Player Matchup
Team Averages
Gold I
Average Tier
Level 142
1,500 SR
1,716
MMR
VS
Team Averages
Gold III
Average Tier
Level 118
1,224 SR
1,566
MMR
Amaterasu
Gold III
Level 118
God Stats
1W - 2L
1,224 SR
Queue Stats
146W - 144L
1,566
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
JerynZ
Bakasura
11
4 / 0 / 0
5,910
1,182
4,012
5,400
1,844
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
OneofaKindji
Amaterasu
8
0 / 4 / 0
4,576
915
2,554
6,643
2,331
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,910
1,182
65
13
0
102,596
0
L
4,576
915
40
8
0
97,400
0