Player Matchup

Khepri
Khepri
Blaspemí
Khepri
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
811W - 828L
1,383 Elo+
Solo
Ravana
Ravana
Cabarnoy
Ravana
Level 86
God Stats
4W - 2L
1,597 SR
Queue Stats
177W - 179L
1,364 Elo+
Solo
Tiamat
Tiamat
Carehorse
Tiamat
Level 82
God Stats
1W - 3L
1,459 SR
Queue Stats
158W - 149L
1,380 Elo+
Solo
Scylla
Scylla
Latickary
Scylla
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
452W - 464L
1,367 Elo+
Solo
Agni
Agni
Liv10
Agni
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 403L
1,483 Elo+
Solo
Team Averages
Level 99
1,511 SR
1,395 Elo+

VS

Team Averages
Level 82
1,691 SR
1,427 Elo+
Medusa
Medusa
Baer2502
Medusa
Level 80
God Stats
4W - 6L
1,750 SR
Queue Stats
594W - 605L
1,499 Elo+
Party 1
Ares
Ares
MrFura
Ares
Level 109
God Stats
2W - 1L
1,821 SR
Queue Stats
77W - 81L
1,439 Elo+
Party 2
Osiris
Osiris
RusMonstr
Osiris
Level 66
God Stats
1W - 1L
1,688 SR
Queue Stats
34W - 37L
1,461 Elo+
Party 2
Chaac
Chaac
XxUnToLdPaInxX
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,225 Elo+
Solo
Janus
Janus
ŽeVaRiøÑ
Janus
Level 126
God Stats
19W - 12L
1,695 SR
Queue Stats
606W - 614L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blaspemí
Khepri
20
4 / 3 / 22
12,266
767
11,266
19,944
30,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
Cabarnoy
Ravana
19
8 / 6 / 13
12,207
763
12,338
13,339
8,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Carehorse
Tiamat
20
8 / 3 / 11
11,863
741
13,913
12,239
10,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Latickary
Scylla
20
6 / 4 / 17
11,880
743
20,613
11,503
5,551
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Liv10
Agni
19
4 / 4 / 16
11,816
739
12,251
12,017
6,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baer2502
Medusa
18
2 / 7 / 9
10,949
684
15,170
16,972
7,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
MrFura
Ares
18
3 / 7 / 9
10,863
679
8,473
18,360
26,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
RusMonstr
Osiris
20
3 / 4 / 13
11,615
726
7,375
11,773
17,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

18
4 / 7 / 11
11,308
707
8,185
20,076
19,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 5 / 6
11,209
701
20,138
10,751
4,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
68
30
Kills
20
20
Deaths
30
79
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baer2502
Medusa
2
7
9
0.93
W
Khepri
Blaspemí
Khepri
4
3
22
5
W
Ravana
Cabarnoy
Ravana
8
6
13
2.42
W
Tiamat
Carehorse
Tiamat
8
3
11
4.5
W
Scylla
Latickary
Scylla
6
4
17
3.63
W
Agni
Liv10
Agni
4
4
16
3
L
Ares
MrFura
Ares
3
7
9
1.07
L
Osiris
RusMonstr
Osiris
3
4
13
2.38
L
4
7
11
1.36
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,381
Damage
59,341
69,042
Taken
77,932
61,325
Mitigated
74,643
24,541
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baer2502
Medusa
15,170
5,185
1,871
4,380
16,972
7,135
610
10,789
6,183
0
41,891
W
Khepri
Blaspemí
Khepri
11,266
709
2,514
3,368
19,944
30,935
1,117
8,045
11,899
25,745
0
W
Ravana
Cabarnoy
Ravana
12,338
1,474
3,439
2,781
13,339
8,467
894
6,002
7,337
0
18,860
W
Tiamat
Carehorse
Tiamat
13,913
1,970
1,754
4,156
12,239
10,172
1,356
4,288
7,951
29,312
0
W
Scylla
Latickary
Scylla
20,613
1,807
1,818
944
11,503
5,551
1,119
4,575
6,928
42,413
0
W
Agni
Liv10
Agni
12,251
816
1,984
1,783
12,017
6,200
656
5,701
6,316
28,752
0
L
Ares
MrFura
Ares
8,473
167
511
1,154
18,360
26,483
85
12,196
6,164
18,724
0
L
Osiris
RusMonstr
Osiris
7,375
1,109
462
997
11,773
17,054
182
8,840
2,933
0
18,607
L
8,185
797
0
3,135
20,076
19,425
304
17,691
2,385
0
20,391
L
20,138
67
3,047
1,568
10,751
4,546
319
8,527
2,224
35,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,032
Gold Earned
55,944
144
Minions Killed
168
0
Camps Cleared
0
1,411,270
Distance Traveled
1,207,579
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,949
684
51
3
0
254,785
0
W
Khepri
12,266
767
28
2
0
270,157
1
W
Ravana
12,207
763
19
1
0
291,023
0
W
Tiamat
11,863
741
22
1
0
272,443
0
W
Scylla
11,880
743
46
3
0
280,200
0
W
Agni
11,816
739
29
2
0
297,447
0
L
Ares
10,863
679
19
1
0
216,183
0
L
Osiris
11,615
726
22
1
0
245,315
0
L
Chaac
11,308
707
26
2
0
246,587
0
L
Janus
11,209
701
50
3
0
244,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role