Player Matchup

Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
JljJj-CF
Agni
Bronze III
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,413 MMR
Solo
Skadi
Skadi
Gold IV
ZaphirX7
Skadi
Gold IV
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 201L
1,489 MMR
Party 1
Nemesis
Nemesis
Gold V
cadri-11
Nemesis
Gold V
Level 67
God Stats
42W - 30L
1,587 SR
Queue Stats
310W - 320L
1,324 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
nik_the_fury
Guan Yu
Gold IV
Level 128
God Stats
5W - 7L
1,492 SR
Queue Stats
303W - 299L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,516 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,517 SR
1,404 MMR
Arachne
Arachne
Gold IV
Chariot en Y
Arachne
Gold IV
Level 88
God Stats
6W - 7L
1,548 SR
Queue Stats
119W - 111L
1,378 MMR
Solo
Thoth
Thoth
Gold IV
ItzLanez
Thoth
Gold IV
Level 158
God Stats
5W - 3L
1,389 SR
Queue Stats
194W - 180L
1,400 MMR
Solo
Athena
Athena
Gold III
LDollface
Athena
Gold III
Level 147
God Stats
33W - 34L
1,591 SR
Queue Stats
301W - 282L
1,422 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
l GsAzrael l
Heimdallr
Gold IV
Level 146
God Stats
7W - 10L
1,559 SR
Queue Stats
303W - 290L
1,422 MMR
Party 2
Hercules
Hercules
Gold IV
stardustking140
Hercules
Gold IV
Level 147
God Stats
13W - 13L
1,496 SR
Queue Stats
144W - 145L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 0
4,929
493
2,225
7,397
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Agni
6
0 / 3 / 0
4,164
416
1,079
3,442
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Skadi
ZaphirX7
Skadi
8
1 / 2 / 0
4,899
490
2,576
4,264
1,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
cadri-11
Nemesis
9
2 / 2 / 1
5,490
549
2,152
6,265
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
nik_the_fury
Guan Yu
10
0 / 0 / 2
5,478
548
5,206
5,567
3,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
ScyllaSetNu WaCu ChulainnFenrir

VS

Bans
DanzaburouApolloJanusKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chariot en Y
Arachne
9
0 / 0 / 3
5,232
523
1,466
6,052
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
ItzLanez
Thoth
10
2 / 0 / 2
5,981
598
6,708
3,259
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
LDollface
Athena
8
3 / 1 / 5
5,774
577
1,658
7,065
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
l GsAzrael l
Heimdallr
12
3 / 0 / 2
6,743
674
2,366
3,862
1,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
10
0 / 2 / 1
5,280
528
1,906
6,598
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
8
8
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
W
Arachne
Chariot en Y
Arachne
0
0
3
1.5
W
Thoth
ItzLanez
Thoth
2
0
2
3
L
Agni
0
3
0
0
W
Athena
LDollface
Athena
3
1
5
5.5
L
Skadi
ZaphirX7
Skadi
1
2
0
0.5
L
Nemesis
cadri-11
Nemesis
2
2
1
1.25
W
Heimdallr
l GsAzrael l
Heimdallr
3
0
2
4
L
Guan Yu
nik_the_fury
Guan Yu
0
0
2
1
W
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
14,104
26,935
Taken
26,836
11,387
Mitigated
12,311
7,898
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,225
115
0
3,703
7,397
4,185
0
3,123
4,074
26,649
0
W
Arachne
Chariot en Y
Arachne
1,466
996
0
1,394
6,052
2,974
0
59
5,956
0
31,666
W
Thoth
ItzLanez
Thoth
6,708
579
0
1,773
3,259
904
337
334
2,925
35,757
0
L
Agni
1,079
166
0
246
3,442
680
37
1,252
2,120
9,683
0
W
Athena
LDollface
Athena
1,658
531
0
1,752
7,065
3,853
0
1,652
5,307
9,468
0
L
Skadi
ZaphirX7
Skadi
2,576
713
0
580
4,264
1,032
0
1,769
2,445
0
22,081
L
Nemesis
cadri-11
Nemesis
2,152
1,007
0
680
6,265
1,832
0
1,630
4,456
0
24,935
W
Heimdallr
l GsAzrael l
Heimdallr
2,366
1,371
0
1,470
3,862
1,034
2,233
972
2,808
0
39,191
L
Guan Yu
nik_the_fury
Guan Yu
5,206
393
120
2,569
5,567
3,658
244
149
5,268
0
28,586
W
Hercules
1,906
404
0
2,807
6,598
3,546
0
22
6,536
0
24,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
29,010
290
Minions Killed
299
0
Camps Cleared
0
949,199
Distance Traveled
957,155
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,929
493
99
10
0
181,077
3
W
Arachne
5,232
523
60
6
0
233,907
3
W
Thoth
5,981
598
89
9
0
182,850
2
L
Agni
4,164
416
22
2
0
190,584
0
W
Athena
5,774
577
16
2
0
190,023
4
L
Skadi
4,899
490
41
4
0
144,263
1
L
Nemesis
5,490
549
64
6
0
228,919
2
W
Heimdallr
6,743
674
85
9
0
158,811
1
L
Guan Yu
5,478
548
64
6
0
204,356
4
W
Hercules
5,280
528
49
5
0
191,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role