Player Matchup

Ares
Ares
C4 Assassiin
Ares
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
733W - 532L
1,624 Elo+
Party 2
Apollo
Apollo
Hay Clyde
Apollo
Level 78
God Stats
38W - 15L
1,732 SR
Queue Stats
1,214W - 882L
1,652 Elo+
Party 2
Bellona
Bellona
Horacio-kane
Bellona
Level 26
God Stats
17W - 11L
1,616 SR
Queue Stats
46W - 67L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
IndifferentIan
Kukulkan
Level 32
God Stats
3W - 2L
1,352 SR
Queue Stats
215W - 224L
1,514 Elo+
Solo
Fenrir
Fenrir
Xxassasinox
Fenrir
Level 106
God Stats
31W - 26L
1,575 SR
Queue Stats
343W - 409L
1,502 Elo+
Party 1
Team Averages
Level 54
1,555 SR
1,545 Elo+

VS

Team Averages
Level 71
1,538 SR
1,525 Elo+
Cernunnos
Cernunnos
Bashlock2
Cernunnos
Level 37
God Stats
77W - 100L
1,528 SR
Queue Stats
423W - 457L
1,535 Elo+
Solo
Thanatos
Thanatos
PoopSock15
Thanatos
Level 134
God Stats
4W - 8L
1,658 SR
Queue Stats
193W - 172L
1,597 Elo+
Party 3
Ymir
Ymir
cwitz17
Ymir
Level 26
God Stats
11W - 17L
1,556 SR
Queue Stats
26W - 29L
1,507 Elo+
Party 3
Horus
Horus
hucff
Horus
Level 124
God Stats
0W - 1L
1,839 SR
Queue Stats
71W - 53L
1,596 Elo+
Party 3
Freya
Freya
mateoxd1979
Freya
Level 33
God Stats
1W - 6L
1,110 SR
Queue Stats
21W - 40L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
9,087
535
4,056
7,997
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Hay Clyde
Apollo
19
6 / 0 / 1
11,292
664
11,438
8,988
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Horacio-kane
Bellona
16
5 / 1 / 4
9,599
565
9,099
10,116
10,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
18
9 / 0 / 8
11,517
677
13,318
7,094
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
6 / 3 / 10
9,669
569
10,289
12,015
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bashlock2
Cernunnos
14
0 / 5 / 0
7,608
448
4,710
13,321
3,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
PoopSock15
Thanatos
12
3 / 8 / 2
7,703
453
8,861
16,601
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
cwitz17
Ymir
10
1 / 4 / 0
6,963
410
3,148
13,228
7,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
hucff
Horus
13
1 / 3 / 1
7,334
431
4,435
13,381
10,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 8 / 1
6,366
374
2,604
10,316
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
28
Kills
5
5
Deaths
28
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bashlock2
Cernunnos
0
5
0
0
W
2
1
13
8.5
W
Apollo
Hay Clyde
Apollo
6
0
1
6.5
W
Bellona
Horacio-kane
Bellona
5
1
4
7
W
Kukulkan
9
0
8
13
L
Thanatos
PoopSock15
Thanatos
3
8
2
0.5
W
Fenrir
6
3
10
3.67
L
Ymir
cwitz17
Ymir
1
4
0
0.25
L
Horus
hucff
Horus
1
3
1
0.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,200
Damage
23,758
46,210
Taken
66,847
27,587
Mitigated
31,163
11,472
Healing
21,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bashlock2
Cernunnos
4,710
1,087
0
3,834
13,321
3,982
996
2,420
10,891
0
53,432
W
4,056
775
0
1,434
7,997
5,609
492
1,303
6,638
12,953
0
W
Apollo
Hay Clyde
Apollo
11,438
8,266
0
837
8,988
3,838
3,645
353
8,610
0
108,939
W
Bellona
Horacio-kane
Bellona
9,099
2,962
255
2,144
10,116
10,485
438
603
9,227
645
47,015
W
Kukulkan
13,318
803
0
2,034
7,094
3,066
423
637
6,457
73,076
0
L
Thanatos
PoopSock15
Thanatos
8,861
2,586
0
8,304
16,601
6,039
0
4,621
11,770
0
44,039
W
Fenrir
10,289
3,112
0
4,768
12,015
4,589
628
2,856
9,159
0
51,799
L
Ymir
cwitz17
Ymir
3,148
157
0
2,037
13,228
7,335
0
3,979
9,171
17,114
0
L
Horus
hucff
Horus
4,435
1,916
260
4,642
13,381
10,675
696
1,769
11,574
0
29,531
L
2,604
750
0
2,226
10,316
3,132
66
4,264
5,770
19,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,164
Gold Earned
35,974
519
Minions Killed
293
0
Camps Cleared
0
1,695,364
Distance Traveled
1,445,197
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,608
448
100
6
0
306,522
0
W
Ares
9,087
535
28
2
0
357,777
3
W
Apollo
11,292
664
177
10
0
342,807
3
W
Bellona
9,599
565
94
6
0
311,251
1
W
Kukulkan
11,517
677
140
8
0
335,280
2
L
Thanatos
7,703
453
83
5
0
283,185
0
W
Fenrir
9,669
569
80
5
0
348,249
2
L
Ymir
6,963
410
25
1
0
322,842
0
L
Horus
7,334
431
48
3
0
306,015
0
L
Freya
6,366
374
37
2
0
226,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role