Player Matchup

Jing Wei
Jing Wei
Pietyy
Jing Wei
Level 17
God Stats
2W - 4L
1,364 SR
Queue Stats
20W - 15L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
RastaMatt1488
Sun Wukong
Level 14
God Stats
3W - 0L
1,906 SR
Queue Stats
13W - 11L
1,593 Elo+
Party 2
Osiris
Osiris
ThisGameBlowsLOL
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
erehanathi
Scylla
Level 29
God Stats
14W - 9L
1,651 SR
Queue Stats
48W - 49L
1,556 Elo+
Party 1
Ymir
Ymir
iexhilaratE
Ymir
Level 23
God Stats
4W - 4L
1,474 SR
Queue Stats
45W - 40L
1,546 Elo+
Party 1
Team Averages
Level 17
1,579 SR
1,561 Elo+

VS

Team Averages
Level 13
1,565 SR
1,505 Elo+
Ra
Ra
DEFINITELYHUGO
Ra
Level 22
God Stats
3W - 6L
1,536 SR
Queue Stats
130W - 105L
1,686 Elo+
Solo
Guan Yu
Guan Yu
GreggsSosigRoll
Guan Yu
Level 3
God Stats
1W - 2L
1,694 SR
Queue Stats
2W - 4L
1,683 Elo+
Solo
Athena
Athena
Kuccu
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,622 Elo+
Solo
Neith
Neith
ZakinoSVK
Neith
Level 14
God Stats
1W - 3L
1,597 SR
Queue Stats
3W - 7L
1,228 Elo+
Party 3
Nemesis
Nemesis
asghther
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pietyy
Jing Wei
17
8 / 3 / 10
11,020
580
14,270
13,968
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RastaMatt1488
Sun Wukong
15
7 / 0 / 8
10,057
529
7,389
13,314
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
3 / 4 / 3
10,147
534
7,650
9,622
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
erehanathi
Scylla
17
5 / 4 / 6
10,596
558
15,596
12,076
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 11
10,563
556
10,099
11,237
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 2
11,260
593
9,224
9,845
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 8 / 1
8,046
423
5,605
14,352
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Kuccu
Athena
12
4 / 11 / 1
8,464
445
4,647
20,287
13,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
ZakinoSVK
Neith
15
2 / 6 / 3
9,393
494
9,513
13,509
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
asghther
Nemesis
13
2 / 6 / 1
8,525
449
5,299
16,688
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
32
Kills
15
15
Deaths
32
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
1
2
7
L
1
8
1
0.19
L
Athena
Kuccu
Athena
4
11
1
0.41
W
Jing Wei
Pietyy
Jing Wei
8
3
10
4.33
W
Sun Wukong
RastaMatt1488
Sun Wukong
7
0
8
11
W
3
4
3
1.13
L
Neith
ZakinoSVK
Neith
2
6
3
0.58
L
Nemesis
asghther
Nemesis
2
6
1
0.42
W
Scylla
erehanathi
Scylla
5
4
6
2
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,004
Damage
34,288
60,217
Taken
74,681
36,295
Mitigated
42,378
17,168
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,224
838
994
4,656
9,845
4,159
0
4,129
5,481
87,110
0
L
5,605
1,665
212
3,147
14,352
14,176
0
271
13,656
0
29,845
L
Athena
Kuccu
Athena
4,647
1,249
0
903
20,287
13,873
0
10,929
9,158
19,890
0
W
Jing Wei
Pietyy
Jing Wei
14,270
11,298
0
8,016
13,968
5,319
585
2,066
11,806
0
70,675
W
Sun Wukong
RastaMatt1488
Sun Wukong
7,389
2,831
0
5,813
13,314
6,069
635
1,395
11,739
0
58,589
W
7,650
3,671
0
675
9,622
9,456
1,804
1,303
7,900
0
59,919
L
Neith
ZakinoSVK
Neith
9,513
4,630
0
3,181
13,509
4,167
1,666
5,085
8,332
0
53,613
L
Nemesis
asghther
Nemesis
5,299
2,020
0
4,431
16,688
6,003
0
4,649
11,909
0
49,126
W
Scylla
erehanathi
Scylla
15,596
1,505
0
490
12,076
4,823
522
5,193
6,649
68,774
0
W
10,099
2,910
0
2,174
11,237
10,628
329
3,435
7,760
34,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,383
Gold Earned
45,688
486
Minions Killed
460
0
Camps Cleared
0
1,742,056
Distance Traveled
1,705,761
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,260
593
174
9
0
361,220
7
L
Guan Yu
8,046
423
68
4
0
341,348
5
L
Athena
8,464
445
25
1
0
323,816
6
W
Jing Wei
11,020
580
112
6
0
349,934
4
W
Sun Wukong
10,057
529
98
5
0
426,843
1
W
Osiris
10,147
534
113
6
0
275,240
2
L
Neith
9,393
494
109
6
0
306,481
1
L
Nemesis
8,525
449
84
4
0
372,896
0
W
Scylla
10,596
558
113
6
0
343,860
2
W
Ymir
10,563
556
50
3
0
346,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role