Player Matchup

Thor
Thor
Irselleo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Solo
Apollo
Apollo
MnMv2
Apollo
Level 4
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 2L
1,442 Elo+
Solo
Susano
Susano
StreeTUndr
Susano
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,518 Elo+
Solo
Tyr
Tyr
i PHAXE i
Tyr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 52L
1,350 Elo+
Solo
Nu Wa
Nu Wa
pacgamer001
Nu Wa
Level 18
God Stats
0W - 1L
1,428 SR
Queue Stats
3W - 9L
1,684 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,435 Elo+

VS

Team Averages
Level 23
1,598 SR
1,494 Elo+
Xing Tian
Xing Tian
BADASSvBADGER
Xing Tian
Level 28
God Stats
6W - 5L
1,656 SR
Queue Stats
216W - 207L
1,565 Elo+
Solo
Cthulhu
Cthulhu
CoMMaNDrCARL
Cthulhu
Level 24
God Stats
20W - 15L
1,733 SR
Queue Stats
597W - 595L
1,520 Elo+
Solo
Zeus
Zeus
SIOZZ HYDRA
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Viooleett
Izanami
Level 28
God Stats
18W - 16L
1,449 SR
Queue Stats
209W - 199L
1,461 Elo+
Solo
Set
Set
zR ii n g o
Set
Level 25
God Stats
3W - 1L
1,651 SR
Queue Stats
69W - 85L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 4 / 0
3,402
425
848
3,872
963
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
MnMv2
Apollo
4
0 / 3 / 0
3,412
427
1,206
2,704
1,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
StreeTUndr
Susano
5
0 / 1 / 0
3,675
459
1,923
3,797
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 5 / 0
3,434
429
1,889
5,672
2,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

4
0 / 5 / 0
3,328
416
1,377
4,437
959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BADASSvBADGER
Xing Tian
9
4 / 0 / 2
5,202
650
2,968
5,463
3,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
CoMMaNDrCARL
Cthulhu
8
2 / 0 / 4
5,195
649
2,544
5,661
2,454
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 0 / 0
5,274
659
2,941
2,224
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Viooleett
Izanami
8
4 / 0 / 2
5,090
636
2,281
4,251
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 0 / 1
5,054
632
2,921
3,709
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
17
18
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BADASSvBADGER
Xing Tian
4
0
2
5
W
Cthulhu
CoMMaNDrCARL
Cthulhu
2
0
4
4
L
Thor
0
4
0
0
L
Apollo
MnMv2
Apollo
0
3
0
0
W
3
0
0
3
L
Susano
StreeTUndr
Susano
0
1
0
0
W
Izanami
Viooleett
Izanami
4
0
2
5
L
0
5
0
0
L
0
5
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,243
Damage
13,655
20,482
Taken
21,308
6,651
Mitigated
8,232
2,695
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BADASSvBADGER
Xing Tian
2,968
577
0
1,121
5,463
3,034
0
0
5,293
20,469
0
W
Cthulhu
CoMMaNDrCARL
Cthulhu
2,544
87
60
1,540
5,661
2,454
275
810
4,851
12,994
0
L
Thor
848
236
0
0
3,872
963
0
1,473
2,137
0
6,201
L
Apollo
MnMv2
Apollo
1,206
890
0
0
2,704
1,093
300
1,444
1,260
0
6,523
W
2,941
38
0
723
2,224
498
225
184
2,040
21,030
0
L
Susano
StreeTUndr
Susano
1,923
225
0
1,400
3,797
744
0
886
2,877
0
10,534
W
Izanami
Viooleett
Izanami
2,281
1,571
0
1,674
4,251
1,106
1,048
383
3,868
0
24,296
L
1,889
277
0
888
5,672
2,892
152
1,524
4,148
0
8,438
L
1,377
672
0
407
4,437
959
203
2,704
1,607
9,146
0
W
2,921
1,071
0
1,085
3,709
1,140
0
0
3,634
0
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,251
Gold Earned
25,815
71
Minions Killed
216
0
Camps Cleared
0
668,336
Distance Traveled
753,605
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,202
650
41
5
0
140,577
0
W
Cthulhu
5,195
649
21
3
0
162,923
1
L
Thor
3,402
425
8
1
0
137,426
1
L
Apollo
3,412
427
12
2
0
121,727
0
W
Zeus
5,274
659
52
7
0
152,929
0
L
Susano
3,675
459
25
3
0
134,525
3
W
Izanami
5,090
636
51
6
0
130,758
2
L
Tyr
3,434
429
14
2
0
130,677
3
L
Nu Wa
3,328
416
12
2
0
143,981
0
W
Set
5,054
632
51
6
0
166,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role