Player Matchup

Ao Kuang
Ao Kuang
Eledga4
Ao Kuang
Level 107
God Stats
3W - 11L
1,500 SR
Queue Stats
452W - 402L
1,478 Elo+
Party 2
Bellona
Bellona
GodAhri
Bellona
Level 69
God Stats
10W - 5L
1,661 SR
Queue Stats
113W - 108L
1,472 Elo+
Party 3
Ymir
Ymir
SGT-J_DANGLE1
Ymir
Level 69
God Stats
0W - 2L
1,277 SR
Queue Stats
110W - 114L
1,465 Elo+
Party 3
Sol
Sol
SethBlazed01
Sol
Level 40
God Stats
30W - 23L
1,573 SR
Queue Stats
130W - 124L
1,460 Elo+
Party 3
Chang'e
Chang'e
aldotyme77
Chang'e
Level 35
God Stats
23W - 25L
1,406 SR
Queue Stats
1,084W - 1,031L
1,355 Elo+
Party 2
Team Averages
Level 64
1,483 SR
1,446 Elo+

VS

Team Averages
Level 88
1,544 SR
1,517 Elo+
Hun Batz
Hun Batz
BOSS LIL COKE
Hun Batz
Level 81
God Stats
2W - 3L
1,700 SR
Queue Stats
330W - 358L
1,504 Elo+
Party 1
Nemesis
Nemesis
FAoSNarrator
Nemesis
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 127L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
Flagaboy
Jing Wei
Level 47
God Stats
5W - 7L
1,134 SR
Queue Stats
324W - 352L
1,388 Elo+
Solo
Thanatos
Thanatos
RichMilliner
Thanatos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 73L
1,580 Elo+
Party 1
Chang'e
Chang'e
xSnxpezz
Chang'e
Level 114
God Stats
14W - 9L
1,887 SR
Queue Stats
615W - 503L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eledga4
Ao Kuang
17
7 / 9 / 5
11,275
470
11,672
25,447
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
GodAhri
Bellona
16
1 / 11 / 1
10,242
427
11,708
22,865
17,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 8 / 10
10,429
435
8,336
21,770
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 7 / 5
10,631
443
10,888
22,204
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
aldotyme77
Chang'e
15
1 / 12 / 3
9,727
405
7,311
20,485
6,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BOSS LIL COKE
Hun Batz
18
6 / 4 / 7
12,926
539
7,130
17,468
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
FAoSNarrator
Nemesis
20
4 / 5 / 11
13,923
580
12,402
21,030
9,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
Flagaboy
Jing Wei
18
4 / 6 / 9
13,019
542
10,598
12,232
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
RichMilliner
Thanatos
20
21 / 2 / 9
17,225
718
26,950
22,387
18,123
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
xSnxpezz
Chang'e
20
12 / 0 / 13
15,896
662
33,247
17,265
7,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
17
Kills
47
47
Deaths
17
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BOSS LIL COKE
Hun Batz
6
4
7
2.38
L
Ao Kuang
Eledga4
Ao Kuang
7
9
5
1.06
W
Nemesis
FAoSNarrator
Nemesis
4
5
11
1.9
W
Jing Wei
Flagaboy
Jing Wei
4
6
9
1.42
L
Bellona
GodAhri
Bellona
1
11
1
0.14
W
Thanatos
RichMilliner
Thanatos
21
2
9
12.75
L
3
8
10
1
L
5
7
5
1.07
L
Chang'e
aldotyme77
Chang'e
1
12
3
0.21
W
Chang'e
xSnxpezz
Chang'e
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,915
Damage
90,327
112,771
Taken
90,382
50,977
Mitigated
54,189
24,743
Healing
49,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BOSS LIL COKE
Hun Batz
7,130
1,092
0
2,168
17,468
15,189
320
9,568
7,836
0
60,252
L
Ao Kuang
Eledga4
Ao Kuang
11,672
2,689
0
6,711
25,447
8,494
0
6,961
18,486
59,304
0
W
Nemesis
FAoSNarrator
Nemesis
12,402
5,885
0
5,590
21,030
9,385
896
8,592
12,386
0
125,098
W
Jing Wei
Flagaboy
Jing Wei
10,598
6,451
0
2,406
12,232
4,334
4,984
8,025
4,207
0
68,749
L
Bellona
GodAhri
Bellona
11,708
4,421
0
2,240
22,865
17,355
0
4,662
18,203
0
71,221
W
Thanatos
RichMilliner
Thanatos
26,950
10,443
0
24,526
22,387
18,123
3,517
8,694
13,529
0
120,412
L
8,336
2,899
0
1,346
21,770
12,152
170
7,651
14,119
38,216
0
L
10,888
3,058
0
8,945
22,204
6,459
452
4,146
18,058
66,046
0
L
Chang'e
aldotyme77
Chang'e
7,311
804
1,448
4,053
20,485
6,517
234
9,978
10,507
50,437
0
W
Chang'e
xSnxpezz
Chang'e
33,247
1,607
3,390
11,741
17,265
7,158
2,070
6,690
10,289
136,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,304
Gold Earned
72,989
451
Minions Killed
699
0
Camps Cleared
0
2,031,151
Distance Traveled
2,484,640
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,926
539
84
4
0
485,887
1
L
Ao Kuang
11,275
470
64
3
0
397,421
4
W
Nemesis
13,923
580
154
6
0
531,856
3
W
Jing Wei
13,019
542
94
4
0
463,874
2
L
Bellona
10,242
427
131
5
0
421,189
2
W
Thanatos
17,225
718
192
8
0
495,799
0
L
Ymir
10,429
435
59
2
0
419,333
4
L
Sol
10,631
443
113
5
0
427,757
7
L
Chang'e
9,727
405
84
4
0
365,451
8
W
Chang'e
15,896
662
175
7
0
507,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role