Player Matchup

Cerberus
Cerberus
GoldTrapSoul
Cerberus
Level 144
God Stats
4W - 0L
1,715 SR
Queue Stats
479W - 400L
1,565 Elo+
Party 2
Artemis
Artemis
YourrBaad
Artemis
Level 146
God Stats
34W - 25L
1,624 SR
Queue Stats
511W - 412L
1,530 Elo+
Party 2
Zeus
Zeus
marclot
Zeus
Level 49
God Stats
2W - 1L
1,787 SR
Queue Stats
2W - 2L
1,243 Elo+
Solo
Team Averages
Level 113
1,708 SR
1,446 Elo+

VS

Team Averages
Level 91
1,621 SR
1,550 Elo+
Sobek
Sobek
BasePainter
Sobek
Level 100
God Stats
5W - 5L
1,500 SR
Queue Stats
182W - 193L
1,556 Elo+
Party 1
Pele
Pele
TH1S0THERGUY
Pele
Level 105
God Stats
4W - 5L
1,707 SR
Queue Stats
95W - 125L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
iDjentz
Hou Yi
Level 68
God Stats
0W - 1L
1,658 SR
Queue Stats
32W - 35L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoldTrapSoul
Cerberus
14
2 / 0 / 17
10,402
743
4,891
13,039
14,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
YourrBaad
Artemis
15
11 / 2 / 8
11,563
826
12,861
8,549
3,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
marclot
Zeus
15
8 / 3 / 11
11,183
799
18,512
7,805
3,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
8,855
633
5,053
17,645
18,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 0
9,241
660
4,935
12,252
3,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
iDjentz
Hou Yi
13
2 / 9 / 2
9,923
709
8,664
13,302
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
21
Kills
5
5
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Cerberus
GoldTrapSoul
Cerberus
2
0
17
10.5
L
2
4
0
0.5
W
Artemis
YourrBaad
Artemis
11
2
8
7.5
L
Hou Yi
iDjentz
Hou Yi
2
9
2
0.33
W
Zeus
marclot
Zeus
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,264
Damage
18,652
29,393
Taken
43,199
21,021
Mitigated
27,904
4,380
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,053
673
0
2,806
17,645
18,351
0
10,608
7,037
17,205
0
W
Cerberus
GoldTrapSoul
Cerberus
4,891
362
0
2,737
13,039
14,085
194
2,223
10,816
29,297
0
L
4,935
453
0
611
12,252
3,556
0
5,487
6,765
0
25,442
W
Artemis
YourrBaad
Artemis
12,861
6,864
0
551
8,549
3,654
2,206
1,231
7,318
0
34,115
L
Hou Yi
iDjentz
Hou Yi
8,664
4,636
0
252
13,302
5,997
0
7,329
5,973
0
42,173
W
Zeus
marclot
Zeus
18,512
1,829
0
1,092
7,805
3,282
1,040
1,688
6,117
67,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,148
Gold Earned
28,019
196
Minions Killed
124
0
Camps Cleared
0
699,439
Distance Traveled
672,654
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,855
633
21
2
0
224,828
0
W
Cerberus
10,402
743
69
5
0
255,409
0
L
Pele
9,241
660
24
2
0
248,356
0
W
Artemis
11,563
826
47
3
0
217,968
1
L
Hou Yi
9,923
709
79
6
0
199,470
1
W
Zeus
11,183
799
80
6
0
226,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role