Player Matchup

Danzaburou
Danzaburou
BucNastyyyyy
Danzaburou
Level 49
God Stats
17W - 14L
1,500 SR
Queue Stats
134W - 151L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
DemetriusJr2012
Kukulkan
Level 36
God Stats
4W - 0L
1,578 SR
Queue Stats
6W - 8L
1,251 Elo+
Solo
Osiris
Osiris
rotondit
Osiris
Level 126
God Stats
2W - 2L
1,846 SR
Queue Stats
120W - 93L
1,615 Elo+
Party 2
Team Averages
Level 70
1,641 SR
1,399 Elo+

VS

Team Averages
Level 106
1,413 SR
1,403 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Mr Meseeks1475
Hun Batz
Level 33
God Stats
2W - 3L
1,238 SR
Queue Stats
52W - 80L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BucNastyyyyy
Danzaburou
20
5 / 2 / 5
15,792
687
16,100
16,342
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
5
0 / 2 / 2
10,462
455
1,282
2,621
716
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
rotondit
Osiris
19
6 / 3 / 5
14,751
641
17,958
18,265
17,480
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 5 / 1
14,685
638
11,332
15,881
8,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
 
Ganesha
18
1 / 3 / 4
13,160
572
8,760
22,649
26,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
5
1 / 3 / 1
10,707
466
1,657
2,781
771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
6
7
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
1
0.9
L
Ganesha
 
Ganesha
1
3
4
1
W
Danzaburou
BucNastyyyyy
Danzaburou
5
2
5
3.75
W
Kukulkan
0
2
2
0.5
L
Hun Batz
1
3
1
0.5
W
Osiris
rotondit
Osiris
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
21,749
37,228
Taken
41,311
24,103
Mitigated
36,628
12,370
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,332
106
0
1,896
15,881
8,880
216
134
15,747
109,926
0
L
Ganesha
 
Ganesha
8,760
1,117
0
3,378
22,649
26,977
0
972
21,677
38,944
0
W
Danzaburou
BucNastyyyyy
Danzaburou
16,100
9,040
0
9,366
16,342
5,907
2,866
9,909
6,433
0
105,587
W
Kukulkan
1,282
438
0
0
2,621
716
0
1,551
1,070
5,079
0
L
Hun Batz
1,657
710
0
240
2,781
771
0
399
2,382
0
7,061
W
Osiris
rotondit
Osiris
17,958
7,575
0
3,004
18,265
17,480
600
8,791
9,474
0
66,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,005
Gold Earned
38,552
219
Minions Killed
237
0
Camps Cleared
0
823,335
Distance Traveled
840,371
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,685
638
209
9
0
391,674
1
L
Ganesha
13,160
572
18
1
0
389,944
1
W
Danzaburou
15,792
687
145
6
0
365,787
1
W
Kukulkan
10,462
455
6
0
0
75,380
0
L
Hun Batz
10,707
466
10
0
0
58,753
0
W
Osiris
14,751
641
68
3
0
382,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role