Player Matchup

Chaac
Chaac
D1S4ftlad3nM4fia
Chaac
Level 15
God Stats
38W - 32L
1,679 SR
Queue Stats
52W - 55L
1,376 Elo+
Party 2
Olorun
Olorun
TwistyNIPSnCHPS
Olorun
Level 27
God Stats
4W - 4L
1,336 SR
Queue Stats
241W - 263L
1,458 Elo+
Solo
Ymir
Ymir
vBlackHunterx
Ymir
Level 19
God Stats
55W - 49L
1,581 SR
Queue Stats
73W - 73L
1,460 Elo+
Party 2
Anhur
Anhur
vRiDDiX
Anhur
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 209L
1,448 Elo+
Party 2
Nemesis
Nemesis
zozotap
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,219 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,392 Elo+

VS

Team Averages
Level 23
1,498 SR
1,415 Elo+
Xing Tian
Xing Tian
DarkMeadow99
Xing Tian
Level 27
God Stats
5W - 7L
1,446 SR
Queue Stats
76W - 81L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
Prince-Espio
Kukulkan
Level 13
God Stats
17W - 18L
1,376 SR
Queue Stats
19W - 24L
1,319 Elo+
Solo
Guan Yu
Guan Yu
Stickay26
Guan Yu
Level 21
God Stats
5W - 2L
1,752 SR
Queue Stats
168W - 156L
1,428 Elo+
Solo
Ullr
Ullr
bold-jupiter695
Ullr
Level 32
God Stats
5W - 11L
1,368 SR
Queue Stats
503W - 543L
1,410 Elo+
Party 1
Ra
Ra
lNA_sa
Ra
Level 22
God Stats
36W - 38L
1,549 SR
Queue Stats
131W - 138L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,649
514
4,391
7,746
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 2
5,952
541
3,325
4,335
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 4
6,218
565
3,184
4,916
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
vRiDDiX
Anhur
10
3 / 0 / 2
6,032
548
2,049
2,383
618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
zozotap
Nemesis
9
1 / 3 / 1
5,663
515
2,766
7,777
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkMeadow99
Xing Tian
9
0 / 1 / 0
5,067
461
1,381
4,417
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Prince-Espio
Kukulkan
8
0 / 4 / 2
4,957
451
3,983
3,672
1,747
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Stickay26
Guan Yu
9
1 / 1 / 0
5,281
480
3,338
6,174
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 2
5,615
510
2,363
7,281
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
11
2 / 1 / 0
6,145
559
2,607
4,243
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Xing Tian
DarkMeadow99
Xing Tian
0
1
0
0
L
Kukulkan
Prince-Espio
Kukulkan
0
4
2
0.25
L
Guan Yu
Stickay26
Guan Yu
1
1
0
1
W
1
0
2
2
L
1
2
2
1
L
Ra
2
1
0
2
W
3
0
4
5
W
Anhur
vRiDDiX
Anhur
3
0
2
4
W
Nemesis
zozotap
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
13,672
27,157
Taken
25,787
11,040
Mitigated
11,720
14,272
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,391
440
0
4,234
7,746
4,046
0
1,892
5,604
0
26,688
L
Xing Tian
DarkMeadow99
Xing Tian
1,381
62
0
204
4,417
2,005
494
1,695
2,722
13,170
0
L
Kukulkan
Prince-Espio
Kukulkan
3,983
124
135
135
3,672
1,747
232
936
2,661
20,376
0
L
Guan Yu
Stickay26
Guan Yu
3,338
169
35
1,824
6,174
4,295
110
363
5,282
0
17,716
W
3,325
1,067
176
2,917
4,335
1,441
336
1,961
2,170
29,673
0
L
2,363
833
0
2,347
7,281
2,099
0
1,757
5,499
0
23,259
L
Ra
2,607
62
117
1,351
4,243
1,574
0
1,758
2,485
34,537
0
W
3,184
444
441
2,607
4,916
2,715
238
1,750
3,132
21,847
0
W
Anhur
vRiDDiX
Anhur
2,049
1,214
0
1,145
2,383
618
2,295
731
1,575
0
22,249
W
Nemesis
zozotap
Nemesis
2,766
1,177
0
2,752
7,777
2,220
0
1,259
6,430
0
28,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
27,065
240
Minions Killed
221
0
Camps Cleared
0
1,011,150
Distance Traveled
969,669
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,649
514
53
5
0
211,133
0
L
Xing Tian
5,067
461
20
2
0
181,811
0
L
Kukulkan
4,957
451
33
3
0
182,977
0
L
Guan Yu
5,281
480
43
4
0
217,676
1
W
Olorun
5,952
541
59
5
0
198,135
4
L
Ullr
5,615
510
51
5
0
190,129
2
L
Ra
6,145
559
74
7
0
197,076
0
W
Ymir
6,218
565
21
2
0
207,447
3
W
Anhur
6,032
548
46
4
0
190,942
4
W
Nemesis
5,663
515
61
6
0
203,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role