Player Matchup

King Arthur
King Arthur
Judgment11
King Arthur
Level 7
God Stats
2W - 3L
1,298 SR
Queue Stats
23W - 27L
1,360 Elo+
Solo
Kukulkan
Kukulkan
RalphMLG
Kukulkan
Level 18
God Stats
20W - 11L
1,348 SR
Queue Stats
24W - 17L
1,417 Elo+
Solo
Izanami
Izanami
Vadka911
Izanami
Level 28
God Stats
11W - 9L
1,423 SR
Queue Stats
271W - 289L
1,328 Elo+
Solo
Ymir
Ymir
halls131
Ymir
Level 17
God Stats
1W - 2L
1,471 SR
Queue Stats
4W - 5L
1,141 Elo+
Party 2
Apollo
Apollo
xXInvigorateXx
Apollo
Level 25
God Stats
2W - 6L
1,348 SR
Queue Stats
47W - 52L
1,394 Elo+
Party 2
Team Averages
Level 19
1,378 SR
1,328 Elo+

VS

Team Averages
Level 12
1,457 SR
1,297 Elo+
Artemis
Artemis
AutumnalAuty
Artemis
Level 6
God Stats
6W - 5L
1,542 SR
Queue Stats
23W - 22L
1,279 Elo+
Party 3
Aphrodite
Aphrodite
IllegalBizzle
Aphrodite
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,338 Elo+
Party 3
Sun Wukong
Sun Wukong
KronozRus
Sun Wukong
Level 14
God Stats
13W - 12L
1,459 SR
Queue Stats
36W - 52L
1,392 Elo+
Solo
Ra
Ra
TuskenRaider21
Ra
Level 18
God Stats
2W - 1L
1,285 SR
Queue Stats
23W - 28L
977 Elo+
Party 1
Nemesis
Nemesis
YusufZai
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Judgment11
King Arthur
20
6 / 5 / 11
14,523
440
14,571
30,557
31,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
RalphMLG
Kukulkan
20
8 / 3 / 10
17,180
521
40,474
20,809
11,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Vadka911
Izanami
20
12 / 7 / 10
16,673
505
34,996
32,302
18,587
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
19
1 / 17 / 14
13,726
416
15,035
41,967
48,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 19 / 4
15,639
474
36,115
34,247
15,317
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AutumnalAuty
Artemis
20
31 / 5 / 19
20,092
609
75,817
51,650
36,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
IllegalBizzle
Aphrodite
20
15 / 3 / 33
19,375
587
28,239
35,958
40,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
KronozRus
Sun Wukong
20
4 / 9 / 11
15,664
475
14,897
36,398
35,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 9 / 4
13,492
409
9,234
17,024
7,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
YusufZai
Nemesis
20
1 / 12 / 7
14,188
430
6,427
28,541
13,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
125
37
Kills
51
51
Deaths
38
49
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Artemis
AutumnalAuty
Artemis
31
5
19
8.1
W
Aphrodite
IllegalBizzle
Aphrodite
15
3
33
10.5
L
King Arthur
Judgment11
King Arthur
6
5
11
2.3
W
Sun Wukong
KronozRus
Sun Wukong
4
9
11
1.06
L
Kukulkan
RalphMLG
Kukulkan
8
3
10
4.33
W
0
9
4
0.22
L
Izanami
Vadka911
Izanami
12
7
10
2.43
W
Nemesis
YusufZai
Nemesis
1
12
7
0.38
L
Ymir
1
17
14
0.47
L
10
19
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,191
Damage
134,614
159,882
Taken
169,571
125,593
Mitigated
133,791
24,758
Healing
82,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AutumnalAuty
Artemis
75,817
59,396
0
22,719
51,650
36,310
11,675
20,489
31,090
0
154,768
W
Aphrodite
IllegalBizzle
Aphrodite
28,239
6,690
16,459
25,915
35,958
40,471
2,604
12,798
22,959
70,448
0
L
King Arthur
Judgment11
King Arthur
14,571
2,110
0
3,387
30,557
31,484
349
7,748
22,809
0
82,214
W
Sun Wukong
KronozRus
Sun Wukong
14,897
2,029
0
11,103
36,398
35,525
1,898
16,779
19,419
0
81,404
L
Kukulkan
RalphMLG
Kukulkan
40,474
5,468
0
4,282
20,809
11,895
2,243
3,028
17,781
145,025
0
W
9,234
1,163
446
1,742
17,024
7,751
3,115
970
15,786
73,544
0
L
Izanami
Vadka911
Izanami
34,996
25,050
0
11,383
32,302
18,587
2,811
9,408
22,894
0
127,797
W
Nemesis
YusufZai
Nemesis
6,427
1,670
0
4,606
28,541
13,734
2,069
4,322
23,944
0
72,486
L
Ymir
15,035
1,627
0
1,462
41,967
48,310
0
9,341
32,626
36,503
0
L
36,115
27,146
0
4,244
34,247
15,317
1,308
7,948
26,299
0
98,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,741
Gold Earned
82,811
695
Minions Killed
671
0
Camps Cleared
0
2,404,707
Distance Traveled
2,591,585
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
20,092
609
177
5
0
514,960
0
W
Aphrodite
19,375
587
80
2
0
583,467
3
L
King Arthur
14,523
440
126
4
0
570,204
0
W
Sun Wukong
15,664
475
167
5
0
500,722
0
L
Kukulkan
17,180
521
220
7
0
535,093
2
W
Ra
13,492
409
127
4
0
442,828
0
L
Izanami
16,673
505
192
6
0
402,041
1
W
Nemesis
14,188
430
120
4
0
549,608
1
L
Ymir
13,726
416
31
1
0
444,048
2
L
Apollo
15,639
474
126
4
0
453,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role