Player Matchup

Horus
Horus
Gold V
HughJarce1110
Horus
Gold V
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 123L
1,679 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
JugadorTaktiko
Sun Wukong
Platinum V
Level 126
God Stats
270W - 201L
1,659 SR
Queue Stats
432W - 408L
1,749 MMR
Solo
Apollo
Apollo
Gold II
Kaíoken
Apollo
Gold II
Level 144
God Stats
5W - 4L
1,463 SR
Queue Stats
66W - 56L
1,767 MMR
Party 2
Ra
Ra
Platinum V
PizzaBakkerGio
Ra
Platinum V
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
303W - 289L
1,709 MMR
Solo
Ymir
Ymir
Gold I
Smokee
Ymir
Gold I
Level 128
God Stats
4W - 5L
1,646 SR
Queue Stats
216W - 223L
1,705 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,554 SR
1,722 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,713 SR
1,721 MMR
Erlang Shen
Erlang Shen
Platinum II
AmLycanThat
Erlang Shen
Platinum II
Level 160
God Stats
27W - 20L
1,679 SR
Queue Stats
185W - 171L
1,739 MMR
Solo
Ullr
Ullr
Platinum V
FerNhaX
Ullr
Platinum V
Level 123
God Stats
7W - 3L
1,787 SR
Queue Stats
256W - 252L
1,694 MMR
Party 1
Chang'e
Chang'e
Platinum III
KoSphoenix4
Chang'e
Platinum III
Level 155
God Stats
11W - 7L
1,703 SR
Queue Stats
537W - 530L
1,751 MMR
Solo
Artio
Artio
Platinum V
KuykDetZom
Artio
Platinum V
Level 145
God Stats
11W - 9L
1,597 SR
Queue Stats
102W - 110L
1,694 MMR
Party 1
Janus
Janus
Platinum V
botseverywhere
Janus
Platinum V
Level 62
God Stats
2W - 3L
1,800 SR
Queue Stats
237W - 231L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 13
10,828
433
6,116
23,692
28,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
JugadorTaktiko
Sun Wukong
20
7 / 5 / 3
13,832
553
13,238
25,937
23,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Kaíoken
Apollo
20
9 / 6 / 2
13,728
549
19,433
26,791
12,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 7 / 7
12,998
520
18,276
18,120
8,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Smokee
Ymir
18
1 / 4 / 6
11,517
461
9,191
22,799
13,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Guan YuPersephoneSetScyllaDanzaburou

VS

Bans
TsukuyomiThe MorriganAnhurNu WaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AmLycanThat
Erlang Shen
20
10 / 2 / 9
14,020
561
24,510
23,842
17,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
FerNhaX
Ullr
20
4 / 5 / 12
12,902
516
18,899
18,799
6,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
KoSphoenix4
Chang'e
20
4 / 4 / 11
13,626
545
20,755
24,588
20,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
16
1 / 5 / 13
11,266
451
7,750
24,636
25,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 14
14,627
585
18,002
18,075
8,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
20
Kills
27
27
Deaths
20
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AmLycanThat
Erlang Shen
10
2
9
7.25
W
Ullr
FerNhaX
Ullr
4
5
12
2
L
0
5
13
1.3
L
Sun Wukong
JugadorTaktiko
Sun Wukong
7
5
3
1.7
L
Apollo
Kaíoken
Apollo
9
6
2
1.67
W
Chang'e
KoSphoenix4
Chang'e
4
4
11
2.38
W
Artio
1
5
13
1.5
L
3
7
7
0.93
L
Ymir
Smokee
Ymir
1
4
6
1
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,254
Damage
89,916
117,339
Taken
109,940
86,506
Mitigated
79,099
40,424
Healing
33,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AmLycanThat
Erlang Shen
24,510
12,372
0
3,629
23,842
17,487
546
7,740
16,102
0
115,321
W
Ullr
FerNhaX
Ullr
18,899
7,279
0
670
18,799
6,902
3,554
1,170
17,629
0
100,427
L
6,116
2,718
1,898
5,253
23,692
28,481
0
9,800
13,736
0
25,107
L
Sun Wukong
JugadorTaktiko
Sun Wukong
13,238
3,324
0
5,749
25,937
23,569
0
14,430
11,427
0
85,714
L
Apollo
Kaíoken
Apollo
19,433
10,685
0
11,479
26,791
12,612
1,096
7,649
19,070
0
129,494
W
Chang'e
KoSphoenix4
Chang'e
20,755
2,032
4,214
12,029
24,588
20,957
798
5,084
19,504
105,304
0
W
Artio
7,750
892
1,819
5,469
24,636
25,452
65
7,171
17,465
28,924
0
L
18,276
1,865
3,784
5,718
18,120
8,410
0
10,243
7,629
103,517
0
L
Ymir
Smokee
Ymir
9,191
1,945
0
6,543
22,799
13,434
0
5,605
17,082
70,289
0
W
18,002
2,102
0
5,424
18,075
8,301
1,121
6,302
11,773
126,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,903
Gold Earned
66,441
638
Minions Killed
731
0
Camps Cleared
0
2,311,571
Distance Traveled
2,447,009
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,020
561
137
5
0
551,276
7
W
Ullr
12,902
516
136
5
0
470,028
5
L
Horus
10,828
433
33
1
0
486,755
12
L
Sun Wukong
13,832
553
156
6
0
443,259
2
L
Apollo
13,728
549
167
7
0
432,983
6
W
Chang'e
13,626
545
188
8
0
431,252
4
W
Artio
11,266
451
38
2
0
509,897
5
L
Ra
12,998
520
174
7
0
464,862
1
L
Ymir
11,517
461
108
4
0
483,712
4
W
Janus
14,627
585
232
9
0
484,556
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role