Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BlankStrat
Chang'e
Level 33
God Stats
8W - 4L
1,742 SR
Queue Stats
10W - 13L
1,537 Elo+
Party 1
Tyr
Tyr
Cynecx
Tyr
Level 67
God Stats
16W - 27L
1,364 SR
Queue Stats
544W - 472L
1,627 Elo+
Party 1
Xing Tian
Xing Tian
christjerky
Xing Tian
Level 88
God Stats
2W - 4L
1,741 SR
Queue Stats
360W - 336L
1,642 Elo+
Party 1
Ymir
Ymir
fiygt
Ymir
Level 18
God Stats
136W - 118L
1,686 SR
Queue Stats
164W - 167L
1,596 Elo+
Party 1
Team Averages
Level 61
1,607 SR
1,580 Elo+

VS

Team Averages
Level 88
1,669 SR
1,605 Elo+
Tiamat
Tiamat
BlackStar1069
Tiamat
Level 41
God Stats
11W - 3L
1,765 SR
Queue Stats
65W - 42L
1,640 Elo+
Party 2
Fafnir
Fafnir
Lxkyi
Fafnir
Level 118
God Stats
6W - 0L
1,500 SR
Queue Stats
380W - 334L
1,577 Elo+
Party 2
Loki
Loki
StepUpSlime
Loki
Level 15
God Stats
13W - 14L
1,917 SR
Queue Stats
247W - 257L
1,676 Elo+
Party 3
Apollo
Apollo
borntocarnage
Apollo
Level 136
God Stats
13W - 9L
1,504 SR
Queue Stats
268W - 256L
1,566 Elo+
Party 2
Chaac
Chaac
xXClassicboiiXx
Chaac
Level 128
God Stats
7W - 3L
1,660 SR
Queue Stats
334W - 324L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 4 / 0
4,755
476
5,112
6,348
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Chang'e
BlankStrat
Chang'e
8
0 / 3 / 0
4,362
436
765
3,923
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Cynecx
Tyr
10
0 / 3 / 0
5,429
543
3,014
8,156
3,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
christjerky
Xing Tian
7
0 / 2 / 1
4,884
488
2,138
8,948
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
fiygt
Ymir
7
0 / 3 / 0
4,485
449
1,908
6,805
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,573
657
4,787
3,206
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
Lxkyi
Fafnir
8
0 / 0 / 8
5,406
541
2,942
5,332
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 0 / 7
5,791
579
3,858
4,405
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
5 / 1 / 2
6,159
616
5,127
6,711
1,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 2
6,320
632
5,463
5,692
2,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
15
15
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
0
0.25
W
5
0
1
5.5
L
Chang'e
BlankStrat
Chang'e
0
3
0
0
L
Tyr
Cynecx
Tyr
0
3
0
0
W
Fafnir
Lxkyi
Fafnir
0
0
8
4
W
3
0
7
6.5
W
5
1
2
6
L
Xing Tian
christjerky
Xing Tian
0
2
1
0.25
L
Ymir
fiygt
Ymir
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,937
Damage
22,177
34,180
Taken
25,346
12,932
Mitigated
12,631
8,942
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,112
2,388
0
1,818
6,348
1,659
0
1,464
4,842
0
23,397
W
4,787
1,198
0
1,302
3,206
3,421
584
952
2,254
32,931
0
L
Chang'e
BlankStrat
Chang'e
765
55
49
989
3,923
1,069
0
1,555
2,224
14,608
0
L
Tyr
Cynecx
Tyr
3,014
488
0
2,499
8,156
3,549
0
0
8,156
0
29,030
W
Fafnir
Lxkyi
Fafnir
2,942
1,008
0
2,571
5,332
3,487
93
1,895
3,437
11,420
0
W
3,858
1,039
0
1,907
4,405
1,155
0
626
3,779
0
26,108
W
5,127
4,033
0
3,319
6,711
1,977
502
1,253
5,458
0
28,479
L
Xing Tian
christjerky
Xing Tian
2,138
455
0
1,559
8,948
4,259
0
2,932
5,936
15,326
0
L
Ymir
fiygt
Ymir
1,908
623
0
2,028
6,805
2,396
0
1,470
5,293
20,302
0
W
5,463
1,131
0
3,319
5,692
2,591
781
85
5,607
0
33,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
30,249
214
Minions Killed
268
0
Camps Cleared
0
904,351
Distance Traveled
917,456
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,755
476
45
5
0
157,943
1
W
Tiamat
6,573
657
67
7
0
174,671
1
L
Chang'e
4,362
436
39
4
0
192,231
0
L
Tyr
5,429
543
68
7
0
191,251
3
W
Fafnir
5,406
541
16
2
0
188,987
4
W
Loki
5,791
579
53
5
0
226,733
0
W
Apollo
6,159
616
67
7
0
152,511
0
L
Xing Tian
4,884
488
17
2
0
184,337
2
L
Ymir
4,485
449
45
5
0
178,589
0
W
Chaac
6,320
632
65
7
0
174,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role