Player Matchup

Ganesha
Ganesha
DuelistAbe
Ganesha
Level 28
God Stats
3W - 0L
1,976 SR
Queue Stats
20W - 8L
1,766 Elo+
Party 1
Danzaburou
Danzaburou
InfiniteOrb
Danzaburou
Level 4
God Stats
4W - 0L
1,745 SR
Queue Stats
165W - 17L
1,500 Elo+
Party 1
Tiamat
Tiamat
STLOOPY
Tiamat
Level 144
God Stats
83W - 18L
2,012 SR
Queue Stats
463W - 148L
1,850 Elo+
Party 1
Team Averages
Level 59
1,911 SR
1,705 Elo+

VS

Team Averages
Level 83
1,419 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Headiot
Tsukuyomi
Level 29
God Stats
43W - 28L
1,514 SR
Queue Stats
309W - 390L
1,502 Elo+
Party 2
Chang'e
Chang'e
MegaMascot
Chang'e
Level 132
God Stats
6W - 3L
1,522 SR
Queue Stats
96W - 119L
1,515 Elo+
Solo
Chaac
Chaac
STUDBOLT
Chaac
Level 88
God Stats
9W - 16L
1,220 SR
Queue Stats
254W - 317L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DuelistAbe
Ganesha
16
0 / 1 / 12
11,205
590
8,337
16,858
19,691
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
InfiniteOrb
Danzaburou
16
6 / 2 / 5
12,807
674
10,470
11,688
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
STLOOPY
Tiamat
17
8 / 0 / 5
13,190
694
25,500
11,585
13,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Headiot
Tsukuyomi
13
3 / 5 / 0
11,145
587
11,054
13,298
4,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
MegaMascot
Chang'e
14
0 / 5 / 3
10,253
540
6,436
16,473
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
STUDBOLT
Chaac
13
0 / 4 / 3
10,948
576
12,248
23,626
18,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
3
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DuelistAbe
Ganesha
0
1
12
6
L
Tsukuyomi
Headiot
Tsukuyomi
3
5
0
0.6
W
Danzaburou
InfiniteOrb
Danzaburou
6
2
5
4.25
L
Chang'e
MegaMascot
Chang'e
0
5
3
0.3
W
Tiamat
STLOOPY
Tiamat
8
0
5
10.5
L
Chaac
STUDBOLT
Chaac
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,307
Damage
29,738
40,131
Taken
53,397
38,942
Mitigated
26,604
12,933
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DuelistAbe
Ganesha
8,337
488
0
1,378
16,858
19,691
161
3,405
13,075
29,156
0
L
Tsukuyomi
Headiot
Tsukuyomi
11,054
1,904
0
907
13,298
4,102
0
7,786
5,287
0
42,006
W
Danzaburou
InfiniteOrb
Danzaburou
10,470
5,024
0
4,075
11,688
5,998
1,784
1,278
10,322
0
47,081
L
Chang'e
MegaMascot
Chang'e
6,436
1,156
5,217
5,663
16,473
4,094
38
12,254
3,746
44,470
0
W
Tiamat
STLOOPY
Tiamat
25,500
2,019
801
6,679
11,585
13,253
716
1,347
10,151
112,363
0
L
Chaac
STUDBOLT
Chaac
12,248
1,048
0
8,073
23,626
18,408
0
12,691
10,505
0
35,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
32,346
251
Minions Killed
237
0
Camps Cleared
0
970,139
Distance Traveled
1,045,546
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,205
590
3
0
0
328,842
7
L
Tsukuyomi
11,145
587
62
3
0
358,820
0
W
Danzaburou
12,807
674
97
5
0
283,561
0
L
Chang'e
10,253
540
126
7
0
330,473
2
W
Tiamat
13,190
694
151
8
0
357,736
3
L
Chaac
10,948
576
49
3
0
356,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role