Player Matchup

Bellona
Bellona
Arbiter D10
Bellona
Level 29
God Stats
19W - 21L
1,509 SR
Queue Stats
299W - 380L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
Craven8112
Ao Kuang
Level 33
God Stats
7W - 6L
1,653 SR
Queue Stats
62W - 72L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EskmoLifeGrd
Tsukuyomi
Level 41
God Stats
5W - 0L
1,754 SR
Queue Stats
61W - 75L
1,527 Elo+
Party 2
Artio
Artio
Flinxxie
Artio
Level 29
God Stats
23W - 20L
1,589 SR
Queue Stats
35W - 41L
1,527 Elo+
Party 2
Cernunnos
Cernunnos
PR0xRasta
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,648 Elo+
Party 2
Team Averages
Level 30
1,601 SR
1,548 Elo+

VS

Team Averages
Level 27
1,461 SR
1,443 Elo+
Mercury
Mercury
HealthPenguin
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,562 Elo+
Solo
Chernobog
Chernobog
Mike_G_501
Chernobog
Level 25
God Stats
39W - 61L
1,518 SR
Queue Stats
422W - 690L
1,268 Elo+
Party 1
Poseidon
Poseidon
Nemnom
Poseidon
Level 28
God Stats
21W - 25L
1,536 SR
Queue Stats
140W - 166L
1,585 Elo+
Solo
Chaac
Chaac
WenBasi
Chaac
Level 17
God Stats
16W - 18L
1,524 SR
Queue Stats
273W - 287L
1,554 Elo+
Solo
Izanami
Izanami
aAmerIcanTs
Izanami
Level 36
God Stats
14W - 26L
1,225 SR
Queue Stats
537W - 805L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arbiter D10
Bellona
20
6 / 6 / 22
13,754
982
26,788
27,204
20,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Craven8112
Ao Kuang
20
18 / 5 / 16
15,963
1,140
34,170
24,023
12,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
EskmoLifeGrd
Tsukuyomi
20
18 / 4 / 21
16,661
1,190
56,737
26,279
13,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Flinxxie
Artio
20
4 / 2 / 21
12,921
923
8,716
16,831
17,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
PR0xRasta
Cernunnos
20
2 / 2 / 22
13,085
935
26,256
15,267
6,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
5 / 7 / 11
14,373
1,027
20,439
33,612
20,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Mike_G_501
Chernobog
20
1 / 13 / 13
12,925
923
11,364
34,792
24,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Nemnom
Poseidon
20
7 / 8 / 6
14,647
1,046
31,755
22,197
8,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
WenBasi
Chaac
20
3 / 5 / 14
14,499
1,036
14,880
36,241
62,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
aAmerIcanTs
Izanami
19
3 / 15 / 8
12,660
904
17,941
32,420
17,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
71
48
Kills
19
19
Deaths
48
102
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arbiter D10
Bellona
6
6
22
2.83
W
Ao Kuang
Craven8112
Ao Kuang
18
5
16
5.2
W
Tsukuyomi
EskmoLifeGrd
Tsukuyomi
18
4
21
7.13
W
Artio
Flinxxie
Artio
4
2
21
7.25
L
Mercury
5
7
11
1.5
L
Chernobog
Mike_G_501
Chernobog
1
13
13
0.58
L
Poseidon
Nemnom
Poseidon
7
8
6
1.25
W
Cernunnos
PR0xRasta
Cernunnos
2
2
22
6.5
L
Chaac
WenBasi
Chaac
3
5
14
2
L
Izanami
aAmerIcanTs
Izanami
3
15
8
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,667
Damage
96,379
109,604
Taken
159,262
70,955
Mitigated
132,742
40,334
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arbiter D10
Bellona
26,788
15,239
392
5,489
27,204
20,548
0
7,985
19,147
0
37,723
W
Ao Kuang
Craven8112
Ao Kuang
34,170
10,753
0
10,502
24,023
12,520
0
7,836
16,187
56,579
0
W
Tsukuyomi
EskmoLifeGrd
Tsukuyomi
56,737
33,610
539
11,513
26,279
13,586
0
7,761
18,518
0
76,989
W
Artio
Flinxxie
Artio
8,716
585
1,632
5,547
16,831
17,526
0
4,421
12,394
19,254
0
L
Mercury
20,439
15,796
0
0
33,612
20,078
0
7,173
26,439
0
29,621
L
Chernobog
Mike_G_501
Chernobog
11,364
9,417
0
703
34,792
24,146
0
10,918
23,874
0
28,809
L
Poseidon
Nemnom
Poseidon
31,755
5,349
32
3,008
22,197
8,658
0
7,625
14,572
71,140
0
W
Cernunnos
PR0xRasta
Cernunnos
26,256
15,058
594
4,126
15,267
6,775
0
3,752
11,515
0
40,977
L
Chaac
WenBasi
Chaac
14,880
4,797
0
8,763
36,241
62,702
0
9,316
26,925
0
30,792
L
Izanami
aAmerIcanTs
Izanami
17,941
13,635
0
1,790
32,420
17,158
0
7,854
24,566
0
28,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,384
Gold Earned
69,104
172
Minions Killed
191
5
Camps Cleared
8
1,164,789
Distance Traveled
1,238,916
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,754
982
21
2
1
243,673
0
W
Ao Kuang
15,963
1,140
55
4
2
190,562
0
W
Tsukuyomi
16,661
1,190
45
3
2
284,299
1
W
Artio
12,921
923
14
1
0
216,847
3
L
Mercury
14,373
1,027
14
1
1
296,661
0
L
Chernobog
12,925
923
45
3
0
232,277
0
L
Poseidon
14,647
1,046
90
6
6
209,580
1
W
Cernunnos
13,085
935
37
3
0
229,408
0
L
Chaac
14,499
1,036
20
1
0
254,818
1
L
Izanami
12,660
904
22
2
1
245,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role