Player Matchup

Cupid
Cupid
AIIMzZ1337
Cupid
Level 25
God Stats
45W - 35L
1,643 SR
Queue Stats
276W - 277L
1,501 Elo+
Solo
Loki
Loki
BlackWidowGaming
Loki
Level 22
God Stats
5W - 7L
1,312 SR
Queue Stats
69W - 93L
1,360 Elo+
Solo
Chang'e
Chang'e
EddySismondi
Chang'e
Level 29
God Stats
70W - 56L
1,590 SR
Queue Stats
376W - 434L
1,374 Elo+
Party 1
Thanatos
Thanatos
ICEEYceoX
Thanatos
Level 7
God Stats
13W - 12L
1,259 SR
Queue Stats
97W - 114L
1,137 Elo+
Solo
Scylla
Scylla
Tyseng
Scylla
Level 27
God Stats
5W - 9L
1,187 SR
Queue Stats
177W - 219L
1,400 Elo+
Party 1
Team Averages
Level 22
1,398 SR
1,354 Elo+

VS

Team Averages
Level 13
1,561 SR
1,375 Elo+
Bakasura
Bakasura
Arkenonx
Bakasura
Level 28
God Stats
4W - 3L
1,803 SR
Queue Stats
147W - 129L
1,512 Elo+
Solo
Sobek
Sobek
Fyreside
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 81L
1,521 Elo+
Solo
Raijin
Raijin
ticklemibobby
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,375 Elo+
Solo
Neith
Neith
whoibeu
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
一轩轩轩
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
968 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
4 / 3 / 5
7,573
541
7,802
10,969
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 3 / 2
7,573
541
4,701
8,852
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
EddySismondi
Chang'e
9
1 / 4 / 4
6,038
431
1,991
7,713
2,100
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ICEEYceoX
Thanatos
11
6 / 3 / 2
6,999
500
4,275
8,122
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Tyseng
Scylla
14
6 / 0 / 3
8,367
598
8,188
5,032
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arkenonx
Bakasura
13
6 / 3 / 4
7,961
569
11,239
12,843
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Fyreside
Sobek
9
1 / 3 / 3
5,983
427
2,504
10,059
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 1
6,662
476
1,874
4,879
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
whoibeu
Neith
9
3 / 5 / 1
6,040
431
4,667
8,369
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
一轩轩轩
Guan Yu
10
1 / 5 / 2
6,097
436
3,092
8,747
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
20
Kills
13
13
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
3
5
2.17
L
Bakasura
Arkenonx
Bakasura
6
3
4
2.67
W
3
3
2
1.33
W
Chang'e
EddySismondi
Chang'e
1
4
4
0.75
L
Sobek
Fyreside
Sobek
1
3
3
0.83
W
Thanatos
ICEEYceoX
Thanatos
6
3
2
2.33
W
Scylla
Tyseng
Scylla
6
0
3
7.5
L
2
4
1
0.63
L
Neith
whoibeu
Neith
3
5
1
0.7
L
Guan Yu
一轩轩轩
Guan Yu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
23,376
40,688
Taken
44,897
11,563
Mitigated
20,187
19,121
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
7,802
3,914
512
5,615
10,969
2,893
408
1,473
9,122
0
41,118
L
Bakasura
Arkenonx
Bakasura
11,239
7,969
0
4,769
12,843
4,583
0
1,366
11,447
0
37,937
W
4,701
1,921
0
2,622
8,852
2,716
1,847
732
7,646
0
37,489
W
Chang'e
EddySismondi
Chang'e
1,991
420
485
2,174
7,713
2,100
0
766
6,419
20,991
0
L
Sobek
Fyreside
Sobek
2,504
249
0
2,385
10,059
5,805
0
2,990
6,971
14,073
0
W
Thanatos
ICEEYceoX
Thanatos
4,275
2,221
0
6,265
8,122
2,298
0
65
7,307
0
25,426
W
Scylla
Tyseng
Scylla
8,188
503
0
1,448
5,032
1,556
665
1,342
3,340
39,800
0
L
1,874
548
0
85
4,879
1,523
0
2,750
1,907
20,339
0
L
Neith
whoibeu
Neith
4,667
2,026
0
2,693
8,369
2,079
0
1,335
6,962
0
26,329
L
Guan Yu
一轩轩轩
Guan Yu
3,092
993
0
1,370
8,747
6,197
134
1,268
7,431
0
20,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,550
Gold Earned
32,743
334
Minions Killed
225
0
Camps Cleared
0
1,178,852
Distance Traveled
1,142,319
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,573
541
74
5
0
219,989
0
L
Bakasura
7,961
569
87
6
0
279,561
2
W
Loki
7,573
541
80
6
0
230,176
1
W
Chang'e
6,038
431
30
2
0
221,626
0
L
Sobek
5,983
427
20
1
0
261,767
2
W
Thanatos
6,999
500
54
4
0
253,660
1
W
Scylla
8,367
598
96
7
0
253,401
3
L
Raijin
6,662
476
41
3
0
241,433
4
L
Neith
6,040
431
45
3
0
117,589
1
L
Guan Yu
6,097
436
32
2
0
241,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role