Player Matchup

Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Acid-Poseidon
Artemis
Level 44
God Stats
2W - 1L
1,583 SR
Queue Stats
13W - 21L
1,237 Elo+
Solo
Arachne
Arachne
DeeJayJuiceBox
Arachne
Level 44
God Stats
44W - 42L
1,482 SR
Queue Stats
59W - 78L
1,358 Elo+
Solo
Agni
Agni
JuicyPiccolo889
Agni
Level 44
God Stats
19W - 17L
1,306 SR
Queue Stats
337W - 355L
1,393 Elo+
Solo
Geb
Geb
Tayo vs wrld
Geb
Level 36
God Stats
4W - 3L
1,542 SR
Queue Stats
292W - 398L
1,350 Elo+
Party 1
Team Averages
Level 47
1,483 SR
1,368 Elo+

VS

Team Averages
Level 34
1,400 SR
1,339 Elo+
Achilles
Achilles
Mikenietzsche17
Achilles
Level 39
God Stats
14W - 25L
1,350 SR
Queue Stats
14W - 29L
1,261 Elo+
Party 3
Tyr
Tyr
Mrie
Tyr
Level 29
God Stats
0W - 3L
1,509 SR
Queue Stats
24W - 29L
1,323 Elo+
Party 3
Chaac
Chaac
ParkSlimeJr
Chaac
Level 27
God Stats
10W - 9L
1,500 SR
Queue Stats
716W - 850L
1,380 Elo+
Party 2
Sun Wukong
Sun Wukong
nene18293
Sun Wukong
Level 16
God Stats
27W - 54L
1,172 SR
Queue Stats
226W - 285L
1,406 Elo+
Party 2
He Bo
He Bo
rbull0421
He Bo
Level 60
God Stats
21W - 26L
1,466 SR
Queue Stats
593W - 626L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
4 / 1 / 4
11,802
590
11,098
18,893
17,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
14
2 / 4 / 8
8,687
434
9,179
11,051
4,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 2 / 4
11,249
562
8,683
12,382
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
12 / 3 / 2
12,274
614
15,736
13,338
7,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 1 / 8
10,625
531
8,177
19,129
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 8 / 2
10,242
512
9,069
17,720
10,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
Mrie
Tyr
16
5 / 5 / 3
10,538
527
6,784
20,431
13,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 6 / 5
8,566
428
8,007
15,260
7,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
nene18293
Sun Wukong
13
0 / 6 / 3
7,836
392
2,551
9,692
4,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

He Bo
rbull0421
He Bo
13
0 / 7 / 5
7,768
388
11,091
12,821
3,752
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
32
Kills
11
11
Deaths
32
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
4
6
W
Artemis
2
4
8
1.5
W
9
2
4
5.5
W
12
3
2
4.33
L
Achilles
5
8
2
0.75
L
Tyr
Mrie
Tyr
5
5
3
1.3
L
1
6
5
0.58
W
5
1
8
9
L
Sun Wukong
nene18293
Sun Wukong
0
6
3
0.25
L
He Bo
rbull0421
He Bo
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,873
Damage
37,502
74,793
Taken
75,924
52,657
Mitigated
39,754
33,053
Healing
20,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,098
4,223
0
13,782
18,893
17,490
2,114
601
17,965
0
77,328
W
Artemis
9,179
2,918
513
1,733
11,051
4,650
1,308
3,841
7,160
0
37,913
W
8,683
4,552
279
3,911
12,382
8,783
2,230
1,228
11,110
0
79,210
W
15,736
1,470
0
4,948
13,338
7,300
0
1,406
11,857
93,031
0
L
Achilles
9,069
3,159
0
3,296
17,720
10,033
0
3,591
14,129
0
45,099
L
Tyr
Mrie
Tyr
6,784
1,583
0
6,709
20,431
13,778
228
6,226
14,205
0
29,822
L
8,007
2,397
482
5,135
15,260
7,565
0
4,126
11,134
0
37,686
W
8,177
1,019
272
7,615
19,129
14,434
314
4,015
15,039
43,318
0
L
Sun Wukong
nene18293
Sun Wukong
2,551
467
0
160
9,692
4,626
707
4,880
4,812
0
30,097
L
He Bo
rbull0421
He Bo
11,091
789
939
3,351
12,821
3,752
1,289
5,090
7,731
49,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,637
Gold Earned
44,950
534
Minions Killed
323
0
Camps Cleared
0
1,790,412
Distance Traveled
1,716,140
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,802
590
138
7
0
313,092
0
W
Artemis
8,687
434
64
3
0
319,831
0
W
Arachne
11,249
562
119
6
0
372,139
1
W
Agni
12,274
614
158
8
0
372,864
7
L
Achilles
10,242
512
91
5
0
331,191
0
L
Tyr
10,538
527
54
3
0
376,671
4
L
Chaac
8,566
428
53
3
0
335,616
4
W
Geb
10,625
531
55
3
0
412,486
0
L
Sun Wukong
7,836
392
56
3
0
329,202
5
L
He Bo
7,768
388
69
3
0
343,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role