Player Matchup

Nemesis
Nemesis
DepressedCatX
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 145L
1,604 Elo+
Party 1
Thoth
Thoth
Landyyy26
Thoth
Level 27
God Stats
6W - 8L
1,688 SR
Queue Stats
96W - 64L
1,610 Elo+
Solo
Cerberus
Cerberus
SubPlox
Cerberus
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 220L
1,666 Elo+
Party 1
Team Averages
Level 53
1,563 SR
1,627 Elo+

VS

Team Averages
Level 32
1,661 SR
1,620 Elo+
Baron Samedi
Baron Samedi
Longtibau
Baron Samedi
Level 74
God Stats
16W - 1L
1,908 SR
Queue Stats
98W - 46L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
SlingThyGoo
Cthulhu
Level 16
God Stats
3W - 1L
1,574 SR
Queue Stats
30W - 15L
1,569 Elo+
Party 2
Artemis
Artemis
majmuneee
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 2 / 6
7,200
655
4,297
9,745
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thoth
Landyyy26
Thoth
12
5 / 6 / 2
8,849
804
7,515
10,260
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SubPlox
Cerberus
10
2 / 7 / 3
7,961
724
8,403
19,068
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Longtibau
Baron Samedi
12
4 / 0 / 11
9,276
843
10,850
8,327
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
SlingThyGoo
Cthulhu
12
4 / 4 / 10
8,733
794
7,822
13,833
10,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
majmuneee
Artemis
13
7 / 3 / 8
9,559
869
16,294
12,871
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
15
15
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
2
6
1.5
L
Thoth
Landyyy26
Thoth
5
6
2
1
W
Baron Samedi
Longtibau
Baron Samedi
4
0
11
9.5
W
Cthulhu
SlingThyGoo
Cthulhu
4
4
10
2.25
L
Cerberus
SubPlox
Cerberus
2
7
3
0.5
W
Artemis
majmuneee
Artemis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,215
Damage
34,966
39,073
Taken
35,031
19,999
Mitigated
19,878
7,902
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,297
1,007
262
1,623
9,745
4,891
0
4,083
5,662
0
8,703
L
Thoth
Landyyy26
Thoth
7,515
296
0
470
10,260
3,022
0
4,972
5,288
34,930
0
W
Baron Samedi
Longtibau
Baron Samedi
10,850
1,812
2,847
3,782
8,327
5,262
862
4,362
3,707
28,111
0
W
Cthulhu
SlingThyGoo
Cthulhu
7,822
691
1,454
2,672
13,833
10,533
365
5,741
7,637
30,426
0
L
Cerberus
SubPlox
Cerberus
8,403
302
0
5,547
19,068
12,086
0
9,693
9,375
24,952
0
W
Artemis
majmuneee
Artemis
16,294
8,959
0
5,703
12,871
4,083
1,770
5,913
6,436
0
48,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,010
Gold Earned
27,568
109
Minions Killed
109
0
Camps Cleared
0
609,602
Distance Traveled
630,422
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,200
655
16
1
0
219,371
1
L
Thoth
8,849
804
61
6
0
199,232
2
W
Baron Samedi
9,276
843
23
2
0
211,993
4
W
Cthulhu
8,733
794
39
4
0
220,399
2
L
Cerberus
7,961
724
32
3
0
190,999
0
W
Artemis
9,559
869
47
4
0
198,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role