Player Matchup

Guan Yu
Guan Yu
Mafiux86
Guan Yu
Level 27
God Stats
1W - 1L
1,696 SR
Queue Stats
64W - 65L
1,459 Elo+
Solo
Neith
Neith
Opeshka
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,304 Elo+
Solo
Baba Yaga
Baba Yaga
RadiatedCave440
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,312 Elo+
Solo
Ymir
Ymir
afonsolnc
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
mario17jorge
Sol
Level 23
God Stats
1W - 2L
1,811 SR
Queue Stats
6W - 4L
1,604 Elo+
Party 1
Team Averages
Level 15
1,601 SR
1,436 Elo+

VS

Team Averages
Level 21
1,551 SR
1,407 Elo+
Ra
Ra
Alphaeagle95
Ra
Level 17
God Stats
2W - 0L
1,650 SR
Queue Stats
44W - 35L
1,426 Elo+
Solo
Freya
Freya
Gudmundur
Freya
Level 26
God Stats
38W - 38L
1,487 SR
Queue Stats
675W - 725L
1,412 Elo+
Solo
Cthulhu
Cthulhu
IOIBeastKing
Cthulhu
Level 20
God Stats
7W - 7L
1,605 SR
Queue Stats
42W - 67L
1,352 Elo+
Solo
Izanami
Izanami
The-Legalizer98g
Izanami
Level 17
God Stats
23W - 16L
1,506 SR
Queue Stats
35W - 35L
1,402 Elo+
Party 2
Mercury
Mercury
alopezia
Mercury
Level 26
God Stats
89W - 78L
1,505 SR
Queue Stats
103W - 100L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mafiux86
Guan Yu
20
5 / 12 / 13
15,657
979
26,940
35,224
50,098
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Opeshka
Neith
20
17 / 6 / 6
18,478
1,155
52,309
27,009
13,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Baba Yaga
RadiatedCave440
Baba Yaga
20
2 / 4 / 14
14,628
914
19,822
19,634
10,051
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
0 / 10 / 17
15,326
958
9,198
33,030
42,919
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 7 / 10
13,868
867
8,027
17,081
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 18
17,465
1,092
29,672
20,411
8,791
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Gudmundur
Freya
20
9 / 4 / 18
15,959
997
24,055
29,536
11,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
IOIBeastKing
Cthulhu
20
4 / 7 / 17
15,268
954
13,455
28,829
14,401
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
3 / 6 / 10
13,558
847
19,776
15,552
5,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
alopezia
Mercury
20
13 / 6 / 13
16,600
1,038
30,403
28,263
15,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
115
26
Kills
39
39
Deaths
26
60
Assists
76
Player
Kills
Deaths
Assists
KDA
W
10
3
18
6.33
W
Freya
Gudmundur
Freya
9
4
18
4.5
W
Cthulhu
IOIBeastKing
Cthulhu
4
7
17
1.79
L
Guan Yu
Mafiux86
Guan Yu
5
12
13
0.96
L
Neith
Opeshka
Neith
17
6
6
3.33
L
Baba Yaga
RadiatedCave440
Baba Yaga
2
4
14
2.25
W
3
6
10
1.33
L
Ymir
0
10
17
0.85
W
Mercury
alopezia
Mercury
13
6
13
3.25
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,296
Damage
117,361
131,978
Taken
122,591
123,563
Mitigated
55,173
31,526
Healing
24,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,672
2,165
6,042
5,843
20,411
8,791
0
4,154
15,945
69,717
0
W
Freya
Gudmundur
Freya
24,055
10,271
0
7,044
29,536
11,079
0
9,630
19,656
48,878
0
W
Cthulhu
IOIBeastKing
Cthulhu
13,455
132
1,363
354
28,829
14,401
0
12,173
16,223
32,920
0
L
Guan Yu
Mafiux86
Guan Yu
26,940
3,583
3,162
9,189
35,224
50,098
0
16,130
18,836
0
47,973
L
Neith
Opeshka
Neith
52,309
34,993
0
11,244
27,009
13,809
0
13,026
13,983
0
116,645
L
Baba Yaga
RadiatedCave440
Baba Yaga
19,822
2,467
0
4,133
19,634
10,051
0
9,740
9,894
44,213
0
W
19,776
14,019
0
921
15,552
5,022
0
3,530
11,997
0
31,713
L
Ymir
9,198
4,086
0
1,857
33,030
42,919
0
15,840
16,895
19,508
0
W
Mercury
alopezia
Mercury
30,403
21,101
0
3,179
28,263
15,880
0
7,540
20,192
0
45,739
L
8,027
1,308
0
1,941
17,081
6,686
0
11,893
5,188
25,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,957
Gold Earned
78,850
281
Minions Killed
271
6
Camps Cleared
6
1,419,380
Distance Traveled
1,307,160
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,465
1,092
109
7
1
263,183
2
W
Freya
15,959
997
56
4
1
287,785
0
W
Cthulhu
15,268
954
53
3
0
261,210
0
L
Guan Yu
15,657
979
37
2
1
321,277
3
L
Neith
18,478
1,155
122
8
3
262,289
0
L
Baba Yaga
14,628
914
62
4
2
264,901
1
W
Izanami
13,558
847
26
2
2
164,523
0
L
Ymir
15,326
958
22
1
0
296,855
0
W
Mercury
16,600
1,038
27
2
2
330,459
0
L
Sol
13,868
867
38
2
0
274,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role