Player Matchup

Discordia
Discordia
Drogi93
Discordia
Level 28
God Stats
8W - 9L
1,869 SR
Queue Stats
106W - 140L
1,465 Elo+
Solo
Yemoja
Yemoja
LtConnorRm
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
ZagreusHadesson
Artemis
Level 17
God Stats
9W - 5L
1,774 SR
Queue Stats
133W - 145L
1,322 Elo+
Solo
Kali
Kali
albermah0987
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
madaraushisha
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,629 SR
1,458 Elo+

VS

Team Averages
Level 17
1,461 SR
1,328 Elo+
Tyr
Tyr
ColeTheHero
Tyr
Level 17
God Stats
4W - 3L
1,109 SR
Queue Stats
36W - 57L
1,229 Elo+
Solo
Medusa
Medusa
EzzRoyce
Medusa
Level 26
God Stats
4W - 0L
1,692 SR
Queue Stats
74W - 60L
1,374 Elo+
Solo
Izanami
Izanami
Neraxy
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,473 Elo+
Party 1
Thanatos
Thanatos
Rdroust
Thanatos
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 21L
1,133 Elo+
Solo
Raijin
Raijin
RealSaphir
Raijin
Level 17
God Stats
15W - 13L
1,506 SR
Queue Stats
17W - 16L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drogi93
Discordia
11
3 / 4 / 0
6,781
424
7,623
7,454
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
LtConnorRm
Yemoja
9
2 / 4 / 0
6,597
412
4,474
9,537
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 5 / 0
6,764
423
7,627
9,100
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 1
6,661
416
3,028
9,954
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
6
0 / 13 / 0
5,271
329
3,574
13,142
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,067
442
779
5,976
3,303
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
EzzRoyce
Medusa
15
11 / 2 / 4
9,020
564
11,942
11,571
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Neraxy
Izanami
14
11 / 1 / 5
9,493
593
11,363
10,727
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Rdroust
Thanatos
13
5 / 2 / 6
8,314
520
7,070
12,463
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
RealSaphir
Raijin
11
3 / 2 / 5
7,413
463
5,997
8,513
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
9
Kills
30
31
Deaths
9
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Discordia
Drogi93
Discordia
3
4
0
0.75
W
Medusa
EzzRoyce
Medusa
11
2
4
6.5
L
Yemoja
LtConnorRm
Yemoja
2
4
0
0.5
W
Izanami
Neraxy
Izanami
11
1
5
13.5
W
Thanatos
Rdroust
Thanatos
5
2
6
4
W
Raijin
RealSaphir
Raijin
3
2
5
2.75
L
3
5
0
0.6
L
1
5
1
0.3
L
Guan Yu
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
37,151
49,187
Taken
49,250
19,197
Mitigated
17,812
7,172
Healing
26,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
779
105
0
1,552
5,976
3,303
0
1,218
4,758
0
28,843
L
Discordia
Drogi93
Discordia
7,623
505
0
1,540
7,454
2,103
621
2,314
4,734
32,210
0
W
Medusa
EzzRoyce
Medusa
11,942
5,469
0
6,813
11,571
4,132
1,374
2,408
9,138
0
53,974
L
Yemoja
LtConnorRm
Yemoja
4,474
457
188
570
9,537
4,037
435
636
8,851
24,945
0
W
Izanami
Neraxy
Izanami
11,363
8,677
0
4,642
10,727
3,476
1,538
2,410
8,242
0
54,417
W
Thanatos
Rdroust
Thanatos
7,070
3,059
0
11,682
12,463
4,250
0
2,242
10,121
0
43,046
W
Raijin
RealSaphir
Raijin
5,997
555
0
2,153
8,513
2,651
175
3,819
4,619
19,614
0
L
7,627
2,843
0
2,021
9,100
2,484
765
579
8,433
0
30,277
L
3,028
1,939
0
2,189
9,954
2,747
0
58
9,896
0
21,542
L
Guan Yu
3,574
1,079
70
594
13,142
7,826
0
1,690
11,238
0
11,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
41,307
194
Minions Killed
342
0
Camps Cleared
0
1,467,269
Distance Traveled
1,435,576
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,067
442
62
4
0
224,978
1
L
Discordia
6,781
424
55
3
0
278,296
3
W
Medusa
9,020
564
66
4
0
298,265
2
L
Yemoja
6,597
412
33
2
0
322,786
5
W
Izanami
9,493
593
103
6
0
310,405
0
W
Thanatos
8,314
520
78
5
0
290,868
0
W
Raijin
7,413
463
33
2
0
311,060
0
L
Artemis
6,764
423
48
3
0
255,069
0
L
Kali
6,661
416
41
3
0
314,870
2
L
Guan Yu
5,271
329
17
1
0
296,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role