Player Matchup

Ah Puch
Ah Puch
HeyItsCyril
Ah Puch
Level 17
God Stats
3W - 1L
1,787 SR
Queue Stats
13W - 12L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Razas
Tsukuyomi
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 154L
1,657 Elo+
Party 1
Chaac
Chaac
SEANH09
Chaac
Level 24
God Stats
3W - 0L
1,703 SR
Queue Stats
25W - 19L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SwiftyFlow
Kumbhakarna
Level 11
God Stats
5W - 2L
1,703 SR
Queue Stats
18W - 9L
1,515 Elo+
Party 1
Neith
Neith
Tronberr
Neith
Level 23
God Stats
5W - 1L
1,703 SR
Queue Stats
14W - 14L
1,587 Elo+
Party 1
Team Averages
Level 24
1,679 SR
1,538 Elo+

VS

Team Averages
Level 20
1,614 SR
1,423 Elo+
Hera
Hera
DUSKILLER
Hera
Level 9
God Stats
3W - 2L
1,794 SR
Queue Stats
11W - 13L
1,410 Elo+
Solo
Nemesis
Nemesis
Lakutus88
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Umershera
Kali
Level 27
God Stats
7W - 3L
1,911 SR
Queue Stats
62W - 78L
1,339 Elo+
Party 2
Loki
Loki
maxking3000
Loki
Level 18
God Stats
7W - 10L
1,417 SR
Queue Stats
14W - 21L
1,339 Elo+
Party 2
Cerberus
Cerberus
worldofhabbo
Cerberus
Level 23
God Stats
1W - 5L
1,449 SR
Queue Stats
102W - 146L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HeyItsCyril
Ah Puch
15
2 / 1 / 4
9,284
580
4,860
5,364
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Razas
Tsukuyomi
15
11 / 1 / 6
9,727
608
9,658
10,407
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
SEANH09
Chaac
16
7 / 1 / 4
9,849
616
8,628
9,704
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
SwiftyFlow
Kumbhakarna
13
4 / 0 / 7
7,997
500
3,388
5,254
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Tronberr
Neith
13
5 / 0 / 9
8,356
522
7,867
4,880
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 5 / 1
6,087
380
3,098
7,292
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Lakutus88
Nemesis
10
1 / 6 / 1
6,504
407
5,892
9,372
3,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
11
2 / 10 / 0
7,540
471
2,143
12,044
3,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 1
6,341
396
1,164
6,602
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
worldofhabbo
Cerberus
8
0 / 5 / 1
6,148
384
3,761
9,606
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
29
Kills
3
3
Deaths
29
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
0
5
1
0.1
W
Ah Puch
HeyItsCyril
Ah Puch
2
1
4
4
L
Nemesis
Lakutus88
Nemesis
1
6
1
0.25
W
Tsukuyomi
Razas
Tsukuyomi
11
1
6
14
W
Chaac
SEANH09
Chaac
7
1
4
9
W
Kumbhakarna
SwiftyFlow
Kumbhakarna
4
0
7
7.5
W
Neith
Tronberr
Neith
5
0
9
9.5
L
Kali
2
10
0
0.2
L
0
3
1
0.17
L
Cerberus
worldofhabbo
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
16,058
35,609
Taken
44,916
19,460
Mitigated
19,066
16,197
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,098
686
0
874
7,292
2,124
0
1,779
5,404
26,193
0
W
Ah Puch
HeyItsCyril
Ah Puch
4,860
171
0
2,112
5,364
1,871
1,471
1,545
3,819
58,135
0
L
Nemesis
Lakutus88
Nemesis
5,892
2,404
0
1,306
9,372
3,497
0
975
8,082
0
27,542
W
Tsukuyomi
Razas
Tsukuyomi
9,658
2,573
0
3,597
10,407
3,896
76
2,210
8,197
0
56,020
W
Chaac
SEANH09
Chaac
8,628
1,083
0
5,318
9,704
9,656
968
700
9,004
0
58,055
W
Kumbhakarna
SwiftyFlow
Kumbhakarna
3,388
290
0
1,900
5,254
2,003
1,650
1,209
4,045
21,378
0
W
Neith
Tronberr
Neith
7,867
3,129
0
3,270
4,880
2,034
3,506
1,195
3,685
0
32,272
L
Kali
2,143
901
0
501
12,044
3,715
0
2,141
9,701
0
20,591
L
1,164
113
0
0
6,602
3,289
0
801
5,638
0
28,611
L
Cerberus
worldofhabbo
Cerberus
3,761
151
0
2,026
9,606
6,441
0
2,074
7,342
15,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
32,620
427
Minions Killed
253
0
Camps Cleared
0
1,400,347
Distance Traveled
1,345,300
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,087
380
58
4
0
261,848
0
W
Ah Puch
9,284
580
116
7
0
248,365
0
L
Nemesis
6,504
407
43
3
0
277,179
1
W
Tsukuyomi
9,727
608
88
6
0
299,573
2
W
Chaac
9,849
616
114
7
0
277,656
4
W
Kumbhakarna
7,997
500
44
3
0
282,400
6
W
Neith
8,356
522
65
4
0
292,353
6
L
Kali
7,540
471
41
3
0
258,911
2
L
Loki
6,341
396
65
4
0
301,271
0
L
Cerberus
6,148
384
46
3
0
246,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role