Player Matchup

Horus
Horus
Masters
DAYPAN
Horus
Masters
Level 121
God Stats
55W - 32L
1,587 SR
Queue Stats
404W - 354L
2,349 MMR
Solo
Mercury
Mercury
Platinum I
ErenYeagar
Mercury
Platinum I
Level 160
God Stats
18W - 15L
1,637 SR
Queue Stats
383W - 367L
1,998 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
Gananncia
Xbalanque
Platinum IV
Level 147
God Stats
7W - 5L
1,764 SR
Queue Stats
274W - 257L
1,894 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
LyennirBR
Baba Yaga
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
Mielsem
Ao Kuang
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,598 SR
1,848 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,641 SR
1,983 MMR
Sun Wukong
Sun Wukong
Gold II
Ervilax
Sun Wukong
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold I
Korydec
Chang'e
Gold I
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
208W - 196L
1,500 MMR
Solo
Ares
Ares
Gold V
SheDontGiveAF0
Ares
Gold V
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 18L
1,722 MMR
Party 2
Bellona
Bellona
Masters
Xhitoman
Bellona
Masters
Level 160
God Stats
11W - 7L
1,888 SR
Queue Stats
480W - 376L
2,615 MMR
Party 1
Anhur
Anhur
Masters
Zurigui
Anhur
Masters
Level 160
God Stats
17W - 8L
1,818 SR
Queue Stats
406W - 259L
2,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DAYPAN
Horus
12
0 / 5 / 4
8,033
446
4,798
18,342
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
ErenYeagar
Mercury
15
2 / 3 / 1
8,704
484
6,399
12,167
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Gananncia
Xbalanque
12
0 / 7 / 3
7,892
438
7,459
14,373
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
LyennirBR
Baba Yaga
13
2 / 0 / 2
8,118
451
9,762
7,448
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Mielsem
Ao Kuang
16
3 / 4 / 0
10,054
559
11,813
17,497
13,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ApolloGebSusanoDanzaburouJanus

VS

Bans
ScyllaGuan YuGaneshaHeimdallrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ervilax
Sun Wukong
18
4 / 2 / 5
11,465
637
11,593
16,641
10,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chang'e
Korydec
Chang'e
15
0 / 2 / 6
9,435
524
8,149
10,421
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 10
9,467
526
8,205
15,223
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Xhitoman
Bellona
18
2 / 2 / 4
10,677
593
8,459
13,468
9,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Zurigui
Anhur
19
12 / 1 / 4
12,230
679
14,526
15,124
6,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
19
19
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
DAYPAN
Horus
0
5
4
0.4
L
Mercury
ErenYeagar
Mercury
2
3
1
0.83
W
Sun Wukong
Ervilax
Sun Wukong
4
2
5
3.25
L
Xbalanque
Gananncia
Xbalanque
0
7
3
0.21
W
Chang'e
Korydec
Chang'e
0
2
6
1.5
L
Baba Yaga
LyennirBR
Baba Yaga
2
0
2
3
L
Ao Kuang
Mielsem
Ao Kuang
3
4
0
0.75
W
1
0
10
6
W
Bellona
Xhitoman
Bellona
2
2
4
2
W
Anhur
Zurigui
Anhur
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,231
Damage
50,932
69,827
Taken
70,877
42,328
Mitigated
46,590
22,430
Healing
30,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DAYPAN
Horus
4,798
1,937
669
4,570
18,342
18,024
0
7,024
11,148
0
17,551
L
Mercury
ErenYeagar
Mercury
6,399
2,142
0
4,514
12,167
4,689
0
1,613
10,482
0
68,806
W
Sun Wukong
Ervilax
Sun Wukong
11,593
2,170
0
7,206
16,641
10,105
712
8,443
8,104
0
81,416
L
Xbalanque
Gananncia
Xbalanque
7,459
2,770
0
3,172
14,373
3,490
125
1,681
12,658
0
47,873
W
Chang'e
Korydec
Chang'e
8,149
923
4,203
5,435
10,421
4,591
868
3,403
6,790
73,630
0
L
Baba Yaga
LyennirBR
Baba Yaga
9,762
484
0
2,243
7,448
2,685
40
2,310
5,058
53,450
0
L
Ao Kuang
Mielsem
Ao Kuang
11,813
2,129
0
7,262
17,497
13,440
0
3,300
14,127
69,172
0
W
8,205
508
0
4,100
15,223
15,414
264
4,738
10,241
19,026
0
W
Bellona
Xhitoman
Bellona
8,459
4,723
0
1,367
13,468
9,643
1,260
3,304
10,019
0
88,337
W
Anhur
Zurigui
Anhur
14,526
10,376
0
8,242
15,124
6,837
4,561
2,321
12,785
0
107,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
53,274
503
Minions Killed
632
0
Camps Cleared
0
1,747,639
Distance Traveled
1,853,182
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,033
446
30
2
0
355,772
8
L
Mercury
8,704
484
131
7
0
407,658
4
W
Sun Wukong
11,465
637
169
9
0
378,006
2
L
Xbalanque
7,892
438
88
5
0
290,083
6
W
Chang'e
9,435
524
139
8
0
356,075
4
L
Baba Yaga
8,118
451
115
6
0
358,973
4
L
Ao Kuang
10,054
559
139
8
0
335,153
2
W
Ares
9,467
526
16
1
0
374,742
10
W
Bellona
10,677
593
157
9
0
423,020
5
W
Anhur
12,230
679
151
8
0
321,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role