Player Matchup

Tiamat
Tiamat
BigDaddyRope
Tiamat
Level 26
God Stats
26W - 20L
1,694 SR
Queue Stats
126W - 109L
1,598 Elo+
Solo
Zeus
Zeus
DarkSickle
Zeus
Level 28
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 13L
1,421 Elo+
Party 1
Skadi
Skadi
MysticArcher
Skadi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,496 Elo+
Party 1
Fenrir
Fenrir
SGTSLater
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,446 Elo+
Party 1
Mercury
Mercury
XPFarmer
Mercury
Level 11
God Stats
4W - 6L
1,416 SR
Queue Stats
216W - 214L
1,663 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,525 Elo+

VS

Team Averages
Level 16
1,563 SR
1,469 Elo+
Kukulkan
Kukulkan
BeastMode123
Kukulkan
Level 10
God Stats
7W - 3L
1,398 SR
Queue Stats
9W - 7L
1,574 Elo+
Solo
Ymir
Ymir
IMISSMYACOG085
Ymir
Level 23
God Stats
2W - 0L
1,797 SR
Queue Stats
32W - 33L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Syrez87
Tsukuyomi
Level 28
God Stats
45W - 32L
1,620 SR
Queue Stats
207W - 181L
1,538 Elo+
Solo
King Arthur
King Arthur
WoWVitalz
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,238 Elo+
Solo
Rama
Rama
iJGXi
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 3 / 6
7,869
984
7,532
8,500
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 3
8,147
1,018
9,545
8,685
3,518
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 5
7,535
942
7,862
12,685
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SGTSLater
Fenrir
13
2 / 8 / 4
7,649
956
3,762
14,905
8,578
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
XPFarmer
Mercury
13
0 / 2 / 5
7,221
903
1,366
5,359
1,815
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

156

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeastMode123
Kukulkan
15
7 / 0 / 12
9,769
1,221
12,010
1,927
891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 3 / 18
9,133
1,142
6,512
12,256
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
Syrez87
Tsukuyomi
15
5 / 0 / 11
9,228
1,154
9,880
6,882
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
WoWVitalz
King Arthur
14
1 / 4 / 13
8,090
1,011
7,092
10,118
8,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
iJGXi
Rama
15
9 / 0 / 6
10,012
1,252
10,309
3,557
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
7
Kills
23
23
Deaths
7
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BeastMode123
Kukulkan
7
0
12
13
L
Tiamat
1
3
6
1.33
L
3
4
3
1.13
W
1
3
18
3.33
L
1
6
5
0.58
L
Fenrir
SGTSLater
Fenrir
2
8
4
0.5
W
Tsukuyomi
Syrez87
Tsukuyomi
5
0
11
10.5
W
King Arthur
WoWVitalz
King Arthur
1
4
13
1.88
L
Mercury
XPFarmer
Mercury
0
2
5
1.25
W
Rama
iJGXi
Rama
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,067
Damage
45,803
50,134
Taken
34,740
24,949
Mitigated
26,762
4,314
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BeastMode123
Kukulkan
12,010
915
219
219
1,927
891
0
1,006
904
29,544
0
L
Tiamat
7,532
399
94
2,168
8,500
6,329
0
2,555
5,900
18,092
0
L
9,545
3,830
0
400
8,685
3,518
0
5,199
3,461
25,383
0
W
6,512
1,040
0
772
12,256
12,743
0
7,207
4,852
9,473
0
L
7,862
4,318
0
1,078
12,685
4,709
0
4,440
8,195
0
18,012
L
Fenrir
SGTSLater
Fenrir
3,762
916
0
344
14,905
8,578
0
4,151
10,604
0
7,946
W
Tsukuyomi
Syrez87
Tsukuyomi
9,880
3,270
0
1,197
6,882
3,188
0
1,367
5,345
0
31,452
W
King Arthur
WoWVitalz
King Arthur
7,092
1,478
0
275
10,118
8,268
0
5,207
4,635
0
14,118
L
Mercury
XPFarmer
Mercury
1,366
871
0
230
5,359
1,815
0
2,177
3,157
0
13,602
W
Rama
iJGXi
Rama
10,309
8,814
0
0
3,557
1,672
0
1,469
1,927
0
23,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,421
Gold Earned
46,232
119
Minions Killed
162
6
Camps Cleared
6
660,741
Distance Traveled
717,626
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,769
1,221
57
7
0
141,022
0
L
Tiamat
7,869
984
36
5
3
154,105
0
L
Zeus
8,147
1,018
37
5
0
108,114
0
W
Ymir
9,133
1,142
8
1
0
124,587
0
L
Skadi
7,535
942
13
2
0
143,333
0
L
Fenrir
7,649
956
18
2
1
121,320
0
W
Tsukuyomi
9,228
1,154
47
6
3
169,217
2
W
King Arthur
8,090
1,011
6
1
0
150,618
0
L
Mercury
7,221
903
15
2
2
133,869
0
W
Rama
10,012
1,252
44
6
3
132,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role