Player Matchup

Hercules
Hercules
AdaSuSmite
Hercules
Level 17
God Stats
32W - 24L
1,522 SR
Queue Stats
83W - 95L
1,240 Elo+
Party 1
Anubis
Anubis
Barmoretti99
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 58L
1,312 Elo+
Party 1
Cupid
Cupid
DeZoetsappige
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,305 Elo+
Solo
Thanatos
Thanatos
JoyNois
Thanatos
Level 16
God Stats
30W - 34L
1,497 SR
Queue Stats
66W - 86L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
omismone
Danzaburou
Level 20
God Stats
37W - 40L
1,438 SR
Queue Stats
100W - 126L
1,262 Elo+
Party 1
Team Averages
Level 19
1,491 SR
1,279 Elo+

VS

Team Averages
Level 16
1,542 SR
1,445 Elo+
Pele
Pele
Alex1Zz
Pele
Level 29
God Stats
29W - 32L
1,529 SR
Queue Stats
147W - 189L
1,345 Elo+
Solo
Hera
Hera
CADOwamp
Hera
Level 28
God Stats
1W - 1L
1,685 SR
Queue Stats
35W - 31L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Deathsmonkey05
Cthulhu
Level 15
God Stats
12W - 19L
1,497 SR
Queue Stats
362W - 388L
1,454 Elo+
Solo
Ymir
Ymir
Sepedidep
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
muffinXpress
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdaSuSmite
Hercules
8
1 / 3 / 6
5,013
557
2,214
7,377
2,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
9
0 / 3 / 2
5,427
603
1,045
3,871
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
5,257
584
1,368
4,545
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
JoyNois
Thanatos
8
1 / 2 / 2
5,089
565
2,842
6,000
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
omismone
Danzaburou
11
9 / 0 / 1
6,872
764
5,446
5,325
1,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alex1Zz
Pele
10
6 / 1 / 2
5,876
653
6,441
6,565
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
9
2 / 2 / 1
5,197
577
3,318
4,293
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 2
4,310
479
4,402
6,516
2,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
3
0 / 0 / 1
3,542
394
104
802
322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 4 / 0
4,477
497
1,545
4,491
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
10
12
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
AdaSuSmite
Hercules
1
3
6
1.33
L
Pele
Alex1Zz
Pele
6
1
2
7
W
Anubis
0
3
2
0.33
L
Hera
2
2
1
1.25
W
0
4
0
0
L
0
5
2
0.2
W
Thanatos
JoyNois
Thanatos
1
2
2
1
L
Ymir
0
0
1
0.5
L
2
4
0
0.5
W
Danzaburou
omismone
Danzaburou
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,915
Damage
15,810
27,118
Taken
22,667
8,944
Mitigated
6,399
8,885
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AdaSuSmite
Hercules
2,214
1,207
192
975
7,377
2,730
0
3,021
4,356
0
7,064
L
Pele
Alex1Zz
Pele
6,441
2,022
0
1,886
6,565
1,798
0
297
6,268
0
23,171
W
Anubis
1,045
103
0
1,008
3,871
1,620
556
1,546
2,325
26,773
0
L
Hera
3,318
694
0
319
4,293
986
280
748
3,545
21,826
0
W
1,368
358
0
585
4,545
1,231
1,158
79
4,441
0
19,476
L
4,402
301
0
522
6,516
2,297
215
0
6,516
14,963
0
W
Thanatos
JoyNois
Thanatos
2,842
933
0
4,984
6,000
1,713
0
1,090
4,910
0
19,571
L
Ymir
104
0
0
25
802
322
0
0
802
1,238
0
L
1,545
738
0
724
4,491
996
457
0
4,491
0
10,420
W
Danzaburou
omismone
Danzaburou
5,446
1,960
0
1,141
5,325
1,650
42
2,063
3,262
0
30,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
23,402
226
Minions Killed
132
0
Camps Cleared
0
904,331
Distance Traveled
746,270
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,013
557
9
1
0
202,946
0
L
Pele
5,876
653
44
5
0
188,089
0
W
Anubis
5,427
603
57
6
0
162,133
0
L
Hera
5,197
577
42
5
0
165,302
0
W
Cupid
5,257
584
53
6
0
145,920
2
L
Cthulhu
4,310
479
21
2
0
196,434
0
W
Thanatos
5,089
565
50
6
0
218,653
0
L
Ymir
3,542
394
4
0
0
24,338
1
L
Neith
4,477
497
21
2
0
172,107
0
W
Danzaburou
6,872
764
57
6
0
174,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role