Player Matchup

Sol
Sol
AGted
Sol
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
530W - 504L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Ardreth
Cthulhu
Level 25
God Stats
2W - 5L
1,526 SR
Queue Stats
27W - 24L
1,623 Elo+
Solo
Serqet
Serqet
JhotoDraco
Serqet
Level 13
God Stats
1W - 1L
1,758 SR
Queue Stats
27W - 35L
1,491 Elo+
Solo
Tyr
Tyr
SlappedSalami
Tyr
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
286W - 247L
1,626 Elo+
Solo
Cupid
Cupid
ToCloseToTouch
Cupid
Level 5
God Stats
21W - 10L
1,701 SR
Queue Stats
21W - 17L
1,662 Elo+
Solo
Team Averages
Level 20
1,597 SR
1,595 Elo+

VS

Team Averages
Level 38
1,638 SR
1,585 Elo+
Cupid
Cupid
Clerkedd
Cupid
Level 27
God Stats
26W - 17L
1,755 SR
Queue Stats
154W - 149L
1,587 Elo+
Solo
Anubis
Anubis
KarlaD21
Anubis
Level 9
God Stats
1W - 1L
1,793 SR
Queue Stats
58W - 64L
1,673 Elo+
Solo
Ymir
Ymir
TheDigitalFear
Ymir
Level 8
God Stats
8W - 4L
1,500 SR
Queue Stats
11W - 9L
1,606 Elo+
Party 1
Achilles
Achilles
colinsharky
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
mocó
Da Ji
Level 17
God Stats
3W - 1L
1,643 SR
Queue Stats
117W - 126L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AGted
Sol
12
4 / 1 / 0
7,053
588
5,723
6,603
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Ardreth
Cthulhu
10
0 / 2 / 1
5,392
449
3,609
7,005
2,356
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
JhotoDraco
Serqet
10
1 / 5 / 2
6,349
529
2,112
10,833
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 0
6,414
535
6,178
11,593
5,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 2
5,165
430
5,409
4,826
1,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Clerkedd
Cupid
11
2 / 1 / 7
6,508
542
5,480
7,911
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
KarlaD21
Anubis
11
2 / 2 / 1
6,617
551
4,503
7,278
3,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 1 / 6
6,235
520
1,031
5,545
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
colinsharky
Achilles
11
2 / 0 / 0
6,470
539
7,211
8,300
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Da Ji
mocó
Da Ji
12
4 / 1 / 2
6,799
567
5,277
7,845
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
AGted
Sol
4
1
0
4
L
Cthulhu
Ardreth
Cthulhu
0
2
1
0.25
W
Cupid
Clerkedd
Cupid
2
1
7
5.5
L
Serqet
JhotoDraco
Serqet
1
5
2
0.4
W
Anubis
KarlaD21
Anubis
2
2
1
1.25
L
0
2
0
0
W
3
1
6
6
L
0
3
2
0.33
W
Achilles
colinsharky
Achilles
2
0
0
2
W
Da Ji
mocó
Da Ji
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
23,502
40,860
Taken
36,879
13,985
Mitigated
17,244
15,159
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AGted
Sol
5,723
980
0
3,992
6,603
1,732
1,144
1,526
5,077
45,207
0
L
Cthulhu
Ardreth
Cthulhu
3,609
108
492
932
7,005
2,356
0
1,571
5,434
17,201
0
W
Cupid
Clerkedd
Cupid
5,480
3,036
49
5,343
7,911
2,527
401
1,809
6,102
0
39,990
L
Serqet
JhotoDraco
Serqet
2,112
391
0
3,472
10,833
3,215
12
1,526
9,307
0
25,147
W
Anubis
KarlaD21
Anubis
4,503
174
0
3,741
7,278
3,001
220
3,468
3,783
40,310
0
L
6,178
950
0
5,539
11,593
5,480
0
0
11,018
0
38,330
W
1,031
158
0
1,931
5,545
2,441
231
2,397
3,148
2,994
0
L
5,409
2,367
0
732
4,826
1,202
0
911
3,915
0
29,404
W
Achilles
colinsharky
Achilles
7,211
2,885
0
3,424
8,300
6,790
0
0
8,300
0
32,285
W
Da Ji
mocó
Da Ji
5,277
855
540
3,579
7,845
2,485
512
1,658
6,006
0
28,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
32,629
298
Minions Killed
299
0
Camps Cleared
0
1,098,236
Distance Traveled
1,082,217
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,053
588
78
7
0
218,375
2
L
Cthulhu
5,392
449
38
3
0
222,951
3
W
Cupid
6,508
542
82
7
0
205,535
1
L
Serqet
6,349
529
60
5
0
224,399
0
W
Anubis
6,617
551
90
8
0
212,005
6
L
Tyr
6,414
535
89
7
0
252,276
4
W
Ymir
6,235
520
4
0
0
205,024
0
L
Cupid
5,165
430
33
3
0
180,235
0
W
Achilles
6,470
539
59
5
0
234,860
0
W
Da Ji
6,799
567
64
5
0
224,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role