Player Matchup

Heimdallr
Heimdallr
HamsterScout
Heimdallr
Level 87
God Stats
5W - 5L
1,623 SR
Queue Stats
428W - 387L
1,614 Elo+
Party 2
Cerberus
Cerberus
Melyo_Bladez
Cerberus
Level 104
God Stats
2W - 5L
1,371 SR
Queue Stats
60W - 56L
1,463 Elo+
Party 2
Cernunnos
Cernunnos
Squabo-
Cernunnos
Level 80
God Stats
13W - 9L
1,678 SR
Queue Stats
196W - 181L
1,505 Elo+
Party 2
Janus
Janus
TN_Clan_Kisame
Janus
Level 27
God Stats
10W - 11L
1,500 SR
Queue Stats
111W - 125L
1,369 Elo+
Party 2
Tyr
Tyr
millipedejj
Tyr
Level 159
God Stats
16W - 12L
1,368 SR
Queue Stats
1,380W - 1,058L
1,686 Elo+
Party 2
Team Averages
Level 91
1,508 SR
1,527 Elo+

VS

Team Averages
Level 63
1,517 SR
1,434 Elo+
Agni
Agni
IncarcXerated
Agni
Level 115
God Stats
5W - 2L
1,595 SR
Queue Stats
252W - 230L
1,526 Elo+
Solo
Sobek
Sobek
Just_Clown10
Sobek
Level 29
God Stats
8W - 13L
1,500 SR
Queue Stats
70W - 71L
1,499 Elo+
Party 1
Cupid
Cupid
SDG_Vell
Cupid
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 195L
1,477 Elo+
Party 3
Bellona
Bellona
SDG_king1
Bellona
Level 27
God Stats
20W - 18L
1,488 SR
Queue Stats
81W - 94L
1,351 Elo+
Party 3
Arachne
Arachne
SaviorOfPride
Arachne
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HamsterScout
Heimdallr
18
5 / 3 / 8
11,945
597
13,475
17,622
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Melyo_Bladez
Cerberus
15
5 / 4 / 8
10,505
525
6,442
20,972
17,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Squabo-
Cernunnos
18
10 / 2 / 5
12,171
609
16,248
17,472
8,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 2 / 11
10,813
541
5,594
10,060
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 0 / 4
12,120
606
12,999
12,399
15,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
9,660
483
10,511
12,508
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 3
8,264
413
3,172
15,250
15,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
SDG_Vell
Cupid
15
5 / 9 / 2
9,402
470
11,450
18,676
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
SDG_king1
Bellona
13
0 / 7 / 2
7,607
380
3,239
15,558
9,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
12
1 / 4 / 0
7,578
379
2,803
15,305
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
31
Kills
11
11
Deaths
31
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HamsterScout
Heimdallr
5
3
8
3
L
4
7
2
0.71
L
1
4
3
0.63
W
Cerberus
Melyo_Bladez
Cerberus
5
4
8
2.25
L
Cupid
SDG_Vell
Cupid
5
9
2
0.67
L
Bellona
SDG_king1
Bellona
0
7
2
0.14
L
Arachne
1
4
0
0.25
W
Cernunnos
Squabo-
Cernunnos
10
2
5
6.25
W
1
2
11
3.25
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,758
Damage
31,175
78,525
Taken
77,297
52,276
Mitigated
39,526
31,087
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HamsterScout
Heimdallr
13,475
8,283
0
6,409
17,622
7,570
1,973
2,865
14,659
0
91,827
L
10,511
253
0
831
12,508
4,062
0
3,891
8,393
45,003
0
L
3,172
518
0
1,897
15,250
15,346
372
2,238
12,893
25,095
0
W
Cerberus
Melyo_Bladez
Cerberus
6,442
509
270
5,912
20,972
17,086
224
3,435
17,389
38,611
0
L
Cupid
SDG_Vell
Cupid
11,450
5,553
152
5,791
18,676
6,314
0
3,808
14,699
0
43,407
L
Bellona
SDG_king1
Bellona
3,239
1,649
0
2,663
15,558
9,020
0
1,239
13,859
0
21,573
L
Arachne
2,803
1,997
0
7,079
15,305
4,784
0
439
14,791
0
29,351
W
Cernunnos
Squabo-
Cernunnos
16,248
9,349
0
8,167
17,472
8,792
4,184
3,796
13,471
0
108,563
W
5,594
343
0
3,480
10,060
3,363
2,574
3,519
6,211
47,653
0
W
12,999
1,870
0
6,849
12,399
15,465
574
458
11,887
0
59,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,554
Gold Earned
42,511
558
Minions Killed
294
0
Camps Cleared
0
1,777,379
Distance Traveled
1,757,149
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,945
597
123
6
0
318,032
0
L
Agni
9,660
483
94
5
0
344,165
1
L
Sobek
8,264
413
36
2
0
322,014
2
W
Cerberus
10,505
525
85
4
0
400,456
10
L
Cupid
9,402
470
63
3
0
319,190
3
L
Bellona
7,607
380
51
3
0
379,741
6
L
Arachne
7,578
379
50
3
0
392,039
3
W
Cernunnos
12,171
609
133
7
0
376,232
2
W
Janus
10,813
541
114
6
0
333,947
5
W
Tyr
12,120
606
103
5
0
348,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role