Player Matchup

Anubis
Anubis
D4rkouss
Anubis
Level 29
God Stats
47W - 30L
1,612 SR
Queue Stats
126W - 133L
1,541 Elo+
Party 1
Loki
Loki
JoystickKratos
Loki
Level 26
God Stats
5W - 8L
1,291 SR
Queue Stats
32W - 40L
1,318 Elo+
Solo
Set
Set
Netr0x
Set
Level 18
God Stats
41W - 29L
1,621 SR
Queue Stats
53W - 41L
1,537 Elo+
Party 1
Scylla
Scylla
NoNi2382
Scylla
Level 32
God Stats
16W - 20L
1,522 SR
Queue Stats
150W - 143L
1,539 Elo+
Party 1
Izanami
Izanami
instyledemo
Izanami
Level 28
God Stats
29W - 30L
1,447 SR
Queue Stats
315W - 401L
1,452 Elo+
Solo
Team Averages
Level 27
1,499 SR
1,478 Elo+

VS

Team Averages
Level 27
1,567 SR
1,463 Elo+
Loki
Loki
DarkMeadow99
Loki
Level 27
God Stats
15W - 22L
1,416 SR
Queue Stats
76W - 81L
1,394 Elo+
Solo
Osiris
Osiris
Dragonthebeast43
Osiris
Level 28
God Stats
12W - 8L
1,684 SR
Queue Stats
164W - 191L
1,415 Elo+
Solo
Hades
Hades
crannied-panda
Hades
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
144W - 141L
1,423 Elo+
Party 2
Apollo
Apollo
mircodeleo98
Apollo
Level 26
God Stats
7W - 8L
1,531 SR
Queue Stats
73W - 63L
1,611 Elo+
Solo
Chang'e
Chang'e
normaltooth
Chang'e
Level 29
God Stats
15W - 7L
1,701 SR
Queue Stats
484W - 431L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D4rkouss
Anubis
17
13 / 1 / 5
11,638
582
16,043
12,403
6,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 2 / 6
9,715
486
4,575
13,095
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
Netr0x
Set
16
4 / 2 / 4
10,811
541
5,874
11,069
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
NoNi2382
Scylla
18
7 / 1 / 4
11,496
575
19,575
8,408
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
instyledemo
Izanami
15
5 / 2 / 7
10,346
517
7,656
12,662
4,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,806
440
4,679
13,134
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 0
8,682
434
5,600
16,913
11,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 8 / 1
9,297
465
14,440
18,679
10,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
6
1 / 3 / 0
6,138
307
1,923
6,353
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
normaltooth
Chang'e
15
0 / 11 / 4
8,834
442
7,399
15,771
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
30
Kills
8
8
Deaths
30
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
D4rkouss
Anubis
13
1
5
15.5
L
2
2
0
1
L
2
6
0
0.33
W
1
2
6
2
W
Set
Netr0x
Set
4
2
4
3
W
Scylla
NoNi2382
Scylla
7
1
4
9
L
3
8
1
0.44
W
Izanami
instyledemo
Izanami
5
2
7
4.25
L
Apollo
1
3
0
0.33
L
Chang'e
normaltooth
Chang'e
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,723
Damage
34,041
57,637
Taken
70,850
22,318
Mitigated
29,724
22,086
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
D4rkouss
Anubis
16,043
1,319
210
7,671
12,403
6,821
2,081
4,833
7,180
66,804
0
L
4,679
925
0
4,059
13,134
3,449
0
7,228
5,798
0
37,147
L
5,600
1,406
0
3,758
16,913
11,462
568
9,770
6,698
0
37,866
W
4,575
1,351
0
4,354
13,095
4,149
1,512
5,054
7,936
0
53,878
W
Set
Netr0x
Set
5,874
3,152
190
1,219
11,069
4,067
1,994
6,527
4,486
0
67,739
W
Scylla
NoNi2382
Scylla
19,575
3,332
0
2,093
8,408
2,895
1,612
1,015
7,371
75,063
0
L
14,440
1,056
0
4,152
18,679
10,257
790
6,504
11,995
57,826
0
W
Izanami
instyledemo
Izanami
7,656
3,867
718
5,631
12,662
4,386
7,248
3,690
8,825
0
45,662
L
Apollo
1,923
910
0
1,407
6,353
1,203
0
2,765
3,588
0
12,873
L
Chang'e
normaltooth
Chang'e
7,399
357
849
2,620
15,771
3,353
0
8,596
7,153
44,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,006
Gold Earned
41,757
545
Minions Killed
339
0
Camps Cleared
0
1,782,552
Distance Traveled
1,348,100
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,638
582
110
6
0
327,442
0
L
Loki
8,806
440
70
4
0
334,994
1
L
Osiris
8,682
434
85
4
0
323,984
1
W
Loki
9,715
486
85
4
0
366,957
1
W
Set
10,811
541
126
6
0
377,920
7
W
Scylla
11,496
575
145
7
0
371,010
1
L
Hades
9,297
465
93
5
0
265,216
2
W
Izanami
10,346
517
79
4
0
339,223
1
L
Apollo
6,138
307
17
1
0
108,236
1
L
Chang'e
8,834
442
74
4
0
315,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role