Player Matchup

Bacchus
Bacchus
Jemilio12
Bacchus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 36L
1,490 Elo+
Party 2
Poseidon
Poseidon
ManolinJames
Poseidon
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 9L
1,664 Elo+
Party 2
Ares
Ares
SkiddyEnd
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,457 Elo+
Party 2
Kali
Kali
ZestfulPenny
Kali
Level 12
God Stats
1W - 3L
1,545 SR
Queue Stats
91W - 99L
1,535 Elo+
Solo
Danzaburou
Danzaburou
fromshadows21
Danzaburou
Level 29
God Stats
4W - 8L
1,666 SR
Queue Stats
55W - 63L
1,392 Elo+
Solo
Team Averages
Level 13
1,542 SR
1,508 Elo+

VS

Team Averages
Level 14
1,485 SR
1,451 Elo+
Anubis
Anubis
FiftyStripes
Anubis
Level 8
God Stats
4W - 2L
1,496 SR
Queue Stats
8W - 19L
1,223 Elo+
Solo
Cthulhu
Cthulhu
MateoMedina17
Cthulhu
Level 7
God Stats
5W - 7L
1,272 SR
Queue Stats
11W - 16L
1,487 Elo+
Solo
Chang'e
Chang'e
Oshiv
Chang'e
Level 21
God Stats
4W - 1L
1,885 SR
Queue Stats
89W - 74L
1,518 Elo+
Party 1
Achilles
Achilles
Ulrïc
Achilles
Level 18
God Stats
2W - 2L
1,279 SR
Queue Stats
70W - 59L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shaeieiei
Tsukuyomi
Level 18
God Stats
43W - 46L
1,495 SR
Queue Stats
138W - 133L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jemilio12
Bacchus
14
0 / 5 / 5
9,250
925
7,159
18,854
17,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
ManolinJames
Poseidon
15
0 / 9 / 5
8,684
868
14,344
13,430
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
1 / 8 / 3
9,670
967
9,524
22,834
22,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 6 / 1
9,504
950
10,389
16,287
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
fromshadows21
Danzaburou
15
0 / 2 / 4
8,743
874
4,985
11,332
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

115

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 3 / 12
9,165
917
8,359
8,646
4,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
17
3 / 0 / 22
10,206
1,021
7,337
9,315
12,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Oshiv
Chang'e
17
5 / 1 / 19
10,705
1,071
16,243
11,573
5,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ulrïc
Achilles
17
13 / 0 / 14
11,848
1,185
25,475
16,679
13,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
shaeieiei
Tsukuyomi
17
9 / 1 / 15
11,710
1,171
18,076
7,906
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
5
Kills
30
30
Deaths
5
18
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
3
12
2
L
Bacchus
Jemilio12
Bacchus
0
5
5
0.5
L
Poseidon
ManolinJames
Poseidon
0
9
5
0.28
W
Cthulhu
3
0
22
14
W
Chang'e
Oshiv
Chang'e
5
1
19
14.5
L
Ares
1
8
3
0.31
W
Achilles
Ulrïc
Achilles
13
0
14
20
L
4
6
1
0.75
L
Danzaburou
fromshadows21
Danzaburou
0
2
4
1
W
Tsukuyomi
shaeieiei
Tsukuyomi
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
75,490
82,737
Taken
54,119
55,957
Mitigated
38,579
4,859
Healing
21,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,359
1,558
0
1,887
8,646
4,470
0
5,610
3,036
23,815
0
L
Bacchus
Jemilio12
Bacchus
7,159
1,218
0
870
18,854
17,729
0
8,261
10,431
15,084
0
L
Poseidon
ManolinJames
Poseidon
14,344
1,189
0
0
13,430
4,960
0
5,210
8,145
43,744
0
W
Cthulhu
7,337
263
0
646
9,315
12,290
0
4,945
4,370
17,180
0
W
Chang'e
Oshiv
Chang'e
16,243
1,538
4,080
4,789
11,573
5,078
0
7,924
3,649
33,968
0
L
Ares
9,524
743
0
794
22,834
22,590
0
9,108
13,601
13,517
0
W
Achilles
Ulrïc
Achilles
25,475
13,514
0
8,898
16,679
13,220
0
8,396
8,283
65
37,245
L
10,389
4,626
0
2,426
16,287
6,495
0
6,127
10,010
0
17,321
L
Danzaburou
fromshadows21
Danzaburou
4,985
1,418
0
769
11,332
4,183
0
2,733
8,549
0
26,376
W
Tsukuyomi
shaeieiei
Tsukuyomi
18,076
5,099
0
1,194
7,906
3,521
0
4,152
3,640
0
39,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
53,634
153
Minions Killed
187
3
Camps Cleared
11
842,669
Distance Traveled
978,248
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,165
917
42
4
3
135,844
1
L
Bacchus
9,250
925
23
2
1
187,372
3
L
Poseidon
8,684
868
65
7
1
157,738
0
W
Cthulhu
10,206
1,021
27
3
1
221,946
2
W
Chang'e
10,705
1,071
37
4
1
196,294
1
L
Ares
9,670
967
4
0
0
171,699
1
W
Achilles
11,848
1,185
33
3
4
206,692
0
L
Kali
9,504
950
16
2
0
179,293
3
L
Danzaburou
8,743
874
45
5
1
146,567
0
W
Tsukuyomi
11,710
1,171
48
5
2
217,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role