymir
Korytkačka
Ymir
Level 9
God Stats
14W - 6L
1,816 SR
Queue Stats
23W - 27L
1,418 Elo+
Party 1
Arachne
Arachne
Letsmakeithot
Arachne
Level 29
God Stats
3W - 1L
1,554 SR
Queue Stats
186W - 201L
1,446 Elo+
Solo
Ra
Ra
OXAID
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
madarizadunajsk
Anubis
Level 8
God Stats
2W - 1L
1,430 SR
Queue Stats
12W - 12L
1,403 Elo+
Party 1
Izanami
Izanami
mamatko9
Izanami
Level 8
God Stats
9W - 2L
1,919 SR
Queue Stats
14W - 13L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,783
478
604
7,373
1,876
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Nibbzter
Horus
8
1 / 1 / 0
4,935
494
2,694
5,239
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Olci0
Tiamat
9
3 / 4 / 0
5,303
530
3,362
6,869
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 6 / 0
5,109
511
4,150
7,557
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
8
1 / 4 / 2
4,772
477
4,146
7,401
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 10
5,898
590
4,327
5,849
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
11
5 / 2 / 5
6,538
654
3,569
9,094
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
13
3 / 0 / 3
7,460
746
3,366
4,260
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 0
6,018
602
2,810
4,217
1,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
mamatko9
Izanami
10
8 / 2 / 3
6,513
651
8,691
6,296
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
19
19
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
1
1
10
6
W
Arachne
5
2
5
3.75
L
Horus
Nibbzter
Horus
1
1
0
1
W
Ra
3
0
3
4.5
L
Tiamat
Olci0
Tiamat
3
4
0
0.75
L
2
6
0
0.33
W
2
2
0
1
W
Izanami
mamatko9
Izanami
8
2
3
4.75
L
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,956
Damage
22,763
34,439
Taken
29,716
12,120
Mitigated
10,990
8,621
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
604
272
0
2,283
7,373
1,876
0
930
6,443
0
18,617
W
4,327
1,225
0
735
5,849
2,619
368
1,802
4,026
12,051
0
W
Arachne
3,569
2,301
0
4,828
9,094
3,254
90
1,029
7,965
0
24,340
L
Horus
Nibbzter
Horus
2,694
1,589
138
1,175
5,239
2,558
0
3,288
1,951
0
12,407
W
Ra
3,366
1,032
622
2,235
4,260
1,480
0
1,140
3,070
46,575
0
L
Tiamat
Olci0
Tiamat
3,362
468
0
1,688
6,869
2,734
51
2,473
4,396
21,334
0
L
4,150
1,202
315
264
7,557
3,136
22
2,709
4,848
10,441
0
W
2,810
416
0
1,839
4,217
1,705
312
1,199
2,893
24,679
0
W
Izanami
mamatko9
Izanami
8,691
5,129
0
2,926
6,296
1,932
1,714
2,342
3,954
0
35,027
L
Cupid
4,146
2,771
39
2,719
7,401
1,816
95
1,103
6,298
0
17,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
32,427
142
Minions Killed
301
0
Camps Cleared
0
965,699
Distance Traveled
1,006,652
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,783
478
35
4
0
186,424
2
W
Ymir
5,898
590
18
2
0
210,825
1
W
Arachne
6,538
654
53
5
0
201,001
0
L
Horus
4,935
494
25
3
0
229,002
1
W
Ra
7,460
746
112
11
0
216,008
4
L
Tiamat
5,303
530
40
4
0
181,111
0
L
Yemoja
5,109
511
18
2
0
180,813
4
W
Anubis
6,018
602
58
6
0
183,187
0
W
Izanami
6,513
651
60
6
0
195,631
2
L
Cupid
4,772
477
24
2
0
188,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role