Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D3vilstwin
Ah Muzen Cab
Level 7
God Stats
4W - 1L
1,729 SR
Queue Stats
6W - 5L
1,464 Elo+
Party 1
Janus
Janus
PARTECUBIERTAS
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
levi7139
Cu Chulainn
Level 149
God Stats
31W - 24L
1,744 SR
Queue Stats
294W - 326L
1,741 Elo+
Party 1
Team Averages
Level 59
1,658 SR
1,568 Elo+

VS

Team Averages
Level 18
1,723 SR
1,275 Elo+
Kukulkan
Kukulkan
Chunk160
Kukulkan
Level 28
God Stats
39W - 38L
1,619 SR
Queue Stats
92W - 127L
1,283 Elo+
Party 2
Cerberus
Cerberus
RonnieSenpai13
Cerberus
Level 14
God Stats
4W - 9L
1,960 SR
Queue Stats
17W - 28L
1,238 Elo+
Party 2
Medusa
Medusa
trustingship
Medusa
Level 13
God Stats
1W - 1L
1,590 SR
Queue Stats
5W - 15L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D3vilstwin
Ah Muzen Cab
14
10 / 3 / 8
10,824
833
13,666
10,366
4,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 2 / 14
9,632
741
8,885
5,350
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
levi7139
Cu Chulainn
15
9 / 2 / 11
11,016
847
18,990
13,310
6,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chunk160
Kukulkan
12
4 / 8 / 2
8,964
690
9,738
11,953
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
12
1 / 3 / 3
9,337
718
4,203
20,397
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
10
1 / 10 / 2
7,919
609
3,198
13,140
9,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
21
Kills
6
7
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chunk160
Kukulkan
4
8
2
0.63
W
Ah Muzen Cab
D3vilstwin
Ah Muzen Cab
10
3
8
4.67
W
2
2
14
4.5
L
Cerberus
1
3
3
0.83
W
Cu Chulainn
levi7139
Cu Chulainn
9
2
11
7.25
L
Medusa
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,541
Damage
17,139
29,026
Taken
45,490
12,586
Mitigated
31,785
6,062
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chunk160
Kukulkan
9,738
897
0
566
11,953
4,572
0
1,960
9,993
41,122
0
W
Ah Muzen Cab
D3vilstwin
Ah Muzen Cab
13,666
3,906
0
2,028
10,366
4,062
1,134
3,903
6,463
0
44,189
W
8,885
129
0
605
5,350
1,982
728
3,692
1,658
35,319
0
L
Cerberus
4,203
493
0
4,330
20,397
17,742
0
5,462
14,935
18,049
0
W
Cu Chulainn
levi7139
Cu Chulainn
18,990
4,953
0
3,429
13,310
6,542
770
6,438
6,872
5,431
52,725
L
Medusa
3,198
1,405
704
871
13,140
9,471
0
2,893
10,247
0
11,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
26,220
190
Minions Killed
128
0
Camps Cleared
0
746,893
Distance Traveled
637,285
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,964
690
81
6
0
197,454
2
W
Ah Muzen Cab
10,824
833
57
4
0
243,331
0
W
Janus
9,632
741
73
6
0
239,855
3
L
Cerberus
9,337
718
28
2
0
243,807
0
W
Cu Chulainn
11,016
847
60
5
0
263,707
0
L
Medusa
7,919
609
19
1
0
196,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role