Player Matchup

Anubis
Anubis
ASsASsInBro9707
Anubis
Level 146
God Stats
13W - 13L
1,653 SR
Queue Stats
53W - 59L
1,559 Elo+
Party 1
Fenrir
Fenrir
McThicCcneSs69
Fenrir
Level 96
God Stats
1W - 4L
1,778 SR
Queue Stats
51W - 37L
1,598 Elo+
Party 1
Erlang Shen
Erlang Shen
StiffBeaver
Erlang Shen
Level 89
God Stats
2W - 2L
1,528 SR
Queue Stats
117W - 87L
1,547 Elo+
Party 1
Hachiman
Hachiman
beastlycat7
Hachiman
Level 53
God Stats
3W - 2L
1,559 SR
Queue Stats
12W - 10L
1,655 Elo+
Party 1
Tyr
Tyr
wilhelmkids2
Tyr
Level 137
God Stats
1W - 1L
1,986 SR
Queue Stats
87W - 70L
1,592 Elo+
Party 1
Team Averages
Level 104
1,701 SR
1,590 Elo+

VS

Team Averages
Level 134
1,583 SR
1,609 Elo+
Raijin
Raijin
A1JakeSauce1227
Raijin
Level 154
God Stats
7W - 10L
1,509 SR
Queue Stats
419W - 399L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
BbAmBbAn
Cu Chulainn
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 108L
1,507 Elo+
Party 2
Tsukuyomi
Tsukuyomi
G_A_S_816
Tsukuyomi
Level 120
God Stats
4W - 2L
1,761 SR
Queue Stats
366W - 332L
1,639 Elo+
Solo
Anhur
Anhur
IGIBale
Anhur
Level 156
God Stats
8W - 6L
1,491 SR
Queue Stats
226W - 164L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
Shelby Owens
Cthulhu
Level 93
God Stats
27W - 20L
1,652 SR
Queue Stats
428W - 399L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
9,417
496
10,746
10,909
5,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 6
9,766
514
8,442
16,444
8,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
StiffBeaver
Erlang Shen
18
2 / 3 / 1
10,307
542
6,357
14,623
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
beastlycat7
Hachiman
17
4 / 3 / 3
10,342
544
9,391
14,935
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 4 / 3
9,907
521
10,910
17,838
12,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
11,071
583
12,495
10,611
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
BbAmBbAn
Cu Chulainn
16
2 / 3 / 5
10,315
543
12,673
16,802
15,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
G_A_S_816
Tsukuyomi
18
6 / 4 / 3
10,755
566
6,583
12,328
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
IGIBale
Anhur
15
1 / 4 / 5
9,676
509
10,096
16,467
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Shelby Owens
Cthulhu
15
4 / 3 / 6
9,865
519
8,715
12,945
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
18
Kills
18
18
Deaths
18
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
5
3
2
2
W
Cu Chulainn
BbAmBbAn
Cu Chulainn
2
3
5
1.5
W
Tsukuyomi
G_A_S_816
Tsukuyomi
6
4
3
1.88
W
Anhur
IGIBale
Anhur
1
4
5
0.88
L
1
5
6
0.8
W
Cthulhu
Shelby Owens
Cthulhu
4
3
6
2.33
L
Erlang Shen
StiffBeaver
Erlang Shen
2
3
1
0.83
L
Hachiman
beastlycat7
Hachiman
4
3
3
1.83
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,846
Damage
50,562
74,749
Taken
69,153
40,839
Mitigated
39,027
25,038
Healing
22,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,495
940
0
1,605
10,611
3,938
1,273
3,158
7,453
58,419
0
L
10,746
636
0
4,572
10,909
5,779
1,062
4,008
6,601
52,676
0
W
Cu Chulainn
BbAmBbAn
Cu Chulainn
12,673
2,681
0
4,526
16,802
15,485
1,135
1,336
15,466
7,576
57,413
W
Tsukuyomi
G_A_S_816
Tsukuyomi
6,583
1,698
0
4,438
12,328
5,021
839
2,844
9,484
0
69,125
W
Anhur
IGIBale
Anhur
10,096
5,356
0
7,403
16,467
5,040
2,045
1,249
15,218
0
61,286
L
8,442
1,911
0
1,537
16,444
8,387
0
4,472
11,568
0
74,672
W
Cthulhu
Shelby Owens
Cthulhu
8,715
454
254
4,471
12,945
9,543
584
2,159
10,786
29,477
0
L
Erlang Shen
StiffBeaver
Erlang Shen
6,357
3,335
0
8,038
14,623
7,646
2,232
2,098
12,063
0
64,531
L
Hachiman
beastlycat7
Hachiman
9,391
4,018
0
5,864
14,935
6,725
2,868
3,417
11,451
0
65,863
L
10,910
1,759
0
5,027
17,838
12,302
238
8,446
8,992
0
47,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,739
Gold Earned
51,682
535
Minions Killed
507
0
Camps Cleared
0
1,672,364
Distance Traveled
1,855,630
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,071
583
121
6
0
357,323
5
L
Anubis
9,417
496
98
5
0
234,279
3
W
Cu Chulainn
10,315
543
123
6
0
352,407
0
W
Tsukuyomi
10,755
566
120
6
0
401,933
4
W
Anhur
9,676
509
109
6
0
318,238
1
L
Fenrir
9,766
514
111
6
0
387,136
4
W
Cthulhu
9,865
519
34
2
0
425,729
1
L
Erlang Shen
10,307
542
133
7
0
349,826
1
L
Hachiman
10,342
544
119
6
0
314,357
2
L
Tyr
9,907
521
74
4
0
386,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role