Player Matchup

Geb
Geb
CharlieDigw
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 144L
1,601 Elo+
Solo
Ullr
Ullr
CommandoDuck
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,807 Elo+
Party 2
Tiamat
Tiamat
DarkGoona
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,807 Elo+
Party 2
Osiris
Osiris
dappymappy
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,366 Elo+
Solo
Hun Batz
Hun Batz
hungoa
Hun Batz
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,457 Elo+
Solo
Team Averages
Level 36
1,500 SR
1,608 Elo+

VS

Team Averages
Level 64
1,535 SR
1,472 Elo+
Discordia
Discordia
Frank_Regina
Discordia
Level 105
God Stats
2W - 0L
1,675 SR
Queue Stats
40W - 35L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
Hyperbolo
Ne Zha
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ravana
Ravana
Just_Kira10
Ravana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
Teesuck
Heimdallr
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
1,092W - 979L
1,336 Elo+
Solo
Geb
Geb
TheSpeedLegend
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
11,367
758
12,532
23,129
27,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 9 / 6
10,101
673
13,914
16,884
7,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
DarkGoona
Tiamat
16
2 / 9 / 5
9,860
657
11,735
16,090
10,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
dappymappy
Osiris
20
4 / 4 / 7
11,637
776
10,972
31,754
24,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
hungoa
Hun Batz
17
3 / 7 / 7
10,815
721
9,173
18,673
9,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Frank_Regina
Discordia
18
3 / 2 / 21
10,723
715
20,663
10,928
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Hyperbolo
Ne Zha
20
14 / 3 / 17
12,606
840
27,569
11,836
6,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
20
10 / 2 / 17
12,152
810
12,050
12,308
11,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
Teesuck
Heimdallr
20
7 / 5 / 18
12,228
815
23,308
16,155
8,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 24
11,155
744
11,063
21,638
29,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
132
15
Kills
35
35
Deaths
15
33
Assists
97
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
L
3
9
6
0.67
L
Tiamat
DarkGoona
Tiamat
2
9
5
0.5
W
Discordia
Frank_Regina
Discordia
3
2
21
6.75
W
Ne Zha
Hyperbolo
Ne Zha
14
3
17
7.5
W
Ravana
10
2
17
9.25
W
Heimdallr
Teesuck
Heimdallr
7
5
18
3.2
W
1
3
24
4.33
L
Osiris
dappymappy
Osiris
4
4
7
1.88
L
Hun Batz
hungoa
Hun Batz
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,326
Damage
94,653
106,530
Taken
72,865
80,177
Mitigated
60,588
33,201
Healing
32,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,532
1,404
3,647
3,654
23,129
27,801
330
5,060
18,069
21,038
0
L
13,914
9,082
752
1,000
16,884
7,090
431
5,666
11,218
0
22,940
L
Tiamat
DarkGoona
Tiamat
11,735
1,137
150
1,506
16,090
10,966
0
5,864
10,226
19,047
0
W
Discordia
Frank_Regina
Discordia
20,663
1,087
4,523
3,690
10,928
4,678
1,955
5,278
5,650
38,381
0
W
Ne Zha
Hyperbolo
Ne Zha
27,569
9,103
351
1,059
11,836
6,783
506
3,595
8,241
0
38,280
W
Ravana
12,050
2,645
2,010
2,111
12,308
11,203
80
3,468
8,840
127
18,675
W
Heimdallr
Teesuck
Heimdallr
23,308
11,676
3,591
5,595
16,155
8,282
2,384
5,666
10,489
0
52,229
W
11,063
1,581
4,505
4,922
21,638
29,642
255
6,260
15,378
21,342
0
L
Osiris
dappymappy
Osiris
10,972
3,238
912
13,929
31,754
24,990
523
9,668
22,086
0
30,585
L
Hun Batz
hungoa
Hun Batz
9,173
130
3,543
4,108
18,673
9,330
280
5,595
13,078
0
27,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
58,864
143
Minions Killed
154
0
Camps Cleared
0
1,353,841
Distance Traveled
1,427,926
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,367
758
13
1
0
286,831
0
L
Ullr
10,101
673
17
1
0
257,000
0
L
Tiamat
9,860
657
19
1
0
240,060
0
W
Discordia
10,723
715
36
2
0
275,703
0
W
Ne Zha
12,606
840
14
1
0
324,109
0
W
Ravana
12,152
810
22
1
0
300,814
0
W
Heimdallr
12,228
815
68
5
0
235,800
3
W
Geb
11,155
744
14
1
0
291,500
0
L
Osiris
11,637
776
42
3
0
305,183
1
L
Hun Batz
10,815
721
52
3
0
264,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role