Player Matchup

Danzaburou
Danzaburou
ACERS2929
Danzaburou
Level 27
God Stats
227W - 177L
1,541 SR
Queue Stats
449W - 449L
1,410 Elo+
Solo
Medusa
Medusa
Estus4520
Medusa
Level 16
God Stats
17W - 11L
1,618 SR
Queue Stats
100W - 97L
1,406 Elo+
Solo
Ah Puch
Ah Puch
Murderousarc
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,628 Elo+
Solo
Guan Yu
Guan Yu
Muskybump
Guan Yu
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 67L
1,192 Elo+
Solo
Cthulhu
Cthulhu
mamahoodini
Cthulhu
Level 17
God Stats
20W - 19L
1,379 SR
Queue Stats
51W - 62L
1,361 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,400 Elo+

VS

Team Averages
Level 15
1,394 SR
1,233 Elo+
Zeus
Zeus
DabbingReckless
Zeus
Level 25
God Stats
10W - 14L
1,455 SR
Queue Stats
10W - 15L
1,331 Elo+
Solo
Ra
Ra
Deadeye Swami
Ra
Level 14
God Stats
17W - 32L
1,368 SR
Queue Stats
39W - 54L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kingheart7026
Tsukuyomi
Level 13
God Stats
2W - 3L
1,456 SR
Queue Stats
184W - 200L
1,113 Elo+
Solo
Tiamat
Tiamat
ScarryAnny
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,096 Elo+
Solo
Guan Yu
Guan Yu
Ww-Danix-wW
Guan Yu
Level 12
God Stats
0W - 4L
1,190 SR
Queue Stats
1W - 7L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACERS2929
Danzaburou
19
13 / 3 / 12
14,226
1,186
21,842
14,705
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Estus4520
Medusa
20
20 / 0 / 11
14,208
1,184
24,806
6,982
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Murderousarc
Ah Puch
20
5 / 2 / 25
13,480
1,123
11,201
12,107
10,633
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Muskybump
Guan Yu
18
0 / 4 / 16
11,159
930
2,082
9,698
8,859
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
mamahoodini
Cthulhu
20
12 / 1 / 20
13,987
1,166
18,064
17,242
19,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 3
10,441
870
14,573
17,936
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
2 / 8 / 6
12,328
1,027
15,255
18,562
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Kingheart7026
Tsukuyomi
17
4 / 13 / 4
11,587
966
15,142
21,875
9,896
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tiamat
ScarryAnny
Tiamat
17
0 / 14 / 7
10,858
905
4,417
22,194
10,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Ww-Danix-wW
Guan Yu
15
3 / 2 / 1
10,538
878
3,269
5,172
3,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
31
50
Kills
10
10
Deaths
50
84
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ACERS2929
Danzaburou
13
3
12
6.33
L
1
13
3
0.19
L
2
8
6
0.63
W
Medusa
Estus4520
Medusa
20
0
11
25.5
L
Tsukuyomi
Kingheart7026
Tsukuyomi
4
13
4
0.46
W
Ah Puch
Murderousarc
Ah Puch
5
2
25
8.75
W
Guan Yu
Muskybump
Guan Yu
0
4
16
2
L
Tiamat
ScarryAnny
Tiamat
0
14
7
0.25
L
Guan Yu
Ww-Danix-wW
Guan Yu
3
2
1
1.75
W
Cthulhu
mamahoodini
Cthulhu
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,995
Damage
52,656
60,734
Taken
85,739
47,757
Mitigated
36,689
10,286
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ACERS2929
Danzaburou
21,842
12,633
0
4,597
14,705
5,828
0
8,136
6,569
0
44,006
L
14,573
2,784
0
35
17,936
6,180
0
8,198
9,578
40,569
0
L
15,255
551
723
911
18,562
7,288
0
6,023
12,314
59,861
0
W
Medusa
Estus4520
Medusa
24,806
10,809
0
1,431
6,982
2,992
0
2,768
4,214
0
36,683
L
Tsukuyomi
Kingheart7026
Tsukuyomi
15,142
4,450
0
115
21,875
9,896
0
5,237
16,488
0
29,580
W
Ah Puch
Murderousarc
Ah Puch
11,201
2,065
0
640
12,107
10,633
0
5,828
6,279
34,121
0
W
Guan Yu
Muskybump
Guan Yu
2,082
879
1,299
1,686
9,698
8,859
0
4,910
4,788
0
14,999
L
Tiamat
ScarryAnny
Tiamat
4,417
1,951
0
2,145
22,194
10,111
0
8,010
13,989
11,622
0
L
Guan Yu
Ww-Danix-wW
Guan Yu
3,269
788
85
170
5,172
3,214
0
1,067
4,105
0
6,350
W
Cthulhu
mamahoodini
Cthulhu
18,064
794
12
621
17,242
19,445
0
12,603
4,639
30,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,060
Gold Earned
55,752
192
Minions Killed
227
0
Camps Cleared
1
1,025,662
Distance Traveled
840,137
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,226
1,186
68
6
0
210,324
0
L
Zeus
10,441
870
50
4
0
152,600
2
L
Ra
12,328
1,027
118
10
0
232,268
0
W
Medusa
14,208
1,184
23
2
0
227,723
0
L
Tsukuyomi
11,587
966
31
3
0
221,208
3
W
Ah Puch
13,480
1,123
50
4
0
174,232
1
W
Guan Yu
11,159
930
26
2
0
141,850
3
L
Tiamat
10,858
905
23
2
0
169,387
0
L
Guan Yu
10,538
878
5
0
1
64,674
0
W
Cthulhu
13,987
1,166
25
2
0
271,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role