Player Matchup

Yemoja
Yemoja
AcidWotha
Yemoja
Level 28
God Stats
7W - 3L
1,741 SR
Queue Stats
155W - 137L
1,548 Elo+
Solo
Anubis
Anubis
Doebaski
Anubis
Level 21
God Stats
63W - 47L
1,518 SR
Queue Stats
170W - 167L
1,507 Elo+
Solo
Ah Puch
Ah Puch
HishamAlmohandes
Ah Puch
Level 15
God Stats
40W - 29L
1,576 SR
Queue Stats
53W - 38L
1,583 Elo+
Solo
Ra
Ra
LordofTheKral
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,584 Elo+
Solo
Vulcan
Vulcan
TommyQueue
Vulcan
Level 29
God Stats
43W - 34L
1,589 SR
Queue Stats
49W - 43L
1,540 Elo+
Solo
Team Averages
Level 23
1,585 SR
1,553 Elo+

VS

Team Averages
Level 33
1,596 SR
1,559 Elo+
Chaac
Chaac
Bundaru
Chaac
Level 29
God Stats
7W - 4L
1,267 SR
Queue Stats
53W - 58L
1,481 Elo+
Party 1
Persephone
Persephone
Eveiai
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
RazeGuyy
Danzaburou
Level 22
God Stats
3W - 3L
1,826 SR
Queue Stats
28W - 35L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
neo3113
Heimdallr
Level 4
God Stats
5W - 2L
1,888 SR
Queue Stats
5W - 2L
1,844 Elo+
Party 1
Kuzenbo
Kuzenbo
wheaty66
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AcidWotha
Yemoja
18
3 / 0 / 23
12,034
1,094
2,995
7,524
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Doebaski
Anubis
17
9 / 2 / 10
11,173
1,016
15,718
15,145
9,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 19
11,029
1,003
21,972
6,713
2,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 0 / 21
11,146
1,013
14,008
10,847
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
TommyQueue
Vulcan
18
12 / 2 / 17
12,426
1,130
36,119
12,312
7,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

285

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bundaru
Chaac
15
0 / 10 / 2
9,490
863
12,374
24,317
16,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Eveiai
Persephone
14
0 / 5 / 2
9,157
832
3,877
13,507
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Danzaburou
RazeGuyy
Danzaburou
16
2 / 5 / 1
10,344
940
11,523
19,000
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
neo3113
Heimdallr
15
1 / 6 / 2
10,195
927
8,958
16,348
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
wheaty66
Kuzenbo
17
1 / 4 / 2
10,692
972
10,360
24,360
42,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
13
30
Kills
4
4
Deaths
30
90
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AcidWotha
Yemoja
3
0
23
14.5
L
Chaac
Bundaru
Chaac
0
10
2
0.1
W
Anubis
Doebaski
Anubis
9
2
10
7
L
Persephone
Eveiai
Persephone
0
5
2
0.2
W
4
0
19
13.5
W
2
0
21
12.5
L
Danzaburou
RazeGuyy
Danzaburou
2
5
1
0.5
W
Vulcan
TommyQueue
Vulcan
12
2
17
10.25
L
Heimdallr
neo3113
Heimdallr
1
6
2
0.33
L
Kuzenbo
wheaty66
Kuzenbo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,812
Damage
47,092
52,541
Taken
97,532
31,320
Mitigated
76,657
34,136
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AcidWotha
Yemoja
2,995
1,693
19,058
4,974
7,524
5,707
0
2,752
4,597
8,268
0
L
Chaac
Bundaru
Chaac
12,374
1,480
830
2,401
24,317
16,338
0
22,057
1,964
188
28,047
W
Anubis
Doebaski
Anubis
15,718
880
0
4,067
15,145
9,236
0
4,298
10,747
33,457
0
L
Persephone
Eveiai
Persephone
3,877
319
219
313
13,507
6,407
0
12,305
977
12,882
0
W
21,972
659
254
1,426
6,713
2,952
0
2,331
4,307
43,531
0
W
14,008
2,141
1,814
2,543
10,847
5,840
0
2,456
8,266
46,867
0
L
Danzaburou
RazeGuyy
Danzaburou
11,523
4,491
396
2,021
19,000
6,047
0
18,678
128
0
33,821
W
Vulcan
TommyQueue
Vulcan
36,119
12,618
0
0
12,312
7,585
0
2,588
9,724
47,565
0
L
Heimdallr
neo3113
Heimdallr
8,958
6,223
0
0
16,348
5,439
0
15,029
1,123
0
33,278
L
Kuzenbo
wheaty66
Kuzenbo
10,360
3,817
0
0
24,360
42,426
0
21,596
2,528
24,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,808
Gold Earned
49,878
211
Minions Killed
207
5
Camps Cleared
7
1,099,855
Distance Traveled
905,132
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,034
1,094
8
1
1
219,140
1
L
Chaac
9,490
863
56
5
0
178,476
0
W
Anubis
11,173
1,016
55
5
2
156,000
0
L
Persephone
9,157
832
18
2
0
159,275
0
W
Ah Puch
11,029
1,003
46
4
0
242,598
0
W
Ra
11,146
1,013
75
7
1
239,810
2
L
Danzaburou
10,344
940
42
4
0
195,282
0
W
Vulcan
12,426
1,130
27
2
1
242,307
1
L
Heimdallr
10,195
927
69
6
6
175,196
0
L
Kuzenbo
10,692
972
22
2
1
196,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role