Player Matchup

He Bo
He Bo
Dylan06340
He Bo
Level 18
God Stats
8W - 11L
1,225 SR
Queue Stats
132W - 266L
1,209 Elo+
Party 1
Hades
Hades
EnzoZoestar
Hades
Level 24
God Stats
11W - 14L
1,162 SR
Queue Stats
137W - 257L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
RolkLight
Cthulhu
Level 22
God Stats
86W - 97L
1,258 SR
Queue Stats
375W - 496L
1,190 Elo+
Party 1
Mercury
Mercury
Zolldyyk
Mercury
Level 18
God Stats
4W - 6L
1,501 SR
Queue Stats
235W - 346L
1,243 Elo+
Party 1
Ra
Ra
panninex
Ra
Level 20
God Stats
17W - 30L
1,321 SR
Queue Stats
141W - 235L
1,196 Elo+
Party 1
Team Averages
Level 20
1,294 SR
1,208 Elo+

VS

Team Averages
Level 14
1,627 SR
1,355 Elo+
Sun Wukong
Sun Wukong
DeonTaos
Sun Wukong
Level 26
God Stats
18W - 21L
1,512 SR
Queue Stats
243W - 295L
1,344 Elo+
Party 2
Zeus
Zeus
Inli
Zeus
Level 18
God Stats
61W - 76L
1,506 SR
Queue Stats
195W - 244L
1,202 Elo+
Party 2
Ymir
Ymir
Korytkačka
Ymir
Level 8
God Stats
14W - 6L
1,805 SR
Queue Stats
23W - 27L
1,404 Elo+
Party 3
Fenrir
Fenrir
madarizadunajsk
Fenrir
Level 8
God Stats
7W - 6L
1,407 SR
Queue Stats
12W - 12L
1,386 Elo+
Party 3
Izanami
Izanami
mamatko9
Izanami
Level 8
God Stats
9W - 2L
1,905 SR
Queue Stats
14W - 13L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 12 / 4
6,528
363
5,955
11,546
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
7 / 6 / 3
9,223
512
9,055
16,670
11,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
RolkLight
Cthulhu
17
5 / 1 / 2
9,716
540
13,544
11,939
11,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Zolldyyk
Mercury
13
2 / 9 / 4
8,392
466
5,337
12,642
4,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 3 / 0
5,812
323
2,188
5,226
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeonTaos
Sun Wukong
15
1 / 2 / 0
8,876
493
2,697
11,955
5,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Zeus
Inli
Zeus
15
5 / 5 / 1
9,540
530
8,726
8,825
2,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 3 / 11
9,960
553
8,504
14,194
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 5
8,967
498
5,102
13,190
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
mamatko9
Izanami
16
13 / 3 / 9
11,137
619
19,436
13,429
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
15
Kills
30
31
Deaths
16
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeonTaos
Sun Wukong
1
2
0
0.5
L
He Bo
0
12
4
0.17
L
7
6
3
1.42
W
Zeus
Inli
Zeus
5
5
1
1.1
W
7
3
11
4.17
L
Cthulhu
RolkLight
Cthulhu
5
1
2
6
L
Mercury
Zolldyyk
Mercury
2
9
4
0.44
W
4
3
5
2.17
W
Izanami
mamatko9
Izanami
13
3
9
5.83
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,079
Damage
44,465
58,023
Taken
61,593
32,296
Mitigated
29,963
7,561
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeonTaos
Sun Wukong
2,697
295
0
2,546
11,955
5,170
1,022
5,952
5,478
0
46,551
L
He Bo
5,955
797
0
76
11,546
3,426
0
2,456
9,090
13,291
0
L
9,055
2,761
49
1,056
16,670
11,115
0
6,750
9,920
26,057
3,060
W
Zeus
Inli
Zeus
8,726
1,891
0
1,811
8,825
2,845
2,280
3,423
5,235
52,526
0
W
8,504
999
0
875
14,194
10,745
856
7,996
5,985
33,564
0
L
Cthulhu
RolkLight
Cthulhu
13,544
1,295
117
3,685
11,939
11,470
256
3,656
8,283
51,228
0
L
Mercury
Zolldyyk
Mercury
5,337
2,739
390
983
12,642
4,338
0
3,481
9,161
0
36,068
W
5,102
2,526
0
5,131
13,190
5,977
219
3,406
9,647
0
43,543
W
Izanami
mamatko9
Izanami
19,436
13,031
0
5,792
13,429
5,226
5,942
7,996
5,012
0
72,132
L
2,188
374
67
1,138
5,226
1,947
0
887
4,339
14,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,671
Gold Earned
48,480
238
Minions Killed
437
0
Camps Cleared
0
1,323,934
Distance Traveled
1,670,035
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,876
493
79
4
0
335,911
0
L
He Bo
6,528
363
14
1
0
235,020
0
L
Hades
9,223
512
41
2
0
285,307
1
W
Zeus
9,540
530
97
5
0
291,569
0
W
Ymir
9,960
553
59
3
0
344,842
0
L
Cthulhu
9,716
540
90
5
0
375,081
3
L
Mercury
8,392
466
69
4
0
291,098
1
W
Fenrir
8,967
498
81
5
0
357,852
0
W
Izanami
11,137
619
121
7
0
339,861
5
L
Ra
5,812
323
24
1
0
137,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role