Player Matchup

Thor
Thor
Berkaderk
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,260 Elo+
Solo
Neith
Neith
Kelyora
Neith
Level 19
God Stats
59W - 32L
1,636 SR
Queue Stats
187W - 170L
1,472 Elo+
Solo
Cerberus
Cerberus
RBaker6689
Cerberus
Level 24
God Stats
6W - 3L
1,423 SR
Queue Stats
158W - 195L
1,415 Elo+
Solo
Sol
Sol
Vylerus
Sol
Level 20
God Stats
26W - 21L
1,503 SR
Queue Stats
26W - 21L
1,407 Elo+
Solo
Anubis
Anubis
aaronedward01
Anubis
Level 16
God Stats
2W - 4L
1,305 SR
Queue Stats
4W - 6L
1,311 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,373 Elo+

VS

Team Averages
Level 20
1,507 SR
1,430 Elo+
Danzaburou
Danzaburou
Daiken34
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KushFox
Bellona
Level 24
God Stats
5W - 2L
1,595 SR
Queue Stats
80W - 94L
1,463 Elo+
Solo
Set
Set
ThePanaSkull
Set
Level 15
God Stats
0W - 1L
1,670 SR
Queue Stats
4W - 12L
1,317 Elo+
Solo
Cthulhu
Cthulhu
cobel-son
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,385 Elo+
Party 1
Fenrir
Fenrir
kakeru_7019
Fenrir
Level 24
God Stats
14W - 16L
1,271 SR
Queue Stats
115W - 128L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 13 / 14
11,997
857
11,714
18,201
7,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Kelyora
Neith
20
11 / 2 / 17
15,110
1,079
26,760
9,218
4,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
RBaker6689
Cerberus
20
5 / 1 / 23
15,764
1,126
12,860
21,095
27,498
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sol
20
8 / 1 / 23
15,750
1,125
39,991
14,190
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 5 / 13
16,206
1,158
32,009
17,735
9,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daiken34
Danzaburou
19
0 / 1 / 9
12,703
907
8,485
13,334
6,240
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
KushFox
Bellona
19
7 / 4 / 7
13,635
974
17,941
28,103
26,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 14 / 7
13,140
939
14,489
28,199
16,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
cobel-son
Cthulhu
20
2 / 9 / 17
13,803
986
16,848
34,839
47,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
7 / 10 / 9
14,579
1,041
17,133
29,432
15,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
70
38
Kills
21
22
Deaths
38
90
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thor
2
13
14
0.69
L
Danzaburou
Daiken34
Danzaburou
0
1
9
4.5
W
Neith
Kelyora
Neith
11
2
17
9.75
L
Bellona
KushFox
Bellona
7
4
7
2.63
W
Cerberus
RBaker6689
Cerberus
5
1
23
16.5
L
5
14
7
0.61
W
Sol
8
1
23
19.5
W
12
5
13
3.7
L
Cthulhu
cobel-son
Cthulhu
2
9
17
1.17
L
Fenrir
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,334
Damage
74,896
80,439
Taken
133,907
54,915
Mitigated
111,774
24,561
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,714
3,775
234
1,088
18,201
7,434
0
3,789
13,528
0
15,562
L
Danzaburou
Daiken34
Danzaburou
8,485
1,234
609
1,521
13,334
6,240
0
9,637
3,697
0
35,131
W
Neith
Kelyora
Neith
26,760
20,523
0
3,428
9,218
4,654
0
1,388
7,680
0
44,739
L
Bellona
KushFox
Bellona
17,941
8,150
0
1,043
28,103
26,843
0
15,934
12,169
170
39,548
W
Cerberus
RBaker6689
Cerberus
12,860
458
0
4,763
21,095
27,498
0
4,728
15,667
29,515
0
L
14,489
5,792
0
3,179
28,199
16,575
0
16,477
11,722
267
36,902
W
Sol
39,991
14,023
0
8,489
14,190
5,609
0
3,360
10,555
93,955
0
W
32,009
3,619
0
6,559
17,735
9,720
0
2,870
14,615
56,535
0
L
Cthulhu
cobel-son
Cthulhu
16,848
3,387
408
845
34,839
47,100
0
21,244
13,595
33,230
0
L
Fenrir
17,133
4,520
0
1,282
29,432
15,016
0
21,568
7,864
0
34,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,827
Gold Earned
67,860
297
Minions Killed
226
6
Camps Cleared
10
1,139,209
Distance Traveled
1,352,947
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,997
857
13
1
0
155,409
0
L
Danzaburou
12,703
907
50
4
1
282,560
5
W
Neith
15,110
1,079
35
3
1
228,025
4
L
Bellona
13,635
974
48
3
3
265,647
0
W
Cerberus
15,764
1,126
48
3
2
288,739
1
L
Set
13,140
939
43
3
2
244,948
0
W
Sol
15,750
1,125
134
10
0
253,186
1
W
Anubis
16,206
1,158
67
5
3
213,850
0
L
Cthulhu
13,803
986
39
3
0
280,063
0
L
Fenrir
14,579
1,041
46
3
4
279,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role