Player Matchup

King Arthur
King Arthur
OrangePillow99
King Arthur
Level 15
God Stats
4W - 10L
1,406 SR
Queue Stats
8W - 21L
1,295 Elo+
Solo
Neith
Neith
SHODOWNSSJ3
Neith
Level 8
God Stats
1W - 1L
1,824 SR
Queue Stats
15W - 11L
1,452 Elo+
Solo
Danzaburou
Danzaburou
alan26ggame
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 1
Pele
Pele
dark panda5102
Pele
Level 6
God Stats
3W - 4L
1,451 SR
Queue Stats
8W - 8L
1,399 Elo+
Solo
Nemesis
Nemesis
mrozny_zmysl175
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1
Team Averages
Level 8
1,536 SR
1,322 Elo+

VS

Team Averages
Level 18
1,597 SR
1,458 Elo+
Hel
Hel
DarkKryptonite6
Hel
Level 23
God Stats
13W - 12L
1,480 SR
Queue Stats
97W - 100L
1,407 Elo+
Solo
Cthulhu
Cthulhu
DriftyBus297247
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,337 Elo+
Solo
Arachne
Arachne
ToolSlug
Arachne
Level 23
God Stats
5W - 5L
1,857 SR
Queue Stats
57W - 58L
1,462 Elo+
Party 2
Pele
Pele
haloman10010
Pele
Level 14
God Stats
8W - 7L
1,665 SR
Queue Stats
12W - 14L
1,511 Elo+
Party 2
Cupid
Cupid
monstergamer901
Cupid
Level 23
God Stats
33W - 29L
1,483 SR
Queue Stats
71W - 80L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OrangePillow99
King Arthur
14
3 / 3 / 1
9,219
922
4,832
11,874
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 9 / 3
10,555
1,056
9,475
15,480
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
alan26ggame
Danzaburou
14
0 / 8 / 2
8,465
847
5,669
13,164
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 10 / 3
8,635
864
2,648
14,869
5,724
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 1
8,048
805
896
3,467
919
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 18
11,777
1,178
10,396
4,840
3,574
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 3 / 3
8,156
816
149
4,670
2,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
ToolSlug
Arachne
17
13 / 1 / 12
11,830
1,183
17,725
10,081
5,862
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 1 / 16
10,841
1,084
7,714
9,242
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 1 / 19
11,681
1,168
17,721
6,651
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
5
Kills
34
34
Deaths
6
10
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
0
18
16
W
0
3
3
0.5
L
King Arthur
OrangePillow99
King Arthur
3
3
1
1.17
L
2
9
3
0.39
W
Arachne
ToolSlug
Arachne
13
1
12
19
L
Danzaburou
alan26ggame
Danzaburou
0
8
2
0.13
L
0
10
3
0.15
W
5
1
16
13
W
9
1
19
18.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
53,705
58,854
Taken
35,484
25,603
Mitigated
19,659
3,698
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,396
1,259
4,488
2,814
4,840
3,574
0
0
4,790
37,441
0
W
149
124
0
50
4,670
2,595
0
0
4,419
604
0
L
King Arthur
OrangePillow99
King Arthur
4,832
783
0
125
11,874
9,728
0
2,883
8,991
0
13,480
L
9,475
5,897
0
2,273
15,480
5,679
0
2,952
12,528
0
35,686
W
Arachne
ToolSlug
Arachne
17,725
12,365
0
3,900
10,081
5,862
0
0
9,931
0
20,261
L
Danzaburou
alan26ggame
Danzaburou
5,669
2,432
0
990
13,164
3,553
0
1,218
11,921
0
9,877
L
2,648
1,601
0
214
14,869
5,724
0
3,009
11,860
0
5,834
W
7,714
2,556
0
1,773
9,242
4,454
0
0
9,242
0
20,972
W
17,721
11,271
100
2,354
6,651
3,174
0
0
6,576
0
37,032
L
896
517
0
96
3,467
919
0
458
3,009
0
3,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
54,285
94
Minions Killed
161
2
Camps Cleared
4
573,001
Distance Traveled
821,059
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,777
1,178
73
7
0
182,933
0
W
Cthulhu
8,156
816
1
0
0
56,121
0
L
King Arthur
9,219
922
19
2
0
149,130
1
L
Neith
10,555
1,056
50
5
0
150,629
0
W
Arachne
11,830
1,183
7
1
0
222,757
0
L
Danzaburou
8,465
847
14
1
1
115,297
0
L
Pele
8,635
864
5
1
1
115,494
0
W
Pele
10,841
1,084
35
4
0
184,114
0
W
Cupid
11,681
1,168
45
5
4
175,134
0
L
Nemesis
8,048
805
6
1
0
42,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role