Player Matchup

Izanami
Izanami
BestManOK
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gneven
Chernobog
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 289L
1,603 Elo+
Solo
Tiamat
Tiamat
JeZee129
Tiamat
Level 21
God Stats
4W - 7L
1,500 SR
Queue Stats
329W - 352L
1,585 Elo+
Party 1
Bakasura
Bakasura
Romzes2015
Bakasura
Level 29
God Stats
17W - 20L
1,575 SR
Queue Stats
98W - 89L
1,593 Elo+
Solo
Kuzenbo
Kuzenbo
stpollanen
Kuzenbo
Level 22
God Stats
22W - 27L
1,331 SR
Queue Stats
161W - 170L
1,585 Elo+
Party 1
Team Averages
Level 24
1,481 SR
1,573 Elo+

VS

Team Averages
Level 25
1,502 SR
1,668 Elo+
Susano
Susano
Eternal2410
Susano
Level 28
God Stats
7W - 13L
1,067 SR
Queue Stats
101W - 111L
1,493 Elo+
Party 3
Skadi
Skadi
PAPERPICKLE
Skadi
Level 29
God Stats
12W - 9L
1,575 SR
Queue Stats
122W - 125L
1,504 Elo+
Party 3
Janus
Janus
coldhelios
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 95L
1,488 Elo+
Solo
Ullr
Ullr
ВасилийАниме
Ullr
Level 18
God Stats
27W - 3L
1,867 SR
Queue Stats
75W - 19L
1,888 Elo+
Party 2
Medusa
Medusa
пучиглаз
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 11L
1,967 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BestManOK
Izanami
19
3 / 4 / 0
11,259
593
7,905
15,886
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Gneven
Chernobog
13
1 / 7 / 0
7,616
401
4,998
15,162
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
JeZee129
Tiamat
15
3 / 5 / 3
9,287
489
8,845
11,917
7,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Romzes2015
Bakasura
16
3 / 6 / 2
9,849
518
5,793
16,729
7,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
stpollanen
Kuzenbo
13
1 / 5 / 3
8,244
434
7,222
14,380
18,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
3 / 4 / 5
9,989
526
3,643
15,437
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 2 / 1
10,830
570
6,962
6,793
1,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
16
0 / 4 / 9
9,937
523
7,023
7,982
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 1 / 10
12,646
666
23,543
13,799
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 0 / 10
12,507
658
17,407
10,297
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
11
Kills
27
27
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
BestManOK
Izanami
3
4
0
0.75
W
Susano
3
4
5
1.38
L
Chernobog
Gneven
Chernobog
1
7
0
0.14
L
Tiamat
JeZee129
Tiamat
3
5
3
0.9
W
1
2
1
0.75
L
Bakasura
Romzes2015
Bakasura
3
6
2
0.67
W
Janus
0
4
9
1.13
L
Kuzenbo
stpollanen
Kuzenbo
1
5
3
0.5
W
13
1
10
18
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,763
Damage
58,578
74,074
Taken
54,308
46,696
Mitigated
19,183
16,815
Healing
23,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BestManOK
Izanami
7,905
4,973
0
5,878
15,886
7,675
1,165
420
15,458
0
92,005
W
Susano
3,643
871
0
7,470
15,437
5,550
0
3,586
11,551
0
65,941
L
Chernobog
Gneven
Chernobog
4,998
2,740
0
3,717
15,162
5,449
715
455
14,665
0
49,269
L
Tiamat
JeZee129
Tiamat
8,845
1,857
0
3,424
11,917
7,455
717
2,587
9,089
49,534
0
W
6,962
4,096
0
1,946
6,793
1,982
2,620
0
6,793
0
75,428
L
Bakasura
Romzes2015
Bakasura
5,793
3,998
0
2,844
16,729
7,940
0
1,418
15,189
0
62,677
W
Janus
7,023
744
0
1,442
7,982
2,370
35
4,355
3,467
54,913
0
L
Kuzenbo
stpollanen
Kuzenbo
7,222
1,979
0
952
14,380
18,177
598
1,636
12,650
18,580
0
W
23,543
10,863
0
7,577
13,799
5,633
1,369
5,287
8,232
0
97,639
W
17,407
9,471
0
4,976
10,297
3,648
5,153
2,839
7,458
0
77,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
55,909
547
Minions Killed
667
0
Camps Cleared
0
1,678,815
Distance Traveled
1,815,241
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,259
593
193
10
0
280,616
6
W
Susano
9,989
526
111
6
0
354,891
6
L
Chernobog
7,616
401
98
5
0
311,724
1
L
Tiamat
9,287
489
95
5
0
335,250
4
W
Skadi
10,830
570
149
8
0
326,002
2
L
Bakasura
9,849
518
148
8
0
371,048
0
W
Janus
9,937
523
135
7
0
387,690
0
L
Kuzenbo
8,244
434
13
1
0
380,177
3
W
Ullr
12,646
666
134
7
0
382,706
1
W
Medusa
12,507
658
138
7
0
363,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role