Player Matchup

Odin
Odin
BreaksoulXros
Odin
Level 27
God Stats
2W - 0L
1,345 SR
Queue Stats
17W - 28L
1,403 Elo+
Solo
Nemesis
Nemesis
Julius Woods194
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,368 Elo+
Solo
Rama
Rama
RealOffRoleHours
Rama
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 9L
1,667 Elo+
Solo
Athena
Athena
Saebjorn
Athena
Level 20
God Stats
17W - 16L
1,516 SR
Queue Stats
30W - 32L
1,483 Elo+
Solo
Hades
Hades
TheChosenJT
Hades
Level 14
God Stats
7W - 9L
1,429 SR
Queue Stats
63W - 79L
1,369 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,458 Elo+

VS

Team Averages
Level 43
1,437 SR
1,458 Elo+
Loki
Loki
HTTR9121
Loki
Level 142
God Stats
55W - 35L
1,634 SR
Queue Stats
708W - 638L
1,473 Elo+
Party 2
Neith
Neith
Meatymatt912
Neith
Level 8
God Stats
3W - 7L
1,409 SR
Queue Stats
8W - 13L
1,362 Elo+
Party 2
Bacchus
Bacchus
SolearlyRiser
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Suferikusu
Ao Kuang
Level 24
God Stats
1W - 3L
1,072 SR
Queue Stats
81W - 76L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Yugiboyy
Sun Wukong
Level 15
God Stats
27W - 20L
1,572 SR
Queue Stats
52W - 39L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,849
428
2,957
12,246
4,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 2
7,489
468
4,037
10,163
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
14 / 2 / 0
10,098
631
16,467
14,400
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Saebjorn
Athena
12
1 / 1 / 10
8,151
509
5,470
8,535
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 5 / 1
7,186
449
4,113
7,395
3,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 5 / 2
8,082
505
7,999
11,671
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
5,522
345
2,360
5,839
1,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
10
2 / 3 / 2
7,479
467
8,001
11,444
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Suferikusu
Ao Kuang
12
2 / 5 / 3
7,709
482
5,560
11,805
4,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Yugiboyy
Sun Wukong
15
5 / 1 / 4
9,046
565
12,664
11,635
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
18
Kills
15
16
Deaths
19
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
L
Loki
6
5
2
1.4
W
1
4
2
0.5
L
0
5
0
0
W
14
2
0
7
W
Athena
Saebjorn
Athena
1
1
10
6
L
Bacchus
2
3
2
1
L
Ao Kuang
Suferikusu
Ao Kuang
2
5
3
0.7
W
2
5
1
0.5
L
Sun Wukong
Yugiboyy
Sun Wukong
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,044
Damage
36,584
52,739
Taken
52,394
20,572
Mitigated
24,393
16,930
Healing
15,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,957
1,210
0
1,552
12,246
4,158
292
120
11,773
0
28,122
L
Loki
7,999
2,705
0
3,194
11,671
3,742
0
556
11,115
0
47,556
W
4,037
2,171
0
3,148
10,163
4,122
648
2,299
7,789
0
40,442
L
2,360
807
0
476
5,839
1,207
0
321
5,518
0
14,643
W
16,467
11,204
0
7,829
14,400
4,819
2,630
4,370
10,005
0
74,034
W
Athena
Saebjorn
Athena
5,470
1,728
0
2,557
8,535
4,454
101
4,651
3,859
19,718
0
L
Bacchus
8,001
1,622
0
1,796
11,444
8,388
0
4,102
7,342
24,789
0
L
Ao Kuang
Suferikusu
Ao Kuang
5,560
1,493
0
2,506
11,805
4,200
1,078
3,293
8,512
38,604
0
W
4,113
418
134
1,710
7,395
3,019
102
2,121
5,249
27,473
0
L
Sun Wukong
Yugiboyy
Sun Wukong
12,664
4,775
0
7,271
11,635
6,856
575
1,311
10,324
0
50,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,773
Gold Earned
37,838
356
Minions Killed
311
0
Camps Cleared
0
1,287,016
Distance Traveled
1,337,362
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,849
428
60
4
0
249,865
1
L
Loki
8,082
505
81
5
0
328,623
0
W
Nemesis
7,489
468
81
5
0
246,795
0
L
Neith
5,522
345
19
1
0
157,673
2
W
Rama
10,098
631
121
8
0
272,653
2
W
Athena
8,151
509
42
3
0
274,691
6
L
Bacchus
7,479
467
43
3
0
311,552
4
L
Ao Kuang
7,709
482
80
5
0
261,135
4
W
Hades
7,186
449
52
3
0
243,012
1
L
Sun Wukong
9,046
565
88
6
0
278,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role