Player Matchup

Mercury
Mercury
EvellenAims
Mercury
Level 42
God Stats
3W - 1L
1,299 SR
Queue Stats
109W - 100L
1,514 Elo+
Solo
Artemis
Artemis
MenofGod
Artemis
Level 77
God Stats
5W - 3L
1,875 SR
Queue Stats
84W - 114L
1,589 Elo+
Party 1
Artio
Artio
RefinedGiant
Artio
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 192L
1,547 Elo+
Party 1
Chronos
Chronos
VajraAsura
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,718 Elo+
Party 1
Osiris
Osiris
jacolikedraco
Osiris
Level 109
God Stats
6W - 2L
1,471 SR
Queue Stats
161W - 184L
1,600 Elo+
Party 1
Team Averages
Level 65
1,529 SR
1,594 Elo+

VS

Team Averages
Level 49
1,620 SR
1,571 Elo+
Ymir
Ymir
DxBamaBoy03
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 239L
1,462 Elo+
Solo
Chaac
Chaac
Makuhx18
Chaac
Level 95
God Stats
6W - 5L
1,776 SR
Queue Stats
359W - 272L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
WeedRragonsLayer
Baron Samedi
Level 41
God Stats
3W - 2L
1,705 SR
Queue Stats
135W - 147L
1,498 Elo+
Solo
Danzaburou
Danzaburou
malywaly
Danzaburou
Level 42
God Stats
5W - 6L
1,619 SR
Queue Stats
425W - 387L
1,483 Elo+
Solo
Thor
Thor
xDexts
Thor
Level 18
God Stats
12W - 12L
1,500 SR
Queue Stats
601W - 457L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EvellenAims
Mercury
13
4 / 4 / 2
7,746
553
6,877
10,502
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MenofGod
Artemis
13
3 / 1 / 1
7,442
532
8,875
8,310
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 6
7,079
506
5,827
11,977
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
VajraAsura
Chronos
14
2 / 1 / 1
8,192
585
5,319
10,789
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 2
8,033
574
11,523
11,537
11,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,566
469
5,032
9,817
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Makuhx18
Chaac
13
3 / 3 / 2
7,897
564
10,288
17,423
11,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
WeedRragonsLayer
Baron Samedi
12
2 / 3 / 1
7,383
527
5,165
8,382
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
malywaly
Danzaburou
11
2 / 4 / 0
7,182
513
5,277
9,723
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
xDexts
Thor
14
3 / 0 / 2
8,109
579
4,318
7,198
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
10
10
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Mercury
EvellenAims
Mercury
4
4
2
1.25
L
Chaac
Makuhx18
Chaac
3
3
2
1.33
W
Artemis
MenofGod
Artemis
3
1
1
3.5
W
2
1
6
5
W
Chronos
VajraAsura
Chronos
2
1
1
2.5
L
Baron Samedi
WeedRragonsLayer
Baron Samedi
2
3
1
0.83
W
2
3
2
1
L
Danzaburou
malywaly
Danzaburou
2
4
0
0.5
L
Thor
xDexts
Thor
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,421
Damage
30,080
53,115
Taken
52,543
27,376
Mitigated
26,626
21,580
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,032
554
0
2,777
9,817
5,855
58
1,911
7,906
25,764
0
W
Mercury
EvellenAims
Mercury
6,877
4,246
0
1,420
10,502
3,665
0
2,686
7,816
0
46,974
L
Chaac
Makuhx18
Chaac
10,288
3,483
0
8,005
17,423
11,555
0
1,893
15,530
0
45,729
W
Artemis
MenofGod
Artemis
8,875
4,094
0
5,296
8,310
2,829
0
2,050
6,260
0
46,051
W
5,827
758
227
4,709
11,977
6,179
0
2,684
9,293
22,482
0
W
Chronos
VajraAsura
Chronos
5,319
2,522
0
5,708
10,789
3,657
1,080
2,777
8,012
64,503
0
L
Baron Samedi
WeedRragonsLayer
Baron Samedi
5,165
287
186
2,632
8,382
3,568
524
4,212
4,170
43,076
0
W
11,523
5,263
0
4,220
11,537
11,046
243
0
11,537
0
48,120
L
Danzaburou
malywaly
Danzaburou
5,277
1,269
0
2,285
9,723
3,015
786
1,798
7,925
0
31,446
L
Thor
xDexts
Thor
4,318
1,525
0
3,866
7,198
2,633
0
1,332
5,866
0
57,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
37,137
400
Minions Killed
383
0
Camps Cleared
0
1,392,760
Distance Traveled
1,318,577
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,566
469
44
3
0
265,717
12
W
Mercury
7,746
553
76
5
0
296,925
7
L
Chaac
7,897
564
93
7
0
282,435
6
W
Artemis
7,442
532
83
6
0
244,158
1
W
Artio
7,079
506
26
2
0
300,347
3
W
Chronos
8,192
585
125
9
0
270,386
0
L
Baron Samedi
7,383
527
83
6
0
250,202
0
W
Osiris
8,033
574
90
6
0
280,944
1
L
Danzaburou
7,182
513
48
3
0
232,584
1
L
Thor
8,109
579
115
8
0
287,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role