Player Matchup

Medusa
Medusa
DerezzedRich
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 124L
1,452 Elo+
Solo
Cupid
Cupid
GamerHappy93
Cupid
Level 28
God Stats
34W - 37L
1,446 SR
Queue Stats
54W - 65L
1,461 Elo+
Solo
Awilix
Awilix
KaizerDestiny
Awilix
Level 29
God Stats
35W - 56L
1,661 SR
Queue Stats
481W - 517L
1,482 Elo+
Solo
Persephone
Persephone
TuckandRoll7
Persephone
Level 19
God Stats
6W - 13L
1,429 SR
Queue Stats
53W - 59L
1,410 Elo+
Solo
Bellona
Bellona
tivimonster173
Bellona
Level 10
God Stats
1W - 3L
1,513 SR
Queue Stats
2W - 4L
1,580 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,477 Elo+

VS

Team Averages
Level 30
1,484 SR
1,552 Elo+
Achilles
Achilles
BunionElTaquero
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,599 Elo+
Party 1
Hachiman
Hachiman
Dc5 Era
Hachiman
Level 29
God Stats
28W - 30L
1,503 SR
Queue Stats
259W - 266L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Deinsesil
Cthulhu
Level 2
God Stats
3W - 1L
1,727 SR
Queue Stats
3W - 1L
1,679 Elo+
Party 1
Horus
Horus
OoZexxusoO
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,571 Elo+
Party 1
Skadi
Skadi
ShepherdStone
Skadi
Level 28
God Stats
8W - 6L
1,189 SR
Queue Stats
47W - 61L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 7 / 5
9,455
946
8,450
12,891
5,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 2 / 5
11,028
1,103
15,677
12,405
4,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 9 / 5
10,969
1,097
11,321
19,152
7,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
TuckandRoll7
Persephone
16
0 / 9 / 9
9,549
955
10,485
17,890
12,172
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
1 / 4 / 4
9,077
908
3,444
11,254
7,630
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 2 / 14
10,608
1,061
11,521
11,457
14,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Dc5 Era
Hachiman
18
6 / 1 / 16
11,325
1,133
13,013
7,160
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Deinsesil
Cthulhu
17
0 / 2 / 17
10,270
1,027
9,820
10,328
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
17
4 / 1 / 17
10,868
1,087
8,188
14,119
16,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
15 / 5 / 11
12,908
1,291
24,606
12,917
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
11
Kills
31
31
Deaths
11
28
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
2
14
6.5
W
Hachiman
Dc5 Era
Hachiman
6
1
16
14
W
Cthulhu
Deinsesil
Cthulhu
0
2
17
4.25
L
Medusa
1
7
5
0.5
L
5
2
5
3.75
L
4
9
5
0.72
W
Horus
4
1
17
12.5
W
15
5
11
4.1
L
Persephone
TuckandRoll7
Persephone
0
9
9
0.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,377
Damage
67,148
73,592
Taken
55,981
37,979
Mitigated
48,616
4,525
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,521
4,361
0
1,850
11,457
14,096
0
3,143
8,314
0
25,345
W
Hachiman
Dc5 Era
Hachiman
13,013
8,127
2,173
2,698
7,160
3,487
0
1,264
5,896
0
31,672
W
Cthulhu
Deinsesil
Cthulhu
9,820
978
0
617
10,328
9,331
0
1,659
8,669
28,056
0
L
Medusa
8,450
2,939
0
0
12,891
5,417
0
866
11,825
0
29,398
L
15,677
7,159
0
1,192
12,405
4,983
0
1,056
11,224
0
34,945
L
11,321
5,594
0
2,524
19,152
7,777
0
3,437
15,365
0
31,092
W
Horus
8,188
4,240
3,225
5,119
14,119
16,311
0
2,045
11,899
0
13,746
W
24,606
16,598
0
2,256
12,917
5,391
0
2,199
10,718
0
43,824
L
Persephone
TuckandRoll7
Persephone
10,485
2,602
0
599
17,890
12,172
0
2,037
15,575
23,689
0
L
3,444
1,055
0
210
11,254
7,630
0
1,849
9,205
0
8,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,078
Gold Earned
55,979
153
Minions Killed
178
4
Camps Cleared
6
753,338
Distance Traveled
914,459
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,608
1,061
40
4
0
202,752
0
W
Hachiman
11,325
1,133
54
5
2
167,508
0
W
Cthulhu
10,270
1,027
40
4
2
194,450
0
L
Medusa
9,455
946
39
4
0
138,795
0
L
Cupid
11,028
1,103
41
4
4
183,728
0
L
Awilix
10,969
1,097
56
6
0
159,293
0
W
Horus
10,868
1,087
9
1
0
200,960
0
W
Skadi
12,908
1,291
35
4
2
148,789
0
L
Persephone
9,549
955
13
1
0
144,049
0
L
Bellona
9,077
908
4
0
0
127,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role