Player Matchup

Danzaburou
Danzaburou
CarnageInMyHead
Danzaburou
Level 148
God Stats
1W - 1L
1,569 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 1
Anubis
Anubis
DeathReaper9899
Anubis
Level 106
God Stats
3W - 3L
1,667 SR
Queue Stats
21W - 25L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
Still Equity
Kuzenbo
Level 107
God Stats
11W - 9L
1,602 SR
Queue Stats
93W - 84L
1,667 Elo+
Solo
King Arthur
King Arthur
ZEROxDarkHunter
King Arthur
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 143L
1,490 Elo+
Solo
Serqet
Serqet
xFairyTailNatsu
Serqet
Level 160
God Stats
1W - 6L
1,420 SR
Queue Stats
17W - 23L
1,466 Elo+
Party 1
Team Averages
Level 134
1,552 SR
1,539 Elo+

VS

Team Averages
Level 147
1,495 SR
1,608 Elo+
Janus
Janus
AthonyH
Janus
Level 145
God Stats
10W - 18L
1,172 SR
Queue Stats
421W - 422L
1,578 Elo+
Solo
Tiamat
Tiamat
HeartHandReaper
Tiamat
Level 155
God Stats
15W - 9L
1,608 SR
Queue Stats
51W - 50L
1,587 Elo+
Solo
Bastet
Bastet
Mace_the_Ace8
Bastet
Level 126
God Stats
13W - 17L
1,328 SR
Queue Stats
276W - 292L
1,585 Elo+
Solo
Medusa
Medusa
Prime-_-Zero
Medusa
Level 156
God Stats
2W - 1L
1,794 SR
Queue Stats
40W - 24L
1,648 Elo+
Solo
Geb
Geb
boosment
Geb
Level 151
God Stats
2W - 1L
1,575 SR
Queue Stats
76W - 31L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarnageInMyHead
Danzaburou
15
0 / 9 / 2
8,330
595
8,025
16,502
6,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 2
10,559
754
7,013
12,911
6,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Still Equity
Kuzenbo
16
2 / 2 / 1
9,809
701
13,946
21,522
28,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
ZEROxDarkHunter
King Arthur
14
0 / 4 / 2
8,343
596
4,453
13,588
10,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 5 / 3
8,894
635
4,142
10,688
6,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AthonyH
Janus
17
2 / 2 / 17
10,763
769
13,139
9,150
4,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 9
11,249
804
14,269
9,075
7,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 6
11,981
856
13,117
9,651
3,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
19
9 / 0 / 8
11,854
847
15,252
9,464
4,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 18
10,762
769
11,695
12,734
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
6
Kills
26
26
Deaths
6
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
AthonyH
Janus
2
2
17
5.25
L
Danzaburou
CarnageInMyHead
Danzaburou
0
9
2
0.11
L
3
6
2
0.67
W
5
1
9
9.5
W
8
1
6
11
W
Medusa
9
0
8
13
L
Kuzenbo
Still Equity
Kuzenbo
2
2
1
1.25
L
King Arthur
ZEROxDarkHunter
King Arthur
0
4
2
0.25
W
2
2
18
5.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,579
Damage
67,472
75,211
Taken
50,074
58,788
Mitigated
32,978
7,899
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AthonyH
Janus
13,139
873
644
2,400
9,150
4,805
638
3,254
5,796
44,162
0
L
Danzaburou
CarnageInMyHead
Danzaburou
8,025
2,162
0
2,073
16,502
6,886
0
9,127
7,125
0
34,572
L
7,013
234
0
4,472
12,911
6,550
0
8,903
3,872
42,653
0
W
14,269
1,600
0
2,637
9,075
7,937
1,087
4,619
4,316
54,025
0
W
13,117
4,075
0
565
9,651
3,676
76
3,210
6,366
0
39,905
W
Medusa
15,252
9,196
0
2,841
9,464
4,144
2,850
7,264
2,175
0
53,850
L
Kuzenbo
Still Equity
Kuzenbo
13,946
3,915
0
742
21,522
28,936
18
9,441
11,923
35,360
0
L
King Arthur
ZEROxDarkHunter
King Arthur
4,453
780
0
214
13,588
10,403
0
5,748
7,618
0
23,676
W
11,695
1,849
0
1,117
12,734
12,416
84
3,331
8,907
30,374
0
L
4,142
440
0
398
10,688
6,013
1
5,438
5,043
0
8,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
56,609
305
Minions Killed
402
6
Camps Cleared
11
1,303,192
Distance Traveled
1,489,658
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,763
769
86
6
2
285,909
3
L
Danzaburou
8,330
595
79
6
0
220,039
2
L
Anubis
10,559
754
94
7
3
233,702
4
W
Tiamat
11,249
804
114
8
4
288,532
3
W
Bastet
11,981
856
48
3
2
325,444
5
W
Medusa
11,854
847
92
7
3
302,959
1
L
Kuzenbo
9,809
701
50
4
0
308,661
1
L
King Arthur
8,343
596
66
5
2
268,855
2
W
Geb
10,762
769
62
4
0
286,814
3
L
Serqet
8,894
635
16
1
1
271,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role