Player Matchup

Neith
Neith
Batikaan
Neith
Level 18
God Stats
10W - 11L
1,519 SR
Queue Stats
19W - 20L
1,462 Elo+
Solo
Scylla
Scylla
elDolbaeb
Scylla
Level 69
God Stats
9W - 14L
1,461 SR
Queue Stats
25W - 36L
1,619 Elo+
Party 2
Thanatos
Thanatos
sekiro228
Thanatos
Level 7
God Stats
1W - 2L
1,766 SR
Queue Stats
7W - 5L
1,396 Elo+
Party 2
Bellona
Bellona
zoro9963
Bellona
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,183 Elo+
Solo
Ymir
Ymir
ЖДУВАКБАН
Ymir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,204 Elo+
Party 2
Team Averages
Level 26
1,549 SR
1,373 Elo+

VS

Team Averages
Level 22
1,604 SR
1,505 Elo+
Nemesis
Nemesis
Cecazo29
Nemesis
Level 26
God Stats
18W - 9L
1,657 SR
Queue Stats
47W - 38L
1,505 Elo+
Solo
Scylla
Scylla
Gorosey
Scylla
Level 18
God Stats
2W - 0L
1,749 SR
Queue Stats
9W - 16L
1,467 Elo+
Solo
Bellona
Bellona
JIyJIy
Bellona
Level 26
God Stats
5W - 4L
1,586 SR
Queue Stats
14W - 7L
1,632 Elo+
Solo
Cerberus
Cerberus
Kobelstonepl
Cerberus
Level 23
God Stats
7W - 4L
1,500 SR
Queue Stats
198W - 174L
1,491 Elo+
Party 1
Medusa
Medusa
Propet40
Medusa
Level 16
God Stats
12W - 3L
1,525 SR
Queue Stats
116W - 85L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Batikaan
Neith
14
1 / 6 / 3
7,648
450
7,618
13,081
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
elDolbaeb
Scylla
14
4 / 7 / 2
8,644
508
6,982
12,371
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
sekiro228
Thanatos
15
4 / 4 / 2
8,755
515
9,547
13,988
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
zoro9963
Bellona
1
0 / 0 / 0
4,713
277
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
4,713
277
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cecazo29
Nemesis
15
2 / 2 / 2
9,196
541
5,748
12,434
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Gorosey
Scylla
16
7 / 2 / 1
9,961
586
5,852
5,562
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JIyJIy
Bellona
14
2 / 2 / 3
8,680
511
6,356
9,773
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Kobelstonepl
Cerberus
14
2 / 1 / 4
9,048
532
5,667
8,127
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Propet40
Medusa
14
4 / 2 / 4
8,417
495
8,052
10,239
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
17
17
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Batikaan
Neith
1
6
3
0.42
W
Nemesis
Cecazo29
Nemesis
2
2
2
1.5
W
Scylla
Gorosey
Scylla
7
2
1
3.75
W
Bellona
JIyJIy
Bellona
2
2
3
1.75
W
Cerberus
Kobelstonepl
Cerberus
2
1
4
4
W
Medusa
Propet40
Medusa
4
2
4
3
L
Scylla
elDolbaeb
Scylla
4
7
2
0.71
L
Thanatos
sekiro228
Thanatos
4
4
2
1.25
L
Bellona
zoro9963
Bellona
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,147
Damage
31,675
39,440
Taken
46,135
12,365
Mitigated
25,524
12,057
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Batikaan
Neith
7,618
2,530
0
3,311
13,081
3,861
932
2,760
10,252
0
42,287
W
Nemesis
Cecazo29
Nemesis
5,748
2,093
0
5,730
12,434
4,921
368
990
11,360
0
64,811
W
Scylla
Gorosey
Scylla
5,852
244
0
1,000
5,562
2,095
2,046
2,053
3,263
52,313
0
W
Bellona
JIyJIy
Bellona
6,356
1,069
135
1,972
9,773
8,868
1,243
0
9,773
5,938
29,610
W
Cerberus
Kobelstonepl
Cerberus
5,667
430
0
2,161
8,127
6,201
1,427
1,110
6,973
34,966
0
W
Medusa
Propet40
Medusa
8,052
3,443
0
3,597
10,239
3,439
2,417
2,337
7,784
0
50,416
L
Scylla
elDolbaeb
Scylla
6,982
130
0
545
12,371
3,244
610
5,690
6,383
43,081
0
L
Thanatos
sekiro228
Thanatos
9,547
1,548
0
8,201
13,988
5,260
0
3,639
9,795
0
38,295
L
Bellona
zoro9963
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
45,302
227
Minions Killed
466
0
Camps Cleared
0
905,302
Distance Traveled
1,568,131
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,648
450
74
4
0
274,876
0
W
Nemesis
9,196
541
116
7
0
340,410
1
W
Scylla
9,961
586
120
7
0
289,954
4
W
Bellona
8,680
511
78
5
0
310,730
2
W
Cerberus
9,048
532
90
5
0
329,039
3
W
Medusa
8,417
495
62
4
0
297,998
0
L
Scylla
8,644
508
77
5
0
290,055
1
L
Thanatos
8,755
515
76
4
0
332,872
3
L
Bellona
4,713
277
0
0
0
7,499
0
L
Ymir
4,713
277
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role