Player Matchup

Baron Samedi
Baron Samedi
Gold II
BigTeez
Baron Samedi
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
ComeToMeMan
Anhur
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,404 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
F7ϟDonHikot
Cu Chulainn
Gold IV
Level 154
God Stats
19W - 10L
1,401 SR
Queue Stats
290W - 298L
1,404 MMR
Party 2
Kali
Kali
Gold III
F7ϟRyzhiy
Kali
Gold III
Level 114
God Stats
36W - 25L
1,613 SR
Queue Stats
799W - 799L
1,375 MMR
Party 2
Anubis
Anubis
Platinum IV
PermaDerp
Anubis
Platinum IV
Level 159
God Stats
4W - 0L
1,624 SR
Queue Stats
157W - 142L
1,410 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,528 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,690 SR
1,399 MMR
Tyr
Tyr
Gold V
Gabdab
Tyr
Gold V
Level 103
God Stats
15W - 9L
1,662 SR
Queue Stats
566W - 579L
1,406 MMR
Solo
Geb
Geb
Gold IV
Pollaman7
Geb
Gold IV
Level 129
God Stats
13W - 13L
1,500 SR
Queue Stats
516W - 526L
1,389 MMR
Solo
Apollo
Apollo
Gold III
Ropelo
Apollo
Gold III
Level 126
God Stats
1W - 4L
1,588 SR
Queue Stats
53W - 51L
1,605 MMR
Party 1
He Bo
He Bo
Gold V
TikkaT
He Bo
Gold V
Level 122
God Stats
0W - 1L
1,745 SR
Queue Stats
114W - 108L
1,229 MMR
Party 1
Hera
Hera
Gold IV
vadosshh
Hera
Gold IV
Level 129
God Stats
6W - 2L
1,954 SR
Queue Stats
168W - 161L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigTeez
Baron Samedi
14
4 / 0 / 9
9,452
556
8,515
8,989
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 1
10,005
589
4,375
10,424
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
F7ϟDonHikot
Cu Chulainn
15
2 / 0 / 4
9,176
540
8,855
14,104
10,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 3 / 7
9,276
546
5,937
14,287
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
PermaDerp
Anubis
15
3 / 4 / 5
9,486
558
8,973
12,501
6,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiSetAo KuangNemesisSobek

VS

Bans
ScyllaDanzaburouNu WaCupidNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Gabdab
Tyr
14
2 / 3 / 1
8,238
485
7,940
13,123
10,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 3
7,359
433
3,823
12,375
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Ropelo
Apollo
14
1 / 2 / 2
9,075
534
4,491
8,120
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
TikkaT
He Bo
16
4 / 1 / 1
8,893
523
9,419
9,532
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
10
2 / 5 / 2
7,159
421
6,940
7,670
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
9
9
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigTeez
Baron Samedi
4
0
9
8.5
W
3
2
1
1.75
W
Cu Chulainn
F7ϟDonHikot
Cu Chulainn
2
0
4
4
W
4
3
7
2.5
L
Tyr
Gabdab
Tyr
2
3
1
0.83
W
Anubis
PermaDerp
Anubis
3
4
5
1.38
L
0
5
3
0.3
L
Apollo
Ropelo
Apollo
1
2
2
1
L
He Bo
TikkaT
He Bo
4
1
1
4.5
L
Hera
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,655
Damage
32,613
60,305
Taken
50,820
33,029
Mitigated
25,174
30,081
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigTeez
Baron Samedi
8,515
1,180
707
4,708
8,989
5,394
1,243
2,989
6,000
39,251
0
W
4,375
2,218
0
3,227
10,424
3,720
1,300
2,701
7,723
0
66,838
W
Cu Chulainn
F7ϟDonHikot
Cu Chulainn
8,855
1,971
0
7,431
14,104
10,753
1,038
2,926
11,178
0
61,777
W
5,937
2,923
0
7,986
14,287
6,226
271
4,671
9,616
0
53,063
L
Tyr
Gabdab
Tyr
7,940
1,145
0
4,118
13,123
10,293
0
1,620
11,503
0
44,890
W
Anubis
PermaDerp
Anubis
8,973
480
0
6,022
12,501
6,936
0
6,895
5,606
71,069
0
L
3,823
393
0
1,500
12,375
6,354
0
7,618
4,757
21,418
0
L
Apollo
Ropelo
Apollo
4,491
1,660
0
3,133
8,120
2,953
0
1,580
6,540
0
64,145
L
He Bo
TikkaT
He Bo
9,419
508
0
4,182
9,532
3,299
0
2,627
6,905
74,982
0
L
Hera
6,940
2,315
0
500
7,670
2,275
0
4,043
3,627
35,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,395
Gold Earned
40,724
540
Minions Killed
494
0
Camps Cleared
0
1,581,351
Distance Traveled
1,570,474
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,452
556
64
4
0
313,771
5
W
Anhur
10,005
589
148
9
0
298,755
0
W
Cu Chulainn
9,176
540
99
6
0
333,645
3
W
Kali
9,276
546
95
6
0
359,540
3
L
Tyr
8,238
485
93
5
0
307,361
7
W
Anubis
9,486
558
134
8
0
275,640
7
L
Geb
7,359
433
23
1
0
344,320
4
L
Apollo
9,075
534
140
8
0
315,695
0
L
He Bo
8,893
523
149
9
0
359,452
5
L
Hera
7,159
421
89
5
0
243,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role