Player Matchup

Geb
Geb
BigBadWolf555
Geb
Level 20
God Stats
2W - 2L
1,604 SR
Queue Stats
77W - 94L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
Fumduck
Cthulhu
Level 139
God Stats
1W - 0L
1,523 SR
Queue Stats
204W - 195L
1,560 Elo+
Party 1
Anubis
Anubis
Headsets
Anubis
Level 101
God Stats
4W - 0L
1,529 SR
Queue Stats
45W - 47L
1,243 Elo+
Party 2
Skadi
Skadi
Quetzulll
Skadi
Level 4
God Stats
20W - 20L
1,708 SR
Queue Stats
90W - 86L
1,246 Elo+
Party 2
Neith
Neith
Vastraa
Neith
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 57
1,573 SR
1,408 Elo+

VS

Team Averages
Level 15
1,589 SR
1,523 Elo+
Anhur
Anhur
AskMetal
Anhur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
EliasDsmiry1
Mercury
Level 12
God Stats
15W - 18L
1,752 SR
Queue Stats
19W - 26L
1,604 Elo+
Solo
Izanami
Izanami
HARSHJAIN
Izanami
Level 27
God Stats
34W - 36L
1,698 SR
Queue Stats
72W - 84L
1,460 Elo+
Solo
Merlin
Merlin
RikiTikiTabe
Merlin
Level 14
God Stats
7W - 3L
1,643 SR
Queue Stats
11W - 8L
1,548 Elo+
Solo
Ymir
Ymir
arninho15
Ymir
Level 7
God Stats
2W - 4L
1,354 SR
Queue Stats
15W - 19L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,988
470
5,312
7,935
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Fumduck
Cthulhu
16
2 / 1 / 2
9,740
573
3,885
10,472
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Headsets
Anubis
18
12 / 1 / 2
10,879
640
11,510
8,103
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Quetzulll
Skadi
12
1 / 4 / 0
7,177
422
5,312
7,646
1,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Vastraa
Neith
16
1 / 0 / 3
9,563
563
5,237
7,766
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AskMetal
Anhur
13
3 / 5 / 3
7,654
450
6,024
12,090
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
EliasDsmiry1
Mercury
9
0 / 1 / 1
6,280
369
867
5,886
1,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
HARSHJAIN
Izanami
14
0 / 4 / 0
8,093
476
1,800
10,610
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
13
3 / 4 / 0
7,924
466
9,709
9,255
2,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
1 / 2 / 5
6,641
391
3,790
8,939
5,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
7
8
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
AskMetal
Anhur
3
5
3
0.9
W
0
2
5
1.25
L
Mercury
EliasDsmiry1
Mercury
0
1
1
0.5
W
Cthulhu
Fumduck
Cthulhu
2
1
2
3
L
Izanami
HARSHJAIN
Izanami
0
4
0
0
W
Anubis
Headsets
Anubis
12
1
2
13
W
Skadi
Quetzulll
Skadi
1
4
0
0.25
L
Merlin
3
4
0
0.75
W
Neith
Vastraa
Neith
1
0
3
2.5
L
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,256
Damage
22,190
41,922
Taken
46,780
20,005
Mitigated
16,232
16,134
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AskMetal
Anhur
6,024
2,254
0
4,484
12,090
3,243
698
5,945
6,145
0
39,338
W
5,312
586
0
1,670
7,935
3,821
0
2,669
5,266
22,026
0
L
Mercury
EliasDsmiry1
Mercury
867
294
0
0
5,886
1,475
0
2,097
3,714
0
22,340
W
Cthulhu
Fumduck
Cthulhu
3,885
73
0
3,783
10,472
8,023
0
5,925
4,547
48,038
0
L
Izanami
HARSHJAIN
Izanami
1,800
943
174
3,734
10,610
3,185
958
3,893
6,692
0
58,155
W
Anubis
Headsets
Anubis
11,510
156
0
5,606
8,103
3,483
1,818
782
7,321
76,677
0
W
Skadi
Quetzulll
Skadi
5,312
2,506
0
350
7,646
1,869
0
2,510
5,136
0
34,585
L
Merlin
9,709
955
0
1,487
9,255
2,733
54
4,998
3,982
45,301
0
W
Neith
Vastraa
Neith
5,237
2,219
0
4,725
7,766
2,809
2,754
1,613
6,153
0
60,872
L
Ymir
3,790
462
258
1,331
8,939
5,596
0
3,399
5,540
19,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,347
Gold Earned
36,592
448
Minions Killed
362
0
Camps Cleared
0
1,449,309
Distance Traveled
1,281,828
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,654
450
93
5
0
245,382
3
W
Geb
7,988
470
25
1
0
324,675
7
L
Mercury
6,280
369
44
3
0
219,463
0
W
Cthulhu
9,740
573
99
6
0
274,899
1
L
Izanami
8,093
476
118
7
0
256,910
0
W
Anubis
10,879
640
137
8
0
298,965
1
W
Skadi
7,177
422
52
3
0
255,772
0
L
Merlin
7,924
466
75
4
0
311,755
2
W
Neith
9,563
563
135
8
0
294,998
5
L
Ymir
6,641
391
32
2
0
248,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role