Player Matchup

Izanami
Izanami
AAAeKcceN
Izanami
Level 5
God Stats
0W - 1L
1,822 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 1
Ra
Ra
Aaron_James00
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,493 Elo+
Solo
Loki
Loki
BNTaANK1990
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Party 1
Hachiman
Hachiman
GODraf_
Hachiman
Level 29
God Stats
16W - 15L
1,254 SR
Queue Stats
1,175W - 1,086L
1,490 Elo+
Solo
Anubis
Anubis
Sasha_Lyubchyk
Anubis
Level 29
God Stats
71W - 69L
1,582 SR
Queue Stats
166W - 180L
1,531 Elo+
Solo
Team Averages
Level 15
1,532 SR
1,375 Elo+

VS

Team Averages
Level 34
1,560 SR
1,557 Elo+
Chaac
Chaac
ElTulón
Chaac
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,746 Elo+
Party 3
Ymir
Ymir
Erikku23
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,646 Elo+
Party 3
Raijin
Raijin
NiiKlaus_Mik
Raijin
Level 3
God Stats
2W - 0L
1,756 SR
Queue Stats
22W - 25L
1,476 Elo+
Party 2
Loki
Loki
Nimble844
Loki
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 53L
1,522 Elo+
Party 3
Artemis
Artemis
TheDiabloXD02
Artemis
Level 68
God Stats
18W - 14L
1,544 SR
Queue Stats
35W - 43L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AAAeKcceN
Izanami
10
1 / 15 / 2
7,116
339
2,444
16,573
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 0
6,072
289
962
4,020
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 10 / 1
7,125
339
5,019
12,185
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
GODraf_
Hachiman
16
3 / 6 / 3
9,181
437
10,012
19,100
6,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 5 / 1
11,520
549
14,356
18,693
8,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElTulón
Chaac
16
11 / 1 / 6
11,913
567
14,985
12,102
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
1 / 3 / 14
10,128
482
3,622
14,396
11,756
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
17
10 / 3 / 4
12,267
584
11,897
11,593
4,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
4 / 5 / 7
11,434
544
9,551
14,795
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
18
12 / 0 / 3
13,157
627
14,208
10,371
3,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
12
Kills
38
39
Deaths
12
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
AAAeKcceN
Izanami
1
15
2
0.13
L
0
3
0
0
L
1
10
1
0.15
W
Chaac
ElTulón
Chaac
11
1
6
14
W
Ymir
1
3
14
2.67
L
Hachiman
GODraf_
Hachiman
3
6
3
0.75
W
Raijin
10
3
4
4
W
Loki
4
5
7
1.5
L
7
5
1
1.5
W
Artemis
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,793
Damage
54,263
70,571
Taken
63,257
23,720
Mitigated
35,232
14,655
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AAAeKcceN
Izanami
2,444
1,988
0
1,166
16,573
4,710
18
4,581
11,817
0
16,819
L
962
444
33
273
4,020
858
0
792
3,128
8,161
0
L
5,019
1,165
0
1,078
12,185
3,165
0
3,235
8,900
0
25,199
W
Chaac
ElTulón
Chaac
14,985
3,300
0
4,166
12,102
10,102
3,277
4,763
7,339
0
50,309
W
Ymir
3,622
523
0
0
14,396
11,756
1,185
2,810
11,586
25,386
0
L
Hachiman
GODraf_
Hachiman
10,012
3,591
0
4,124
19,100
6,453
0
4,944
13,851
0
50,491
W
Raijin
11,897
1,222
0
1,658
11,593
4,335
3,449
2,183
9,410
70,533
0
W
Loki
9,551
1,518
0
5,224
14,795
5,080
3,869
2,551
12,244
0
73,820
L
14,356
361
0
7,981
18,693
8,534
0
1,833
16,615
74,220
0
W
Artemis
14,208
9,701
330
6,247
10,371
3,959
4,824
3,011
7,360
0
83,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
58,899
292
Minions Killed
494
0
Camps Cleared
0
1,429,459
Distance Traveled
1,896,003
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,116
339
29
1
0
249,927
1
L
Ra
6,072
289
10
0
0
147,431
0
L
Loki
7,125
339
44
2
0
303,708
1
W
Chaac
11,913
567
76
4
0
429,122
1
W
Ymir
10,128
482
38
2
0
333,707
0
L
Hachiman
9,181
437
80
4
0
361,033
3
W
Raijin
12,267
584
118
6
0
337,534
1
W
Loki
11,434
544
120
6
0
424,357
0
L
Anubis
11,520
549
129
6
0
367,360
0
W
Artemis
13,157
627
142
7
0
371,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role